Player Matchup

Khepri
Khepri
Silver I
Joshshuwuh
Khepri
Silver I
Level 88
God Stats
6W - 4L
1,357 SR
Queue Stats
115W - 133L
1,417 MMR
Solo
Chernobog
Chernobog
Gold IV
PatriotAct
Chernobog
Gold IV
Level 123
God Stats
23W - 31L
1,480 SR
Queue Stats
270W - 271L
1,420 MMR
Solo
Achilles
Achilles
Silver V
Ricco13
Achilles
Silver V
Level 68
God Stats
2W - 5L
1,275 SR
Queue Stats
11W - 18L
1,374 MMR
Solo
Thanatos
Thanatos
Gold III
Tmuels7079
Thanatos
Gold III
Level 136
God Stats
12W - 8L
1,611 SR
Queue Stats
202W - 199L
1,451 MMR
Party 2
Eset
Eset
Gold IV
xXJakeHdXx
Eset
Gold IV
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
164W - 160L
1,322 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,445 SR
1,397 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,466 SR
1,397 MMR
Ah Puch
Ah Puch
Gold V
Devlz-X-Adv0cate
Ah Puch
Gold V
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 106L
1,408 MMR
Solo
King Arthur
King Arthur
Bronze III
GmrPhorlfe
King Arthur
Bronze III
Level 30
God Stats
0W - 1L
1,435 SR
Queue Stats
2W - 15L
1,400 MMR
Solo
Serqet
Serqet
Gold II
JACK__TROLL__
Serqet
Gold II
Level 155
God Stats
89W - 93L
1,535 SR
Queue Stats
743W - 746L
1,360 MMR
Solo
Danzaburou
Danzaburou
Bronze III
VloneKeyzz
Danzaburou
Bronze III
Level 87
God Stats
0W - 1L
1,290 SR
Queue Stats
4W - 5L
1,460 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
vloneflvme
Cthulhu
Bronze III
Level 46
God Stats
3W - 3L
1,570 SR
Queue Stats
6W - 8L
1,355 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Joshshuwuh
Khepri
10
1 / 1 / 6
6,724
517
3,141
7,544
4,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
PatriotAct
Chernobog
12
3 / 1 / 4
7,047
542
5,672
5,821
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Ricco13
Achilles
14
3 / 0 / 0
8,294
638
2,845
3,930
2,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
Tmuels7079
Thanatos
13
5 / 1 / 4
7,964
613
7,063
6,696
2,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 1 / 3
7,060
543
4,325
5,240
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bans
Cu ChulainnSetTiamatApolloScylla

VS

Bans
AthenaTsukuyomiSobekAresGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,696
515
2,637
6,684
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
GmrPhorlfe
King Arthur
9
0 / 3 / 0
4,841
372
340
6,389
3,065
Boots

Boots

+6%
Movement Speed

11
2 / 3 / 0
6,578
506
2,340
8,093
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
VloneKeyzz
Danzaburou
11
0 / 2 / 3
6,397
492
3,292
6,332
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
vloneflvme
Cthulhu
8
0 / 4 / 0
5,542
426
2,857
9,495
3,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
16
Kills
3
4
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
King Arthur
GmrPhorlfe
King Arthur
0
3
0
0
L
2
3
0
0.67
W
Khepri
Joshshuwuh
Khepri
1
1
6
4
W
Chernobog
PatriotAct
Chernobog
3
1
4
5
W
Achilles
Ricco13
Achilles
3
0
0
3
W
Thanatos
Tmuels7079
Thanatos
5
1
4
7
L
Danzaburou
VloneKeyzz
Danzaburou
0
2
3
0.75
L
Cthulhu
vloneflvme
Cthulhu
0
4
0
0
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,046
Damage
11,466
29,231
Taken
36,993
13,040
Mitigated
12,511
13,954
Healing
9,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,637
0
0
1,352
6,684
1,707
0
1,734
4,722
36,221
0
L
King Arthur
GmrPhorlfe
King Arthur
340
14
0
1,576
6,389
3,065
0
0
6,389
0
10,575
L
2,340
1,034
0
3,528
8,093
2,446
0
673
7,354
0
41,365
W
Khepri
Joshshuwuh
Khepri
3,141
527
0
1,741
7,544
4,872
115
2,118
5,291
16,270
0
W
Chernobog
PatriotAct
Chernobog
5,672
2,908
0
3,482
5,821
1,869
777
1,011
4,810
0
40,931
W
Achilles
Ricco13
Achilles
2,845
112
0
677
3,930
2,270
1,319
0
3,930
0
44,999
W
Thanatos
Tmuels7079
Thanatos
7,063
1,402
0
6,447
6,696
2,490
0
1,227
5,469
0
47,568
L
Danzaburou
VloneKeyzz
Danzaburou
3,292
1,438
0
1,312
6,332
1,544
0
1,341
4,949
0
32,657
L
Cthulhu
vloneflvme
Cthulhu
2,857
306
321
1,764
9,495
3,749
0
3,209
6,113
12,111
0
W
4,325
204
16
1,591
5,240
1,539
0
1,138
3,986
32,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,089
Gold Earned
30,054
370
Minions Killed
271
0
Camps Cleared
0
1,209,822
Distance Traveled
1,126,605
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,696
515
85
7
0
208,082
6
L
King Arthur
4,841
372
24
2
0
221,848
4
L
Serqet
6,578
506
81
6
0
265,859
4
W
Khepri
6,724
517
18
1
0
252,418
2
W
Chernobog
7,047
542
87
7
0
206,557
5
W
Achilles
8,294
638
99
8
0
241,140
3
W
Thanatos
7,964
613
97
7
0
269,494
3
L
Danzaburou
6,397
492
61
5
0
208,649
3
L
Cthulhu
5,542
426
20
2
0
222,167
0
W
Eset
7,060
543
69
5
0
240,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role