Player Matchup

Fenrir
Fenrir
Wingman-Shot
Fenrir
Level 76
God Stats
2W - 2L
1,648 SR
Queue Stats
49W - 59L
1,437 Elo+
Party 1
Yemoja
Yemoja
james0202-
Yemoja
Level 98
God Stats
11W - 23L
1,392 SR
Queue Stats
184W - 284L
1,416 Elo+
Party 1
Nox
Nox
palito_laminado
Nox
Level 87
God Stats
5W - 3L
1,464 SR
Queue Stats
21W - 13L
1,603 Elo+
Party 1
Team Averages
Level 87
1,501 SR
1,485 Elo+

VS

Team Averages
Level 48
1,647 SR
1,383 Elo+
Medusa
Medusa
Aleksey3392
Medusa
Level 18
God Stats
0W - 1L
1,778 SR
Queue Stats
7W - 10L
1,215 Elo+
Solo
Vulcan
Vulcan
Tabatha10
Vulcan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,412 Elo+
Solo
Tyr
Tyr
zLe4ozIndX
Tyr
Level 109
God Stats
3W - 2L
1,661 SR
Queue Stats
109W - 117L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
11 / 1 / 9
11,560
771
11,489
13,750
8,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
james0202-
Yemoja
16
11 / 0 / 13
11,861
791
13,473
12,181
5,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 1 / 19
10,853
724
10,999
9,266
3,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 8 / 0
8,032
535
6,953
13,720
4,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
Tabatha10
Vulcan
11
1 / 12 / 1
8,943
596
9,862
12,596
4,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 7 / 1
8,325
555
5,151
15,249
15,435
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
4
27
Kills
2
2
Deaths
27
41
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
8
0
0.13
L
Vulcan
Tabatha10
Vulcan
1
12
1
0.13
W
Fenrir
11
1
9
15.5
W
Yemoja
james0202-
Yemoja
11
0
13
17.5
W
5
1
19
14.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,961
Damage
21,966
35,197
Taken
41,565
16,787
Mitigated
24,215
6,629
Healing
2,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,953
3,811
0
220
13,720
4,421
0
8,773
4,697
0
24,733
L
Vulcan
Tabatha10
Vulcan
9,862
1,801
0
468
12,596
4,359
0
6,798
5,478
30,097
0
W
Fenrir
11,489
1,517
0
726
13,750
8,357
0
2,708
10,792
0
38,448
W
Yemoja
james0202-
Yemoja
13,473
777
1,596
2,907
12,181
5,067
207
3,405
8,670
48,377
0
W
10,999
185
0
1,400
9,266
3,363
1,703
3,191
5,833
44,035
0
L
5,151
431
0
1,753
15,249
15,435
0
8,073
6,881
0
28,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,274
Gold Earned
25,300
193
Minions Killed
119
0
Camps Cleared
0
865,128
Distance Traveled
694,638
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,032
535
44
3
0
224,822
1
L
Vulcan
8,943
596
48
3
0
193,319
3
W
Fenrir
11,560
771
52
3
0
304,195
0
W
Yemoja
11,861
791
66
4
0
283,390
2
W
Nox
10,853
724
75
5
0
277,543
2
L
Tyr
8,325
555
27
2
0
276,497
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role