Player Matchup

Ares
Ares
IgorBotafogo
Ares
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Matheositos
Nemesis
Level 86
God Stats
2W - 1L
1,719 SR
Queue Stats
37W - 31L
1,622 Elo+
Solo
Artemis
Artemis
PepitoChan
Artemis
Level 69
God Stats
12W - 6L
1,818 SR
Queue Stats
74W - 69L
1,614 Elo+
Solo
Osiris
Osiris
VitinhoGames125
Osiris
Level 95
God Stats
11W - 4L
1,731 SR
Queue Stats
119W - 112L
1,630 Elo+
Solo
Hel
Hel
enzo1884
Hel
Level 102
God Stats
1W - 1L
1,286 SR
Queue Stats
49W - 32L
1,605 Elo+
Solo
Team Averages
Level 96
1,611 SR
1,594 Elo+

VS

Team Averages
Level 125
1,513 SR
1,562 Elo+
Anhur
Anhur
KojiHundred
Anhur
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
287W - 304L
1,482 Elo+
Solo
Fenrir
Fenrir
LMRios
Fenrir
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,717 Elo+
Solo
Tyr
Tyr
Siylva
Tyr
Level 160
God Stats
9W - 3L
1,565 SR
Queue Stats
620W - 253L
1,585 Elo+
Solo
Persephone
Persephone
VoltaPraMimGabi
Persephone
Level 106
God Stats
5W - 9L
1,500 SR
Queue Stats
615W - 570L
1,526 Elo+
Solo
Bacchus
Bacchus
Xx4ButrYxX
Bacchus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 7
10,502
525
9,494
20,516
24,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Matheositos
Nemesis
17
4 / 2 / 6
10,640
532
11,765
15,299
8,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
PepitoChan
Artemis
19
4 / 2 / 0
11,839
592
12,531
8,964
3,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 2 / 5
11,654
583
12,270
22,912
17,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
2 / 3 / 6
10,452
523
10,720
15,309
7,629
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 1
10,063
503
4,349
15,728
4,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
LMRios
Fenrir
15
3 / 8 / 3
9,569
478
6,823
19,799
7,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tyr
Siylva
Tyr
17
5 / 3 / 2
10,484
524
15,921
19,804
15,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
VoltaPraMimGabi
Persephone
16
2 / 3 / 4
9,675
484
14,411
10,839
3,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Xx4ButrYxX
Bacchus
13
1 / 3 / 6
8,686
434
8,165
13,958
16,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
20
Kills
13
13
Deaths
20
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
4
7
2.13
L
2
3
1
0.83
L
Fenrir
LMRios
Fenrir
3
8
3
0.56
W
Nemesis
Matheositos
Nemesis
4
2
6
3.5
W
Artemis
PepitoChan
Artemis
4
2
0
2
L
Tyr
Siylva
Tyr
5
3
2
2
W
5
2
5
3.75
L
Persephone
VoltaPraMimGabi
Persephone
2
3
4
1.33
L
Bacchus
Xx4ButrYxX
Bacchus
1
3
6
1.33
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,780
Damage
49,669
83,000
Taken
80,128
61,864
Mitigated
48,033
34,355
Healing
26,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,494
305
0
3,794
20,516
24,031
685
5,047
15,201
27,539
0
L
4,349
1,641
0
6,901
15,728
4,566
720
2,410
13,318
0
70,156
L
Fenrir
LMRios
Fenrir
6,823
1,936
0
5,534
19,799
7,767
0
2,768
17,031
0
55,610
W
Nemesis
Matheositos
Nemesis
11,765
6,715
0
1,979
15,299
8,490
869
2,845
12,316
0
95,430
W
Artemis
PepitoChan
Artemis
12,531
3,837
0
528
8,964
3,867
1,212
1,100
7,800
0
93,896
L
Tyr
Siylva
Tyr
15,921
2,728
0
9,427
19,804
15,922
159
3,474
16,330
0
68,126
W
12,270
4,560
0
13,743
22,912
17,847
2,516
4,523
18,209
5,611
67,622
L
Persephone
VoltaPraMimGabi
Persephone
14,411
1,285
25
2,871
10,839
3,640
81
6,729
4,107
71,469
0
L
Bacchus
Xx4ButrYxX
Bacchus
8,165
720
0
1,965
13,958
16,138
285
5,507
8,451
29,749
0
W
10,720
507
5,712
8,599
15,309
7,629
1,859
7,840
6,898
74,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,087
Gold Earned
48,477
600
Minions Killed
525
0
Camps Cleared
0
1,854,558
Distance Traveled
1,838,051
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,502
525
37
2
0
339,259
5
L
Anhur
10,063
503
153
8
0
345,541
4
L
Fenrir
9,569
478
89
4
0
357,658
4
W
Nemesis
10,640
532
127
6
0
416,597
8
W
Artemis
11,839
592
161
8
0
366,140
5
L
Tyr
10,484
524
121
6
0
393,015
4
W
Osiris
11,654
583
142
7
0
370,735
2
L
Persephone
9,675
484
129
6
0
370,932
5
L
Bacchus
8,686
434
33
2
0
370,905
8
W
Hel
10,452
523
133
7
0
361,827
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role