Player Matchup

The Morrigan
The Morrigan
Gold II
Faost
The Morrigan
Gold II
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 98L
1,564 MMR
Solo
Thor
Thor
Gold III
Kizuwu
Thor
Gold III
Level 154
God Stats
7W - 21L
1,316 SR
Queue Stats
156W - 175L
1,539 MMR
Solo
Guan Yu
Guan Yu
Platinum V
Tanskuuu
Guan Yu
Platinum V
Level 158
God Stats
124W - 94L
1,582 SR
Queue Stats
358W - 347L
1,650 MMR
Party 1
Chronos
Chronos
Bronze III
floydianb
Chronos
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,541 MMR
Solo
Fenrir
Fenrir
Gold IV
maikko
Fenrir
Gold IV
Level 147
God Stats
9W - 8L
1,724 SR
Queue Stats
428W - 425L
1,407 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,524 SR
1,540 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 106
1,553 SR
1,529 MMR
Athena
Athena
Gold I
Axello
Athena
Gold I
Level 159
God Stats
3W - 3L
1,461 SR
Queue Stats
229W - 217L
1,529 MMR
Solo
Osiris
Osiris
Gold II
Boogienator
Osiris
Gold II
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
258W - 265L
1,531 MMR
Solo
Neith
Neith
Silver I
FiktorrWasTaken
Neith
Silver I
Level 34
God Stats
6W - 5L
1,618 SR
Queue Stats
163W - 155L
1,523 MMR
Solo
Baba Yaga
Baba Yaga
Gold I
Livedestroyer
Baba Yaga
Gold I
Level 89
God Stats
14W - 6L
1,685 SR
Queue Stats
80W - 73L
1,563 MMR
Solo
Scylla
Scylla
Platinum III
Mavaral
Scylla
Platinum III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Faost
The Morrigan
15
4 / 5 / 3
8,946
497
7,379
9,376
3,117
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Kizuwu
Thor
15
4 / 5 / 4
9,113
506
9,556
15,161
5,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Tanskuuu
Guan Yu
16
3 / 2 / 2
9,886
549
9,291
15,648
12,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
floydianb
Chronos
13
0 / 4 / 1
7,558
420
3,363
7,792
3,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
maikko
Fenrir
12
2 / 5 / 4
7,901
439
4,484
18,131
13,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
ApolloDanzaburouSetPersephoneTsukuyomi

VS

Bans
TiamatSobekNemesisAnhurCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Axello
Athena
14
3 / 1 / 9
9,499
528
5,949
20,158
12,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
15
4 / 1 / 4
9,494
527
9,005
10,750
7,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 3 / 4
10,517
584
10,212
10,372
5,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baba Yaga
Livedestroyer
Baba Yaga
16
8 / 3 / 4
10,080
560
13,356
8,048
3,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
Mavaral
Scylla
18
2 / 5 / 1
10,653
592
8,469
13,565
3,855
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
13
Kills
20
21
Deaths
13
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Athena
Axello
Athena
3
1
9
7.5
W
Osiris
4
1
4
6
L
The Morrigan
Faost
The Morrigan
4
5
3
1.1
W
3
3
4
1.67
L
Thor
Kizuwu
Thor
4
5
4
1.2
W
Baba Yaga
Livedestroyer
Baba Yaga
8
3
4
3.33
W
Scylla
Mavaral
Scylla
2
5
1
0.5
L
Guan Yu
Tanskuuu
Guan Yu
3
2
2
2
L
Chronos
floydianb
Chronos
0
4
1
0.13
L
Fenrir
maikko
Fenrir
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,073
Damage
46,991
66,108
Taken
62,893
38,682
Mitigated
32,941
17,230
Healing
17,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Axello
Athena
5,949
2,041
0
7,133
20,158
12,982
365
3,981
16,177
41,424
0
W
Osiris
9,005
3,490
0
314
10,750
7,232
560
1,101
9,649
0
74,106
L
The Morrigan
Faost
The Morrigan
7,379
1,257
0
500
9,376
3,117
0
5,727
3,306
42,355
1,660
W
10,212
4,718
0
2,468
10,372
5,863
2,012
1,448
8,924
0
74,783
L
Thor
Kizuwu
Thor
9,556
1,921
0
4,969
15,161
5,785
0
2,822
12,231
0
60,595
W
Baba Yaga
Livedestroyer
Baba Yaga
13,356
400
0
2,652
8,048
3,009
464
2,129
5,919
57,123
0
W
Scylla
Mavaral
Scylla
8,469
1,650
0
5,102
13,565
3,855
1,539
1,191
12,374
77,357
0
L
Guan Yu
Tanskuuu
Guan Yu
9,291
500
909
7,375
15,648
12,885
0
9,247
6,303
0
63,861
L
Chronos
floydianb
Chronos
3,363
976
0
1,247
7,792
3,036
0
2,149
5,635
41,986
1,939
L
Fenrir
maikko
Fenrir
4,484
753
0
2,230
18,131
13,859
0
7,016
10,859
0
26,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,404
Gold Earned
50,243
432
Minions Killed
541
0
Camps Cleared
0
1,743,728
Distance Traveled
1,751,205
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,499
528
65
4
0
375,913
8
W
Osiris
9,494
527
107
6
0
417,363
3
L
The Morrigan
8,946
497
87
5
0
320,849
4
W
Neith
10,517
584
119
7
0
278,542
3
L
Thor
9,113
506
97
5
0
342,532
0
W
Baba Yaga
10,080
560
108
6
0
358,048
4
W
Scylla
10,653
592
142
8
0
321,339
8
L
Guan Yu
9,886
549
138
8
0
368,754
7
L
Chronos
7,558
420
78
4
0
337,206
6
L
Fenrir
7,901
439
32
2
0
374,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role