Player Matchup

Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Facu-004
Cu Chulainn
Level 129
God Stats
11W - 10L
1,588 SR
Queue Stats
147W - 143L
1,526 Elo+
Solo
Hun Batz
Hun Batz
IVersoNNN
Hun Batz
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
PeXaitãoZero
Apollo
Level 111
God Stats
8W - 6L
1,500 SR
Queue Stats
110W - 100L
1,375 Elo+
Solo
Persephone
Persephone
VoltaPraMimGabi
Persephone
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 106
1,518 SR
1,480 Elo+

VS

Team Averages
Level 82
1,392 SR
1,609 Elo+
Odin
Odin
Dark2451M
Odin
Level 88
God Stats
0W - 1L
1,314 SR
Queue Stats
28W - 33L
1,523 Elo+
Solo
Pele
Pele
GuizimXBT
Pele
Level 67
God Stats
0W - 2L
1,260 SR
Queue Stats
22W - 25L
1,751 Elo+
Party 1
Medusa
Medusa
Matheositos
Medusa
Level 86
God Stats
0W - 1L
1,324 SR
Queue Stats
37W - 31L
1,636 Elo+
Solo
Hel
Hel
enzo1884
Hel
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 32L
1,617 Elo+
Solo
Khepri
Khepri
l capivara l
Khepri
Level 67
God Stats
5W - 6L
1,562 SR
Queue Stats
493W - 501L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 1 / 8
5,984
598
3,660
5,264
2,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
Facu-004
Cu Chulainn
13
5 / 0 / 2
7,473
747
6,037
6,781
3,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
IVersoNNN
Hun Batz
10
2 / 1 / 6
5,794
579
3,580
6,077
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
5 / 2 / 6
6,402
640
4,325
4,782
1,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Persephone
VoltaPraMimGabi
Persephone
10
0 / 1 / 1
5,655
566
5,498
3,241
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
0 / 4 / 0
4,887
489
2,621
6,660
2,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
9
2 / 3 / 2
5,539
554
2,303
7,107
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
9
1 / 3 / 3
5,297
530
4,073
6,116
1,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 1
5,235
524
1,557
6,475
2,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
8
2 / 3 / 3
5,425
543
2,589
8,206
3,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
14
Kills
5
5
Deaths
14
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
8
6
L
Odin
0
4
0
0
W
Cu Chulainn
Facu-004
Cu Chulainn
5
0
2
6
L
Pele
2
3
2
1
W
Hun Batz
IVersoNNN
Hun Batz
2
1
6
5
L
Medusa
1
3
3
0.83
W
5
2
6
4
W
Persephone
VoltaPraMimGabi
Persephone
0
1
1
0.5
L
0
1
1
0.5
L
Khepri
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,100
Damage
13,143
26,145
Taken
34,564
9,885
Mitigated
11,510
9,631
Healing
10,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,660
864
0
1,530
5,264
2,152
0
937
4,302
14,525
0
L
Odin
2,621
1,097
0
685
6,660
2,011
0
166
6,494
0
22,894
W
Cu Chulainn
Facu-004
Cu Chulainn
6,037
1,493
0
2,281
6,781
3,510
174
330
6,426
3,254
43,386
L
Pele
2,303
338
0
2,736
7,107
1,994
0
1,263
5,755
0
25,847
W
Hun Batz
IVersoNNN
Hun Batz
3,580
1,624
0
2,204
6,077
2,015
0
593
5,484
0
29,332
L
Medusa
4,073
2,318
0
2,279
6,116
1,620
0
638
5,478
0
31,735
W
4,325
2,832
0
2,080
4,782
1,304
114
868
3,914
0
32,187
W
Persephone
VoltaPraMimGabi
Persephone
5,498
629
0
1,536
3,241
904
239
1,218
1,872
35,223
0
L
1,557
0
427
3,012
6,475
2,728
0
3,434
2,655
28,425
0
L
Khepri
2,589
346
231
1,406
8,206
3,157
0
3,718
4,417
11,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,308
Gold Earned
26,383
326
Minions Killed
240
0
Camps Cleared
0
1,024,521
Distance Traveled
1,002,116
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,984
598
24
2
0
207,647
5
L
Odin
4,887
489
48
5
0
204,817
2
W
Cu Chulainn
7,473
747
111
11
0
201,748
2
L
Pele
5,539
554
58
6
0
227,884
3
W
Hun Batz
5,794
579
63
6
0
217,764
6
L
Medusa
5,297
530
62
6
0
173,222
3
W
Apollo
6,402
640
63
6
0
196,759
3
W
Persephone
5,655
566
65
7
0
200,603
2
L
Hel
5,235
524
61
6
0
198,085
3
L
Khepri
5,425
543
11
1
0
198,108
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role