Player Matchup

Bellona
Bellona
Smarran
Bellona
Level 10
God Stats
4W - 3L
1,286 SR
Queue Stats
25W - 23L
1,194 Elo+
Party 3
Cthulhu
Cthulhu
SteamDiM
Cthulhu
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
101W - 94L
1,319 Elo+
Solo
Arachne
Arachne
Syntenics
Arachne
Level 18
God Stats
35W - 28L
1,593 SR
Queue Stats
55W - 51L
1,423 Elo+
Solo
Anubis
Anubis
babavoz
Anubis
Level 26
God Stats
1W - 0L
1,536 SR
Queue Stats
17W - 23L
1,450 Elo+
Solo
Anhur
Anhur
kessachta
Anhur
Level 10
God Stats
4W - 4L
1,185 SR
Queue Stats
28W - 23L
1,308 Elo+
Party 3
Team Averages
Level 16
1,420 SR
1,339 Elo+

VS

Team Averages
Level 28
1,476 SR
1,425 Elo+
Ratatoskr
Ratatoskr
ELGATOGRU950
Ratatoskr
Level 18
God Stats
2W - 5L
1,380 SR
Queue Stats
12W - 18L
1,328 Elo+
Party 2
Sobek
Sobek
Gringolala
Sobek
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 46L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
LavadoraPiro
Heimdallr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,299 Elo+
Party 2
Guan Yu
Guan Yu
Némo69
Guan Yu
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 57L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
VenQueTeAyudo
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Smarran
Bellona
19
4 / 6 / 7
13,239
509
14,857
19,629
16,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
SteamDiM
Cthulhu
18
4 / 3 / 18
12,664
487
15,536
28,426
24,641
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Syntenics
Arachne
20
12 / 5 / 10
14,084
542
22,739
23,927
9,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
babavoz
Anubis
20
12 / 3 / 7
15,283
588
20,238
19,244
9,561
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
kessachta
Anhur
20
16 / 5 / 12
14,953
575
31,299
16,544
5,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ELGATOGRU950
Ratatoskr
17
4 / 8 / 5
11,854
456
6,700
20,177
8,426
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
17
3 / 9 / 5
11,198
431
7,792
33,781
30,842
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
LavadoraPiro
Heimdallr
14
3 / 14 / 2
10,481
403
15,140
21,156
8,868
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Némo69
Guan Yu
18
7 / 8 / 2
12,628
486
15,262
34,210
36,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
VenQueTeAyudo
Kukulkan
19
5 / 9 / 1
13,435
517
22,939
18,831
7,160
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
37
48
Kills
22
22
Deaths
48
54
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
ELGATOGRU950
Ratatoskr
4
8
5
0.81
L
Sobek
3
9
5
0.61
L
Heimdallr
LavadoraPiro
Heimdallr
3
14
2
0.29
L
Guan Yu
Némo69
Guan Yu
7
8
2
1
W
Bellona
Smarran
Bellona
4
6
7
1.25
W
Cthulhu
SteamDiM
Cthulhu
4
3
18
4.33
W
Arachne
Syntenics
Arachne
12
5
10
3.4
L
Kukulkan
VenQueTeAyudo
Kukulkan
5
9
1
0.61
W
Anubis
babavoz
Anubis
12
3
7
5.17
W
Anhur
kessachta
Anhur
16
5
12
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,669
Damage
67,833
107,770
Taken
128,155
66,502
Mitigated
92,007
40,967
Healing
19,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
ELGATOGRU950
Ratatoskr
6,700
853
0
914
20,177
8,426
0
3,644
16,533
0
58,553
L
Sobek
7,792
981
0
8,414
33,781
30,842
148
11,393
22,388
39,847
0
L
Heimdallr
LavadoraPiro
Heimdallr
15,140
10,696
0
1,348
21,156
8,868
0
5,338
15,818
0
43,609
L
Guan Yu
Némo69
Guan Yu
15,262
4,411
207
4,817
34,210
36,711
244
7,259
26,951
0
64,786
W
Bellona
Smarran
Bellona
14,857
6,259
0
2,718
19,629
16,675
4,571
1,909
17,720
0
73,050
W
Cthulhu
SteamDiM
Cthulhu
15,536
1,795
2,127
12,280
28,426
24,641
384
5,239
23,187
70,953
0
W
Arachne
Syntenics
Arachne
22,739
18,664
490
10,944
23,927
9,695
1,928
6,995
16,932
0
83,026
L
Kukulkan
VenQueTeAyudo
Kukulkan
22,939
1,916
0
3,496
18,831
7,160
1,608
8,140
10,691
92,143
0
W
Anubis
babavoz
Anubis
20,238
1,719
0
8,654
19,244
9,561
3,456
10,257
8,966
85,155
0
W
Anhur
kessachta
Anhur
31,299
19,299
0
3,754
16,544
5,930
3,716
6,310
10,234
0
83,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,223
Gold Earned
59,596
573
Minions Killed
447
0
Camps Cleared
0
2,392,045
Distance Traveled
2,194,716
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
11,854
456
83
3
0
485,664
0
L
Sobek
11,198
431
47
2
0
454,852
9
L
Heimdallr
10,481
403
62
2
0
393,497
0
L
Guan Yu
12,628
486
105
4
0
452,564
2
W
Bellona
13,239
509
114
4
0
482,566
1
W
Cthulhu
12,664
487
73
3
0
545,026
0
W
Arachne
14,084
542
98
4
0
459,637
0
L
Kukulkan
13,435
517
150
6
0
408,139
2
W
Anubis
15,283
588
152
6
0
451,099
3
W
Anhur
14,953
575
136
5
0
453,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role