Player Matchup

Khepri
Khepri
Diamond V
GrootiFruiti
Khepri
Diamond V
Level 136
God Stats
5W - 5L
1,511 SR
Queue Stats
240W - 213L
2,169 MMR
Solo
Fenrir
Fenrir
Masters
SourceBubby
Fenrir
Masters
Level 114
God Stats
59W - 49L
1,689 SR
Queue Stats
456W - 441L
2,172 MMR
Solo
Agni
Agni
Diamond V
boricualife9
Agni
Diamond V
Level 156
God Stats
3W - 3L
1,693 SR
Queue Stats
575W - 565L
2,113 MMR
Solo
Cupid
Cupid
Diamond III
iHunterRay
Cupid
Diamond III
Level 118
God Stats
28W - 26L
1,648 SR
Queue Stats
633W - 618L
2,290 MMR
Solo
Ratatoskr
Ratatoskr
Diamond V
l Namikaze l
Ratatoskr
Diamond V
Level 123
God Stats
44W - 30L
1,656 SR
Queue Stats
521W - 500L
2,180 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 129
1,639 SR
2,185 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,714 SR
2,185 MMR
Anhur
Anhur
Platinum III
AfricanRuler
Anhur
Platinum III
Level 147
God Stats
5W - 3L
1,559 SR
Queue Stats
42W - 33L
2,051 MMR
Solo
Artio
Artio
Diamond IV
Get Scoob
Artio
Diamond IV
Level 145
God Stats
20W - 21L
1,653 SR
Queue Stats
221W - 217L
2,146 MMR
Solo
Poseidon
Poseidon
Masters
Kotaro73
Poseidon
Masters
Level 148
God Stats
34W - 21L
1,776 SR
Queue Stats
1,503W - 1,495L
2,332 MMR
Solo
Awilix
Awilix
Diamond IV
NahhImJayMoney
Awilix
Diamond IV
Level 158
God Stats
2W - 1L
1,879 SR
Queue Stats
235W - 224L
2,085 MMR
Solo
King Arthur
King Arthur
Diamond II
YAHIRRRRR
King Arthur
Diamond II
Level 149
God Stats
33W - 27L
1,701 SR
Queue Stats
465W - 464L
2,311 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
1 / 6 / 5
8,558
389
4,416
17,527
12,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
18
8 / 6 / 1
11,702
532
10,627
19,452
9,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 5 / 8
9,018
410
15,535
11,659
4,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
17
0 / 5 / 1
9,974
453
8,290
17,599
5,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
l Namikaze l
Ratatoskr
16
1 / 5 / 4
9,495
432
9,903
25,947
25,117
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
DanzaburouSetScyllaGuan YuAthena

VS

Bans
TiamatSun WukongApolloCu ChulainnCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 7
14,290
650
19,246
14,845
6,533
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
Get Scoob
Artio
16
1 / 3 / 17
11,781
536
8,183
22,568
21,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Kotaro73
Poseidon
20
7 / 2 / 11
13,860
630
17,119
11,355
5,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
6 / 2 / 11
13,040
593
9,088
17,842
7,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

King Arthur
YAHIRRRRR
King Arthur
20
7 / 3 / 5
13,916
633
23,018
25,448
35,107
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
78
10
Kills
27
27
Deaths
10
19
Assists
51
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
W
Artio
Get Scoob
Artio
1
3
17
3.17
L
Khepri
1
6
5
0.58
W
Poseidon
Kotaro73
Poseidon
7
2
11
6.25
W
6
2
11
5.75
L
Fenrir
8
6
1
1.42
W
King Arthur
YAHIRRRRR
King Arthur
7
3
5
3.17
L
0
5
8
0.8
L
Cupid
0
5
1
0.1
L
Ratatoskr
l Namikaze l
Ratatoskr
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,771
Damage
76,654
92,184
Taken
92,058
56,577
Mitigated
76,208
21,054
Healing
43,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,246
10,572
0
9,018
14,845
6,533
7,196
2,619
12,131
0
111,450
W
Artio
Get Scoob
Artio
8,183
838
3,191
9,656
22,568
21,719
981
6,965
13,928
33,257
0
L
Khepri
4,416
727
0
2,419
17,527
12,316
0
7,746
9,635
24,571
0
W
Poseidon
Kotaro73
Poseidon
17,119
1,642
196
3,070
11,355
5,027
1,243
4,463
6,499
121,720
0
W
9,088
3,837
0
6,976
17,842
7,822
4,285
4,638
13,040
0
91,328
L
Fenrir
10,627
4,076
0
1,786
19,452
9,150
0
5,230
14,036
0
81,667
W
King Arthur
YAHIRRRRR
King Arthur
23,018
2,841
0
11,805
25,448
35,107
1,165
3,254
20,746
0
84,330
L
15,535
1,221
0
2,766
11,659
4,574
0
7,462
4,197
57,308
0
L
Cupid
8,290
3,899
636
3,750
17,599
5,420
2,322
1,187
16,412
0
84,817
L
Ratatoskr
l Namikaze l
Ratatoskr
9,903
2,492
0
9,697
25,947
25,117
450
3,677
22,270
0
55,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,747
Gold Earned
66,887
526
Minions Killed
677
0
Camps Cleared
0
1,905,710
Distance Traveled
2,141,652
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,290
650
166
8
0
411,939
2
W
Artio
11,781
536
32
1
0
412,197
3
L
Khepri
8,558
389
28
1
0
370,236
6
W
Poseidon
13,860
630
198
9
0
445,147
7
W
Awilix
13,040
593
130
6
0
486,338
4
L
Fenrir
11,702
532
130
6
0
406,955
2
W
King Arthur
13,916
633
151
7
0
386,031
1
L
Agni
9,018
410
126
6
0
388,824
4
L
Cupid
9,974
453
142
6
0
375,991
5
L
Ratatoskr
9,495
432
100
5
0
363,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role