Player Matchup

Hachiman
Hachiman
AgreedGecko3023
Hachiman
Level 75
God Stats
28W - 33L
1,483 SR
Queue Stats
242W - 246L
1,493 Elo+
Solo
Ares
Ares
FATTYBIGZIE
Ares
Level 73
God Stats
11W - 19L
1,405 SR
Queue Stats
448W - 674L
1,345 Elo+
Solo
Kukulkan
Kukulkan
Whaley05
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 51
1,462 SR
1,446 Elo+

VS

Team Averages
Level 45
1,518 SR
1,331 Elo+
Sun Wukong
Sun Wukong
Muddyhair8384
Sun Wukong
Level 17
God Stats
1W - 0L
1,742 SR
Queue Stats
118W - 118L
1,346 Elo+
Solo
Agni
Agni
kwen14
Agni
Level 108
God Stats
25W - 36L
1,517 SR
Queue Stats
301W - 350L
1,456 Elo+
Solo
Cerberus
Cerberus
wrrrryyyy1301
Cerberus
Level 10
God Stats
2W - 3L
1,295 SR
Queue Stats
3W - 7L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
7 / 3 / 4
11,219
748
10,591
10,999
3,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 5 / 7
9,930
662
7,388
15,693
16,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Whaley05
Kukulkan
11
2 / 8 / 5
9,349
623
7,528
9,460
3,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Muddyhair8384
Sun Wukong
15
13 / 3 / 1
12,298
820
12,998
13,256
9,607
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
kwen14
Agni
14
1 / 2 / 10
10,197
680
12,000
7,788
2,536
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
wrrrryyyy1301
Cerberus
10
2 / 7 / 4
8,898
593
4,291
13,371
7,216
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
12
Kills
16
16
Deaths
12
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
7
3
4
3
L
3
5
7
1.3
W
Sun Wukong
Muddyhair8384
Sun Wukong
13
3
1
4.5
L
Kukulkan
Whaley05
Kukulkan
2
8
5
0.56
W
Agni
kwen14
Agni
1
2
10
3
W
Cerberus
wrrrryyyy1301
Cerberus
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,507
Damage
29,289
36,152
Taken
34,415
23,863
Mitigated
19,359
3,445
Healing
6,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
10,591
5,698
0
1,735
10,999
3,721
986
5,884
5,115
0
42,526
L
7,388
234
0
1,710
15,693
16,904
313
7,034
8,659
12,836
0
W
Sun Wukong
Muddyhair8384
Sun Wukong
12,998
4,363
0
3,331
13,256
9,607
16
6,082
7,174
0
39,264
L
Kukulkan
Whaley05
Kukulkan
7,528
1,047
0
0
9,460
3,238
0
3,405
6,055
25,598
0
W
Agni
kwen14
Agni
12,000
442
0
1,449
7,788
2,536
942
2,632
5,156
54,013
0
W
Cerberus
wrrrryyyy1301
Cerberus
4,291
471
318
1,779
13,371
7,216
0
6,286
7,085
13,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,498
Gold Earned
31,393
118
Minions Killed
145
0
Camps Cleared
0
649,810
Distance Traveled
826,955
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,219
748
71
5
0
249,694
0
L
Ares
9,930
662
7
0
0
184,869
1
W
Sun Wukong
12,298
820
40
3
0
308,508
4
L
Kukulkan
9,349
623
40
3
0
215,247
0
W
Agni
10,197
680
72
5
0
298,111
3
W
Cerberus
8,898
593
33
2
0
220,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role