Player Matchup

Agni
Agni
 
Agni
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
EasternAce
Cerberus
Level 69
God Stats
5W - 3L
1,610 SR
Queue Stats
492W - 381L
1,566 Elo+
Party 1
Cu Chulainn
Cu Chulainn
FluxxEU123
Cu Chulainn
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
O from England
Medusa
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
452W - 374L
1,558 Elo+
Party 1
Fenrir
Fenrir
Tox-Ikoh
Fenrir
Level 156
God Stats
20W - 11L
1,641 SR
Queue Stats
266W - 248L
1,649 Elo+
Solo
Team Averages
Level 124
1,550 SR
1,555 Elo+

VS

Team Averages
Level 114
1,484 SR
1,534 Elo+
Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Fuizz
Nu Wa
Level 148
God Stats
2W - 5L
1,420 SR
Queue Stats
468W - 450L
1,648 Elo+
Solo
Kumbhakarna
Kumbhakarna
Rmluque88
Kumbhakarna
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 68L
1,517 Elo+
Solo
Osiris
Osiris
UniKRayZ
Osiris
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,378 Elo+
Solo
Thor
Thor
votekick_5outof5
Thor
Level 100
God Stats
2W - 3L
1,500 SR
Queue Stats
74W - 66L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
8
1 / 1 / 3
4,452
636
2,694
2,274
559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
EasternAce
Cerberus
6
0 / 0 / 3
4,132
590
1,851
4,181
1,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
FluxxEU123
Cu Chulainn
9
2 / 0 / 1
5,345
764
2,374
2,625
795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
1 / 0 / 2
4,117
588
1,290
2,839
690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
Tox-Ikoh
Fenrir
8
3 / 0 / 2
4,759
680
1,851
3,600
1,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 2 / 0
3,887
555
1,976
2,774
641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
Fuizz
Nu Wa
8
0 / 0 / 1
4,399
628
2,194
2,534
667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kumbhakarna
Rmluque88
Kumbhakarna
7
0 / 1 / 0
4,080
583
1,562
4,354
1,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Osiris
UniKRayZ
Osiris
5
0 / 2 / 0
3,339
477
328
2,867
1,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 2 / 0
4,127
590
500
4,695
1,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
7
Kills
1
1
Deaths
7
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
1
3
2.5
L
Izanami
 
Izanami
0
2
0
0
W
Cerberus
EasternAce
Cerberus
0
0
3
1.5
W
Cu Chulainn
FluxxEU123
Cu Chulainn
2
0
1
2.5
L
Nu Wa
Fuizz
Nu Wa
0
0
1
0.5
W
1
0
2
2
L
Kumbhakarna
Rmluque88
Kumbhakarna
0
1
0
0
W
Fenrir
Tox-Ikoh
Fenrir
3
0
2
4
L
Osiris
UniKRayZ
Osiris
0
2
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,060
Damage
6,560
15,519
Taken
17,224
4,435
Mitigated
5,791
7,199
Healing
4,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
2,694
146
0
618
2,274
559
0
884
1,248
18,660
0
L
Izanami
 
Izanami
1,976
1,475
0
444
2,774
641
0
721
2,053
0
22,221
W
Cerberus
EasternAce
Cerberus
1,851
0
0
2,019
4,181
1,300
0
475
3,662
11,404
0
W
Cu Chulainn
FluxxEU123
Cu Chulainn
2,374
211
0
1,255
2,625
795
0
108
2,479
0
27,954
L
Nu Wa
Fuizz
Nu Wa
2,194
668
0
750
2,534
667
0
1,322
1,056
21,584
0
W
1,290
340
0
1,546
2,839
690
0
1,230
1,565
0
16,190
L
Kumbhakarna
Rmluque88
Kumbhakarna
1,562
74
0
1,127
4,354
1,726
0
1,398
2,932
10,716
0
W
Fenrir
Tox-Ikoh
Fenrir
1,851
260
0
1,761
3,600
1,091
0
723
2,809
0
16,005
L
Osiris
UniKRayZ
Osiris
328
137
0
410
2,867
1,449
0
0
2,867
0
8,421
L
500
0
0
1,535
4,695
1,308
0
804
3,771
0
16,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,805
Gold Earned
19,832
209
Minions Killed
176
0
Camps Cleared
0
697,805
Distance Traveled
635,985
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
4,452
636
40
6
0
141,582
2
L
Izanami
3,887
555
52
7
0
113,161
2
W
Cerberus
4,132
590
21
3
0
124,880
0
W
Cu Chulainn
5,345
764
62
9
0
145,039
3
L
Nu Wa
4,399
628
45
6
0
131,832
2
W
Medusa
4,117
588
42
6
0
128,575
2
L
Kumbhakarna
4,080
583
20
3
0
138,122
0
W
Fenrir
4,759
680
44
6
0
157,729
2
L
Osiris
3,339
477
18
3
0
113,889
1
L
Thor
4,127
590
41
6
0
138,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role