Player Matchup

Neith
Neith
TRICKEST_WOLF_97
Neith
Level 27
God Stats
14W - 16L
1,178 SR
Queue Stats
82W - 88L
1,286 Elo+
Solo
Cerberus
Cerberus
TheIamDeathKing
Cerberus
Level 29
God Stats
30W - 29L
1,561 SR
Queue Stats
335W - 369L
1,334 Elo+
Solo
Nemesis
Nemesis
TheQube
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,357 Elo+
Solo
Bacchus
Bacchus
cuatescr7
Bacchus
Level 29
God Stats
15W - 22L
1,551 SR
Queue Stats
463W - 534L
1,321 Elo+
Solo
Sol
Sol
pk978
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 21
1,458 SR
1,360 Elo+

VS

Team Averages
Level 24
1,437 SR
1,324 Elo+
Tyr
Tyr
GhoulxSama
Tyr
Level 25
God Stats
5W - 4L
1,595 SR
Queue Stats
93W - 104L
1,351 Elo+
Solo
Anubis
Anubis
Hermanos-Romero-
Anubis
Level 28
God Stats
27W - 26L
1,613 SR
Queue Stats
82W - 73L
1,495 Elo+
Solo
Xing Tian
Xing Tian
LongSwordSid
Xing Tian
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
50W - 35L
1,447 Elo+
Solo
Skadi
Skadi
MikasaSEnsei
Skadi
Level 19
God Stats
7W - 7L
1,380 SR
Queue Stats
42W - 38L
1,294 Elo+
Solo
Nemesis
Nemesis
PapaCraig48
Nemesis
Level 21
God Stats
1W - 0L
1,097 SR
Queue Stats
78W - 86L
1,032 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 3
9,878
429
9,584
15,133
5,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
16
5 / 6 / 2
10,569
460
10,109
20,678
12,694
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
TheQube
Nemesis
17
9 / 8 / 4
11,593
504
17,782
19,205
7,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
cuatescr7
Bacchus
9
0 / 6 / 0
7,292
317
4,316
10,726
9,465
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sol
pk978
Sol
16
2 / 6 / 8
10,644
463
12,371
18,718
6,343
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 10
10,440
454
6,782
14,446
11,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
12 / 4 / 4
13,129
571
21,569
19,182
10,254
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
LongSwordSid
Xing Tian
16
3 / 2 / 11
10,418
453
8,012
16,778
15,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
11 / 6 / 6
11,846
515
19,791
14,899
4,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
PapaCraig48
Nemesis
16
2 / 5 / 3
10,511
457
6,762
13,696
7,209
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
65
19
Kills
31
31
Deaths
20
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
W
12
4
4
3.5
W
Xing Tian
LongSwordSid
Xing Tian
3
2
11
4.25
W
11
6
6
2.33
W
Nemesis
PapaCraig48
Nemesis
2
5
3
0.7
L
3
5
3
0.9
L
Cerberus
5
6
2
1
L
Nemesis
TheQube
Nemesis
9
8
4
1.38
L
Bacchus
cuatescr7
Bacchus
0
6
0
0
L
Sol
pk978
Sol
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,162
Damage
62,916
84,460
Taken
79,001
41,497
Mitigated
49,003
21,303
Healing
22,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,782
741
0
2,839
14,446
11,215
607
5,432
9,014
0
43,101
W
21,569
3,250
0
11,824
19,182
10,254
356
7,448
11,734
83,120
0
W
Xing Tian
LongSwordSid
Xing Tian
8,012
1,038
0
1,151
16,778
15,880
238
4,753
12,025
31,887
0
W
19,791
10,612
0
3,506
14,899
4,445
1,799
5,745
9,154
0
88,296
W
Nemesis
PapaCraig48
Nemesis
6,762
3,434
488
2,431
13,696
7,209
470
3,299
10,397
0
72,055
L
9,584
5,352
0
5,494
15,133
5,419
613
4,335
10,798
0
50,758
L
Cerberus
10,109
325
0
4,078
20,678
12,694
0
7,284
13,394
41,981
0
L
Nemesis
TheQube
Nemesis
17,782
8,302
0
2,997
19,205
7,576
0
7,953
11,252
0
58,933
L
Bacchus
cuatescr7
Bacchus
4,316
523
0
743
10,726
9,465
273
3,286
7,440
13,458
0
L
Sol
pk978
Sol
12,371
2,871
0
7,991
18,718
6,343
350
6,723
11,995
58,316
1,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,976
Gold Earned
56,344
400
Minions Killed
506
0
Camps Cleared
0
1,818,336
Distance Traveled
2,053,277
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,440
454
69
3
0
469,725
0
W
Anubis
13,129
571
156
7
0
344,101
1
W
Xing Tian
10,418
453
38
2
0
435,881
1
W
Skadi
11,846
515
126
5
0
346,372
3
W
Nemesis
10,511
457
117
5
0
457,198
5
L
Neith
9,878
429
85
4
0
373,049
2
L
Cerberus
10,569
460
111
5
0
344,789
0
L
Nemesis
11,593
504
83
4
0
445,261
1
L
Bacchus
7,292
317
10
0
0
254,886
0
L
Sol
10,644
463
111
5
0
400,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role