Player Matchup

Jing Wei
Jing Wei
BlackBlueBalls
Jing Wei
Level 15
God Stats
0W - 1L
1,596 SR
Queue Stats
82W - 78L
1,543 Elo+
Party 1
Hercules
Hercules
Ereη
Hercules
Level 28
God Stats
2W - 1L
1,869 SR
Queue Stats
34W - 11L
1,793 Elo+
Solo
Cerberus
Cerberus
KermitHatesElmo
Cerberus
Level 18
God Stats
2W - 4L
1,281 SR
Queue Stats
237W - 215L
1,664 Elo+
Solo
Raijin
Raijin
Ruthlesswyvern
Raijin
Level 16
God Stats
1W - 2L
1,278 SR
Queue Stats
5W - 5L
1,599 Elo+
Party 1
Fenrir
Fenrir
flamingninja73
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 21
1,505 SR
1,620 Elo+

VS

Team Averages
Level 15
1,654 SR
1,609 Elo+
Ares
Ares
BaliwAko
Ares
Level 12
God Stats
2W - 0L
1,658 SR
Queue Stats
32W - 18L
1,713 Elo+
Solo
Bellona
Bellona
DeadPoolPikachu
Bellona
Level 29
God Stats
3W - 0L
1,736 SR
Queue Stats
399W - 373L
1,627 Elo+
Solo
Zhong Kui
Zhong Kui
Iamagirladdme
Zhong Kui
Level 8
God Stats
9W - 8L
1,515 SR
Queue Stats
38W - 39L
1,526 Elo+
Solo
Ullr
Ullr
Reaper5252
Ullr
Level 14
God Stats
11W - 14L
1,469 SR
Queue Stats
228W - 180L
1,627 Elo+
Solo
Thanatos
Thanatos
Stoormycookie
Thanatos
Level 14
God Stats
8W - 2L
1,891 SR
Queue Stats
93W - 93L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
8
0 / 3 / 0
4,337
434
534
4,735
1,135
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

Hercules
Ereη
Hercules
9
0 / 4 / 2
5,300
530
2,810
8,485
4,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
8
0 / 1 / 0
4,779
478
1,862
4,393
1,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 6 / 0
4,168
417
928
5,690
1,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
3 / 8 / 0
5,124
512
3,703
9,016
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
4 / 0 / 6
6,837
684
5,655
4,800
3,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 1 / 3
6,578
658
4,406
6,537
5,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Iamagirladdme
Zhong Kui
12
8 / 1 / 3
7,436
744
4,990
6,045
4,133
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 0 / 2
6,568
657
3,939
2,975
979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
Stoormycookie
Thanatos
10
6 / 1 / 6
6,469
647
4,464
6,051
1,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
3
Kills
22
22
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ares
4
0
6
7
L
Jing Wei
0
3
0
0
W
1
1
3
2.5
L
Hercules
Ereη
Hercules
0
4
2
0.25
W
Zhong Kui
Iamagirladdme
Zhong Kui
8
1
3
9.5
L
Cerberus
0
1
0
0
W
3
0
2
4
L
0
6
0
0
W
Thanatos
Stoormycookie
Thanatos
6
1
6
9
L
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,837
Damage
23,454
32,319
Taken
26,408
11,206
Mitigated
15,712
7,412
Healing
13,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
5,655
343
0
1,566
4,800
3,231
743
902
3,898
25,311
0
L
Jing Wei
534
534
0
1,117
4,735
1,135
0
1,154
3,581
0
20,811
W
4,406
1,341
0
2,215
6,537
5,612
1,279
0
6,537
0
33,527
L
Hercules
Ereη
Hercules
2,810
998
0
2,979
8,485
4,064
0
1,028
7,457
0
21,919
W
Zhong Kui
Iamagirladdme
Zhong Kui
4,990
925
0
2,514
6,045
4,133
800
1,008
5,037
39,876
0
L
Cerberus
1,862
106
0
2,016
4,393
1,620
0
830
3,563
8,420
0
W
3,939
1,369
0
755
2,975
979
312
176
2,799
0
37,495
L
928
277
0
106
5,690
1,530
68
3,515
2,175
15,643
0
W
Thanatos
Stoormycookie
Thanatos
4,464
1,409
0
6,603
6,051
1,757
652
704
5,347
0
23,221
L
3,703
1,218
0
1,194
9,016
2,857
0
4,118
4,898
0
15,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,708
Gold Earned
33,888
174
Minions Killed
311
0
Camps Cleared
0
897,897
Distance Traveled
947,633
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,837
684
35
4
0
187,812
3
L
Jing Wei
4,337
434
46
5
0
171,673
2
W
Bellona
6,578
658
81
8
0
188,645
3
L
Hercules
5,300
530
45
5
0
190,112
3
W
Zhong Kui
7,436
744
70
7
0
185,122
0
L
Cerberus
4,779
478
32
3
0
186,724
4
W
Ullr
6,568
657
80
8
0
175,814
2
L
Raijin
4,168
417
17
2
0
190,673
0
W
Thanatos
6,469
647
45
5
0
210,240
3
L
Fenrir
5,124
512
34
3
0
158,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role