Player Matchup

Agni
Agni
CaptainMacTavish
Agni
Level 129
God Stats
4W - 2L
1,804 SR
Queue Stats
320W - 297L
1,674 Elo+
Party 1
Anhur
Anhur
EUFated
Anhur
Level 118
God Stats
13W - 20L
1,596 SR
Queue Stats
477W - 389L
1,553 Elo+
Solo
Athena
Athena
Pratos
Athena
Level 157
God Stats
17W - 9L
1,709 SR
Queue Stats
352W - 338L
1,673 Elo+
Party 1
Set
Set
Rubbikss
Set
Level 147
God Stats
7W - 3L
1,631 SR
Queue Stats
419W - 412L
1,672 Elo+
Solo
Tiamat
Tiamat
Trannq
Tiamat
Level 143
God Stats
11W - 14L
1,310 SR
Queue Stats
636W - 637L
1,648 Elo+
Solo
Team Averages
Level 139
1,610 SR
1,644 Elo+

VS

Team Averages
Level 132
1,555 SR
1,603 Elo+
Apollo
Apollo
MockingPie
Apollo
Level 142
God Stats
4W - 4L
1,595 SR
Queue Stats
127W - 119L
1,646 Elo+
Solo
Cupid
Cupid
PanzyMatty
Cupid
Level 146
God Stats
0W - 3L
1,313 SR
Queue Stats
177W - 125L
1,613 Elo+
Solo
Vamana
Vamana
TheGoldenSpo
Vamana
Level 106
God Stats
6W - 4L
1,817 SR
Queue Stats
128W - 118L
1,581 Elo+
Solo
Sobek
Sobek
Wesgrad
Sobek
Level 104
God Stats
14W - 20L
1,549 SR
Queue Stats
114W - 102L
1,677 Elo+
Solo
Awilix
Awilix
muthabor
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 7
8,694
580
8,888
7,598
2,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
EUFated
Anhur
14
3 / 1 / 3
8,156
544
10,014
10,128
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Pratos
Athena
13
3 / 0 / 7
7,996
533
4,468
8,560
6,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 1 / 0
8,977
598
8,308
10,372
9,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
Trannq
Tiamat
14
2 / 1 / 5
8,425
562
6,112
4,756
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
MockingPie
Apollo
14
1 / 2 / 2
7,885
526
4,649
7,839
2,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cupid
13
1 / 3 / 0
7,513
501
7,527
10,721
3,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
14
0 / 2 / 1
7,553
504
6,521
12,035
10,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
Wesgrad
Sobek
9
0 / 3 / 2
5,964
398
2,231
11,879
5,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
muthabor
Awilix
11
2 / 4 / 1
6,766
451
4,670
9,603
3,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
14
Kills
4
4
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
W
Anhur
EUFated
Anhur
3
1
3
4.5
L
Apollo
MockingPie
Apollo
1
2
2
1
L
Cupid
1
3
0
0.33
W
Athena
Pratos
Athena
3
0
7
6.5
W
2
1
0
2
L
Vamana
0
2
1
0.25
W
Tiamat
Trannq
Tiamat
2
1
5
4.5
L
Sobek
Wesgrad
Sobek
0
3
2
0.33
L
Awilix
muthabor
Awilix
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,790
Damage
25,598
41,414
Taken
52,077
23,815
Mitigated
26,008
16,495
Healing
16,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,888
952
0
2,598
7,598
2,572
630
538
7,060
68,997
0
W
Anhur
EUFated
Anhur
10,014
4,237
0
6,300
10,128
3,158
0
270
9,858
0
61,981
L
Apollo
MockingPie
Apollo
4,649
1,603
0
2,430
7,839
2,522
0
3,711
3,932
0
58,819
L
Cupid
7,527
3,674
177
3,905
10,721
3,766
168
2,382
8,313
0
53,297
W
Athena
Pratos
Athena
4,468
1,648
0
2,679
8,560
6,154
204
1,336
7,224
23,326
0
W
8,308
3,562
0
3,364
10,372
9,201
0
0
9,822
0
63,569
L
Vamana
6,521
2,528
0
3,470
12,035
10,870
0
1,573
10,422
0
53,428
W
Tiamat
Trannq
Tiamat
6,112
449
0
1,554
4,756
2,730
310
87
4,669
49,709
0
L
Sobek
Wesgrad
Sobek
2,231
344
0
4,038
11,879
5,659
0
5,643
6,146
14,997
0
L
Awilix
muthabor
Awilix
4,670
1,432
0
2,140
9,603
3,191
0
5,639
3,796
0
35,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,248
Gold Earned
35,681
521
Minions Killed
435
0
Camps Cleared
0
1,513,490
Distance Traveled
1,452,865
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,694
580
123
8
0
315,265
1
W
Anhur
8,156
544
106
7
0
260,211
4
L
Apollo
7,885
526
141
9
0
288,104
7
L
Cupid
7,513
501
114
8
0
261,048
4
W
Athena
7,996
533
28
2
0
347,278
3
W
Set
8,977
598
139
9
0
305,271
6
L
Vamana
7,553
504
113
8
0
282,739
3
W
Tiamat
8,425
562
125
8
0
285,465
6
L
Sobek
5,964
398
8
1
0
299,681
8
L
Awilix
6,766
451
59
4
0
321,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role