Player Matchup

Kali
Kali
Silver II
DragonKnight2405
Kali
Silver II
Level 46
God Stats
8W - 6L
1,570 SR
Queue Stats
116W - 118L
885 MMR
Solo
Anhur
Anhur
Bronze I
KR_Handsome-Guy
Anhur
Bronze I
Level 126
God Stats
12W - 12L
1,514 SR
Queue Stats
27W - 47L
947 MMR
Solo
Raijin
Raijin
Silver III
Tasty_Weeb
Raijin
Silver III
Level 62
God Stats
2W - 2L
1,392 SR
Queue Stats
77W - 88L
871 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
etseuvagem
Ao Kuang
Silver III
Level 122
God Stats
56W - 64L
1,287 SR
Queue Stats
535W - 543L
881 MMR
Solo
Athena
Athena
Silver III
thekingofme1208
Athena
Silver III
Level 122
God Stats
21W - 16L
1,543 SR
Queue Stats
425W - 419L
776 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,461 SR
872 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,517 SR
1,163 MMR
Poseidon
Poseidon
Silver III
 
Poseidon
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver V
 
Nu Wa
Silver V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver I
DJPANASTY
Danzaburou
Silver I
Level 107
God Stats
0W - 2L
1,243 SR
Queue Stats
46W - 57L
1,045 MMR
Party 1
Ymir
Ymir
Bronze I
Rugrat-Papi
Ymir
Bronze I
Level 84
God Stats
0W - 1L
1,596 SR
Queue Stats
9W - 32L
772 MMR
Solo
Set
Set
Silver III
iBeDrawlin
Set
Silver III
Level 107
God Stats
6W - 12L
1,749 SR
Queue Stats
40W - 55L
999 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 2
9,405
523
7,664
13,505
5,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 2 / 0
8,840
491
5,129
8,858
2,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
Tasty_Weeb
Raijin
14
0 / 7 / 4
8,353
464
5,649
11,524
3,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
etseuvagem
Ao Kuang
17
6 / 2 / 2
10,361
576
7,509
21,488
7,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 2 / 7
7,936
441
6,155
15,533
8,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
TsukuyomiCthulhuBacchusTiamatKumbhakarna

VS

Bans
King ArthurCu ChulainnArtemisNemesisTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
6 / 3 / 2
9,523
529
5,890
7,252
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
 
Nu Wa
15
0 / 2 / 5
9,171
510
15,911
6,381
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
DJPANASTY
Danzaburou
14
2 / 4 / 1
8,814
490
6,828
11,053
3,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 0 / 3
8,351
464
4,419
12,921
6,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
5 / 5 / 2
9,138
508
9,648
14,610
5,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
14
Kills
15
16
Deaths
14
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
6
3
2
2.33
L
Nu Wa
 
Nu Wa
0
2
5
1.25
L
Danzaburou
DJPANASTY
Danzaburou
2
4
1
0.63
W
4
3
2
1.67
W
4
2
0
2
L
2
0
3
3.5
W
Raijin
Tasty_Weeb
Raijin
0
7
4
0.29
W
Ao Kuang
etseuvagem
Ao Kuang
6
2
2
3.5
L
5
5
2
1.2
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,106
Damage
42,696
70,908
Taken
52,217
28,756
Mitigated
20,142
24,073
Healing
16,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,890
838
0
865
7,252
2,390
0
2,679
4,433
45,469
0
L
Nu Wa
 
Nu Wa
15,911
6,189
0
2,154
6,381
2,183
557
2,911
3,470
59,577
0
L
Danzaburou
DJPANASTY
Danzaburou
6,828
2,650
0
3,902
11,053
3,637
1,576
3,629
7,286
0
55,980
W
7,664
3,233
0
2,587
13,505
5,807
0
4,995
8,154
0
56,956
W
5,129
2,924
0
1,650
8,858
2,958
1,152
1,574
7,144
0
47,737
L
4,419
586
0
5,099
12,921
6,551
0
3,230
9,639
33,886
0
W
Raijin
Tasty_Weeb
Raijin
5,649
456
306
844
11,524
3,719
385
4,091
7,113
54,548
0
W
Ao Kuang
etseuvagem
Ao Kuang
7,509
1,366
0
14,173
21,488
7,447
1,248
9,044
11,930
65,746
0
L
9,648
4,995
0
4,436
14,610
5,381
0
6,461
8,076
0
55,405
W
6,155
1,491
38
4,475
15,533
8,825
408
4,926
10,347
27,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,895
Gold Earned
44,997
469
Minions Killed
431
0
Camps Cleared
0
1,707,154
Distance Traveled
1,492,718
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,523
529
98
5
0
262,982
1
L
Nu Wa
9,171
510
105
6
0
313,975
5
L
Danzaburou
8,814
490
96
5
0
281,783
1
W
Kali
9,405
523
94
5
0
362,545
2
W
Anhur
8,840
491
108
6
0
306,057
4
L
Ymir
8,351
464
45
3
0
309,403
3
W
Raijin
8,353
464
103
6
0
353,189
0
W
Ao Kuang
10,361
576
125
7
0
320,339
1
L
Set
9,138
508
87
5
0
324,575
7
W
Athena
7,936
441
39
2
0
365,024
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role