Player Matchup

Fenrir
Fenrir
ElderKaizen
Fenrir
Level 55
God Stats
11W - 9L
1,421 SR
Queue Stats
448W - 446L
1,512 Elo+
Party 1
Apollo
Apollo
Scìzor
Apollo
Level 127
God Stats
4W - 0L
1,848 SR
Queue Stats
72W - 47L
1,672 Elo+
Party 1
Ra
Ra
TTVSimpNation
Ra
Level 107
God Stats
20W - 11L
1,618 SR
Queue Stats
206W - 220L
1,477 Elo+
Party 1
Merlin
Merlin
Wraithz105
Merlin
Level 79
God Stats
1W - 3L
1,182 SR
Queue Stats
142W - 127L
1,541 Elo+
Party 1
Heimdallr
Heimdallr
temp-997935
Heimdallr
Level 63
God Stats
6W - 4L
1,595 SR
Queue Stats
78W - 80L
1,463 Elo+
Party 1
Team Averages
Level 86
1,533 SR
1,533 Elo+

VS

Team Averages
Level 121
1,565 SR
1,503 Elo+
Sol
Sol
Bonsai IV
Sol
Level 160
God Stats
5W - 3L
1,655 SR
Queue Stats
461W - 482L
1,536 Elo+
Party 2
Scylla
Scylla
CUPIDO0710
Scylla
Level 140
God Stats
137W - 82L
1,742 SR
Queue Stats
335W - 273L
1,576 Elo+
Party 3
Sylvanus
Sylvanus
KLDubz
Sylvanus
Level 117
God Stats
21W - 11L
1,674 SR
Queue Stats
84W - 93L
1,523 Elo+
Party 2
Nemesis
Nemesis
SirSisterFister
Nemesis
Level 72
God Stats
11W - 17L
1,253 SR
Queue Stats
321W - 346L
1,376 Elo+
Solo
Mulan
Mulan
UnbilledWeevil6
Mulan
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 140L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 0 / 0
7,029
541
5,411
6,964
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
Scìzor
Apollo
16
9 / 0 / 0
9,664
743
11,235
11,848
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 0
6,110
470
2,484
4,677
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

Merlin
Wraithz105
Merlin
12
0 / 0 / 1
6,881
529
3,621
4,022
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
temp-997935
Heimdallr
11
0 / 1 / 2
6,550
504
1,678
5,946
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,890
453
5,988
7,576
2,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
CUPIDO0710
Scylla
10
1 / 0 / 0
5,693
438
2,497
4,324
1,274
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
KLDubz
Sylvanus
9
0 / 1 / 1
5,785
445
2,017
6,345
3,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
0 / 3 / 0
6,210
478
2,030
8,832
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 6 / 0
6,011
462
3,381
9,444
6,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
12
Kills
2
2
Deaths
12
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Scylla
CUPIDO0710
Scylla
1
0
0
1
W
Fenrir
3
0
0
3
L
Sylvanus
KLDubz
Sylvanus
0
1
1
0.5
W
Apollo
Scìzor
Apollo
9
0
0
9
L
0
3
0
0
W
0
1
0
0
L
0
6
0
0
W
Merlin
Wraithz105
Merlin
0
0
1
0.5
W
Heimdallr
temp-997935
Heimdallr
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,429
Damage
15,913
33,457
Taken
36,521
11,010
Mitigated
16,356
18,432
Healing
11,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,988
1,721
0
2,822
7,576
2,248
636
1,348
6,076
35,844
0
L
Scylla
CUPIDO0710
Scylla
2,497
261
0
220
4,324
1,274
0
2,248
1,686
33,311
0
W
Fenrir
5,411
644
0
4,070
6,964
2,315
0
1,628
5,246
0
33,460
L
Sylvanus
KLDubz
Sylvanus
2,017
34
1,741
3,489
6,345
3,615
0
1,601
4,474
12,131
0
W
Apollo
Scìzor
Apollo
11,235
7,006
0
7,789
11,848
4,214
2,687
1,036
10,485
0
68,985
L
2,030
574
0
2,406
8,832
2,731
0
36
8,736
0
36,057
W
2,484
144
1,847
2,634
4,677
1,436
350
1,947
2,548
29,156
0
L
3,381
516
0
1,115
9,444
6,488
0
0
9,444
0
29,012
W
Merlin
Wraithz105
Merlin
3,621
110
0
683
4,022
1,417
284
1,690
2,286
34,434
0
W
Heimdallr
temp-997935
Heimdallr
1,678
181
0
1,409
5,946
1,628
0
3,673
2,115
0
30,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,234
Gold Earned
29,589
396
Minions Killed
293
0
Camps Cleared
0
1,222,586
Distance Traveled
1,141,760
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,890
453
57
4
0
205,854
1
L
Scylla
5,693
438
60
5
0
207,633
0
W
Fenrir
7,029
541
63
5
0
273,796
0
L
Sylvanus
5,785
445
29
2
0
225,544
2
W
Apollo
9,664
743
128
10
0
222,986
1
L
Nemesis
6,210
478
71
5
0
272,890
5
W
Ra
6,110
470
63
5
0
248,848
5
L
Mulan
6,011
462
76
6
0
229,839
1
W
Merlin
6,881
529
75
6
0
239,648
1
W
Heimdallr
6,550
504
67
5
0
237,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role