Player Matchup

Izanami
Izanami
Gold II
Dumbmonkeys
Izanami
Gold II
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold III
Okmine
Neith
Gold III
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
94W - 95L
1,584 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
Sora264
Sylvanus
Gold IV
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
426W - 416L
1,554 MMR
Solo
Agni
Agni
Gold III
Villame
Agni
Gold III
Level 141
God Stats
15W - 12L
1,646 SR
Queue Stats
117W - 108L
1,576 MMR
Party 1
Ao Kuang
Ao Kuang
Gold IV
jkEyQr
Ao Kuang
Gold IV
Level 58
God Stats
5W - 5L
1,514 SR
Queue Stats
123W - 120L
1,572 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 93
1,532 SR
1,557 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,593 SR
1,575 MMR
Sobek
Sobek
Gold II
Boogienator
Sobek
Gold II
Level 122
God Stats
7W - 4L
1,943 SR
Queue Stats
258W - 265L
1,577 MMR
Solo
Serqet
Serqet
Gold II
Kizuwu
Serqet
Gold II
Level 154
God Stats
2W - 2L
1,273 SR
Queue Stats
156W - 175L
1,585 MMR
Solo
Camazotz
Camazotz
Gold I
OhwellOhwell
Camazotz
Gold I
Level 108
God Stats
9W - 5L
1,794 SR
Queue Stats
299W - 295L
1,552 MMR
Solo
Kukulkan
Kukulkan
Bronze III
floydianb
Kukulkan
Bronze III
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,587 MMR
Solo
Anhur
Anhur
Gold III
thetntnt
Anhur
Gold III
Level 89
God Stats
13W - 11L
1,455 SR
Queue Stats
61W - 56L
1,576 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dumbmonkeys
Izanami
20
9 / 5 / 2
18,295
653
28,260
22,630
11,805
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
Okmine
Neith
20
6 / 5 / 9
14,874
531
14,343
16,671
7,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Sora264
Sylvanus
20
3 / 4 / 16
15,115
540
10,023
26,025
36,224
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
Villame
Agni
20
2 / 3 / 9
14,194
507
19,679
12,822
4,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
jkEyQr
Ao Kuang
20
8 / 3 / 2
17,543
627
11,878
26,844
11,964
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
ApolloAthenaNemesisCthulhuScylla

VS

Bans
Cu ChulainnYemojaDanzaburouMulanYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 6
11,774
421
5,746
28,401
29,130
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
Kizuwu
Serqet
20
9 / 6 / 4
15,099
539
18,891
24,040
9,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
OhwellOhwell
Camazotz
20
5 / 4 / 7
15,260
545
21,152
29,338
15,868
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
floydianb
Kukulkan
20
3 / 5 / 1
13,387
478
5,194
14,111
5,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
thetntnt
Anhur
20
2 / 5 / 1
13,156
470
9,525
20,729
7,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
39
28
Kills
20
20
Deaths
28
38
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
8
6
0.5
W
Izanami
Dumbmonkeys
Izanami
9
5
2
2
L
Serqet
Kizuwu
Serqet
9
6
4
1.83
L
Camazotz
OhwellOhwell
Camazotz
5
4
7
2.13
W
Neith
Okmine
Neith
6
5
9
2.1
W
Sylvanus
Sora264
Sylvanus
3
4
16
2.75
W
Agni
Villame
Agni
2
3
9
2.17
L
Kukulkan
floydianb
Kukulkan
3
5
1
0.7
W
Ao Kuang
jkEyQr
Ao Kuang
8
3
2
3
L
Anhur
thetntnt
Anhur
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,183
Damage
60,508
104,992
Taken
116,619
71,862
Mitigated
66,934
45,701
Healing
30,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,746
360
0
3,241
28,401
29,130
0
9,550
18,376
34,872
0
W
Izanami
Dumbmonkeys
Izanami
28,260
20,691
0
7,712
22,630
11,805
6,204
3,874
17,606
0
163,148
L
Serqet
Kizuwu
Serqet
18,891
3,717
0
6,066
24,040
9,565
0
7,999
15,631
0
98,870
L
Camazotz
OhwellOhwell
Camazotz
21,152
3,399
0
13,412
29,338
15,868
124
10,718
18,206
0
105,750
W
Neith
Okmine
Neith
14,343
8,204
0
5,195
16,671
7,666
5,165
2,254
14,287
0
104,807
W
Sylvanus
Sora264
Sylvanus
10,023
2,396
3,996
10,881
26,025
36,224
2,069
4,424
20,395
55,779
0
W
Agni
Villame
Agni
19,679
2,401
0
3,493
12,822
4,203
1,106
1,222
11,071
87,150
0
L
Kukulkan
floydianb
Kukulkan
5,194
234
0
42
14,111
5,313
138
7,001
6,792
78,354
0
W
Ao Kuang
jkEyQr
Ao Kuang
11,878
2,668
0
14,424
26,844
11,964
0
3,578
21,389
151,704
0
L
Anhur
thetntnt
Anhur
9,525
3,362
0
7,742
20,729
7,058
2,764
5,682
14,905
0
114,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,021
Gold Earned
68,676
796
Minions Killed
712
0
Camps Cleared
0
2,547,047
Distance Traveled
2,633,810
44
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,774
421
40
1
0
531,710
10
W
Izanami
18,295
653
246
9
0
504,417
13
L
Serqet
15,099
539
137
5
0
576,439
3
L
Camazotz
15,260
545
187
7
0
529,900
5
W
Neith
14,874
531
145
5
0
470,152
10
W
Sylvanus
15,115
540
54
2
0
488,760
9
W
Agni
14,194
507
150
5
0
535,976
9
L
Kukulkan
13,387
478
172
6
0
502,271
8
W
Ao Kuang
17,543
627
201
7
0
547,742
3
L
Anhur
13,156
470
176
6
0
493,490
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role