Player Matchup

Jing Wei
Jing Wei
Erhaus
Jing Wei
Level 29
God Stats
2W - 2L
1,347 SR
Queue Stats
84W - 122L
1,309 Elo+
Party 2
Khepri
Khepri
Felu1406
Khepri
Level 28
God Stats
16W - 16L
1,425 SR
Queue Stats
89W - 121L
1,286 Elo+
Party 2
Sol
Sol
Fetus_Kicker1
Sol
Level 64
God Stats
9W - 9L
1,465 SR
Queue Stats
139W - 167L
1,370 Elo+
Solo
Kali
Kali
Pandaboi220
Kali
Level 67
God Stats
29W - 23L
1,576 SR
Queue Stats
387W - 398L
1,407 Elo+
Solo
Tiamat
Tiamat
nicolaslewi586
Tiamat
Level 63
God Stats
29W - 34L
1,620 SR
Queue Stats
249W - 298L
1,314 Elo+
Party 2
Team Averages
Level 50
1,487 SR
1,337 Elo+

VS

Team Averages
Level 74
1,513 SR
1,366 Elo+
Cerberus
Cerberus
Baggins Bildo T
Cerberus
Level 128
God Stats
12W - 5L
1,640 SR
Queue Stats
58W - 55L
1,440 Elo+
Solo
Neith
Neith
IQueenOfScrubsI
Neith
Level 98
God Stats
13W - 6L
1,544 SR
Queue Stats
68W - 61L
1,382 Elo+
Party 1
Artio
Artio
IllusivexAsO
Artio
Level 39
God Stats
15W - 27L
1,351 SR
Queue Stats
213W - 263L
1,301 Elo+
Solo
Tiamat
Tiamat
RAINBOW N1NJA x
Tiamat
Level 38
God Stats
10W - 13L
1,541 SR
Queue Stats
154W - 177L
1,350 Elo+
Party 1
Arachne
Arachne
RedDeath729
Arachne
Level 67
God Stats
45W - 33L
1,487 SR
Queue Stats
170W - 184L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Erhaus
Jing Wei
12
3 / 0 / 3
6,978
582
3,322
3,421
1,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
Felu1406
Khepri
9
0 / 1 / 7
6,580
548
1,275
7,490
4,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 1 / 3
7,879
657
5,948
6,481
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 1 / 4
7,195
600
4,899
7,391
2,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 0 / 1
7,825
652
3,792
4,870
4,235
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
2 / 3 / 0
6,789
566
4,590
8,267
5,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
0 / 2 / 1
5,347
446
3,889
4,710
1,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 3 / 0
5,277
440
602
7,215
5,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 4 / 1
6,421
535
4,841
9,268
5,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
RedDeath729
Arachne
1
0 / 0 / 0
3,831
319
0
0
0

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
12
Kills
2
3
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
3
0
0.67
W
Jing Wei
Erhaus
Jing Wei
3
0
3
4.5
W
Khepri
Felu1406
Khepri
0
1
7
3.5
W
5
1
3
6.5
L
0
2
1
0.25
L
0
3
0
0
W
2
1
4
4
L
0
4
1
0.13
L
Arachne
RedDeath729
Arachne
0
0
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,236
Damage
13,922
29,653
Taken
29,460
15,633
Mitigated
17,007
11,175
Healing
9,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
4,590
629
0
2,739
8,267
5,322
0
3,466
4,481
32,370
0
W
Jing Wei
Erhaus
Jing Wei
3,322
2,151
0
1,535
3,421
1,278
1,150
735
2,672
0
32,442
W
Khepri
Felu1406
Khepri
1,275
101
240
1,298
7,490
4,963
672
1,067
6,349
12,045
0
W
5,948
2,166
0
3,090
6,481
2,164
3,951
2,864
3,405
39,378
0
L
3,889
1,984
99
1,708
4,710
1,346
408
1,729
2,887
0
25,178
L
602
35
100
1,528
7,215
5,250
50
1,534
5,665
15,421
0
W
4,899
2,863
0
3,166
7,391
2,993
0
2,149
5,119
0
44,236
L
4,841
616
0
3,694
9,268
5,089
1,214
3,489
5,412
38,724
0
L
Arachne
RedDeath729
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
3,792
744
0
1,846
4,870
4,235
2,015
2,795
2,075
33,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,457
Gold Earned
27,665
351
Minions Killed
283
0
Camps Cleared
0
1,061,847
Distance Traveled
759,678
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,789
566
127
11
0
205,431
1
W
Jing Wei
6,978
582
78
7
0
223,153
2
W
Khepri
6,580
548
22
2
0
218,796
2
W
Sol
7,879
657
99
8
0
199,017
0
L
Neith
5,347
446
49
4
0
177,853
1
L
Artio
5,277
440
28
2
0
178,587
1
W
Kali
7,195
600
84
7
0
234,966
0
L
Tiamat
6,421
535
79
7
0
197,807
1
L
Arachne
3,831
319
0
0
0
0
0
W
Tiamat
7,825
652
68
6
0
185,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role