Player Matchup

Nemesis
Nemesis
Cαmεlloταctiκσ
Nemesis
Level 28
God Stats
3W - 0L
1,649 SR
Queue Stats
73W - 19L
1,786 Elo+
Party 4
Chang'e
Chang'e
Eveefail
Chang'e
Level 153
God Stats
11W - 9L
1,611 SR
Queue Stats
345W - 218L
1,671 Elo+
Party 4
Artio
Artio
FezMan2031
Artio
Level 89
God Stats
32W - 31L
1,550 SR
Queue Stats
383W - 373L
1,469 Elo+
Party 1
Anhur
Anhur
Igvenr
Anhur
Level 38
God Stats
6W - 4L
1,518 SR
Queue Stats
241W - 231L
1,456 Elo+
Party 1
Achilles
Achilles
Kamael34
Achilles
Level 123
God Stats
18W - 13L
1,488 SR
Queue Stats
330W - 314L
1,474 Elo+
Party 1
Team Averages
Level 86
1,563 SR
1,571 Elo+

VS

Team Averages
Level 55
1,520 SR
1,479 Elo+
Ymir
Ymir
Abbie_kuala
Ymir
Level 25
God Stats
4W - 4L
1,572 SR
Queue Stats
32W - 26L
1,572 Elo+
Party 2
Cthulhu
Cthulhu
BigJim123
Cthulhu
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Noobs03
Anhur
Level 120
God Stats
3W - 7L
1,280 SR
Queue Stats
229W - 234L
1,502 Elo+
Party 2
Poseidon
Poseidon
PauloBiobomb
Poseidon
Level 47
God Stats
3W - 2L
1,749 SR
Queue Stats
373W - 379L
1,476 Elo+
Solo
Nemesis
Nemesis
SoftCreases
Nemesis
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 1
8,166
681
4,873
8,047
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
Eveefail
Chang'e
13
1 / 0 / 4
7,461
622
4,426
6,397
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
11
4 / 2 / 4
7,138
595
4,916
10,378
4,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Igvenr
Anhur
12
4 / 1 / 2
7,188
599
6,177
7,639
1,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Kamael34
Achilles
11
3 / 3 / 0
6,464
539
4,989
7,854
3,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,306
442
1,841
5,631
1,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
BigJim123
Cthulhu
10
2 / 5 / 1
5,806
484
2,158
9,583
5,942
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Anhur
Noobs03
Anhur
10
3 / 4 / 0
6,164
514
6,914
8,575
1,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
PauloBiobomb
Poseidon
9
1 / 5 / 0
5,538
462
3,216
5,602
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
SoftCreases
Nemesis
12
1 / 2 / 2
6,618
552
4,179
7,524
2,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
18
Kills
7
8
Deaths
18
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Cthulhu
BigJim123
Cthulhu
2
5
1
0.5
W
6
2
1
3.25
W
Chang'e
Eveefail
Chang'e
1
0
4
3
W
Artio
4
2
4
3
W
Anhur
Igvenr
Anhur
4
1
2
5
W
Achilles
Kamael34
Achilles
3
3
0
1
L
Anhur
Noobs03
Anhur
3
4
0
0.75
L
Poseidon
PauloBiobomb
Poseidon
1
5
0
0.2
L
Nemesis
SoftCreases
Nemesis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,381
Damage
18,308
40,315
Taken
36,915
15,161
Mitigated
13,765
19,504
Healing
7,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,841
465
0
1,232
5,631
1,932
0
2,471
3,160
10,658
0
L
Cthulhu
BigJim123
Cthulhu
2,158
111
0
2,635
9,583
5,942
0
162
9,421
18,782
0
W
4,873
2,640
0
4,482
8,047
3,030
0
694
7,313
0
53,283
W
Chang'e
Eveefail
Chang'e
4,426
269
674
4,075
6,397
1,993
0
1,596
4,349
45,161
0
W
Artio
4,916
358
525
5,246
10,378
4,500
412
1,585
8,789
16,663
0
W
Anhur
Igvenr
Anhur
6,177
2,248
0
2,715
7,639
1,942
1,059
902
6,685
0
38,173
W
Achilles
Kamael34
Achilles
4,989
258
0
1,787
7,854
3,696
396
1,890
5,964
0
26,931
L
Anhur
Noobs03
Anhur
6,914
2,826
0
2,175
8,575
1,779
65
2,347
6,228
0
37,212
L
Poseidon
PauloBiobomb
Poseidon
3,216
309
0
576
5,602
1,463
0
2,217
3,385
20,909
0
L
Nemesis
SoftCreases
Nemesis
4,179
2,073
0
478
7,524
2,649
0
2,145
5,379
0
45,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,417
Gold Earned
29,432
339
Minions Killed
256
0
Camps Cleared
0
1,219,221
Distance Traveled
1,112,729
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,306
442
9
1
0
228,063
1
L
Cthulhu
5,806
484
37
3
0
193,982
0
W
Nemesis
8,166
681
110
9
0
262,066
1
W
Chang'e
7,461
622
76
6
0
244,500
5
W
Artio
7,138
595
25
2
0
269,687
4
W
Anhur
7,188
599
79
7
0
211,965
1
W
Achilles
6,464
539
49
4
0
231,003
2
L
Anhur
6,164
514
74
6
0
207,053
2
L
Poseidon
5,538
462
48
4
0
222,068
6
L
Nemesis
6,618
552
88
7
0
261,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role