Player Matchup

Cupid
Cupid
Gold V
Crankedd
Cupid
Gold V
Level 143
God Stats
5W - 1L
1,810 SR
Queue Stats
22W - 29L
1,700 MMR
Solo
Janus
Janus
Gold I
MikeTower
Janus
Gold I
Level 154
God Stats
1W - 2L
1,650 SR
Queue Stats
121W - 161L
1,772 MMR
Solo
Serqet
Serqet
Bronze III
renzo666
Serqet
Bronze III
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 16L
1,463 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 151
1,653 SR
1,645 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,564 SR
1,456 MMR
Neith
Neith
Bronze III
CitrusGrogu
Neith
Bronze III
Level 125
God Stats
0W - 1L
1,692 SR
Queue Stats
6W - 10L
1,433 MMR
Party 1
Cerberus
Cerberus
Bronze III
aTrickleOfPre
Cerberus
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,433 MMR
Party 1
Discordia
Discordia
Gold I
marrom14
Discordia
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Crankedd
Cupid
15
13 / 2 / 7
11,579
827
14,757
12,455
4,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
MikeTower
Janus
13
5 / 1 / 14
10,326
738
12,487
9,363
3,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
renzo666
Serqet
14
3 / 2 / 16
10,009
715
7,458
17,547
10,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
TiamatAphroditePersephoneThothScylla

VS

Bans
DanzaburouSobekAthenaBacchusKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 1
9,701
693
8,380
12,298
4,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
aTrickleOfPre
Cerberus
11
1 / 7 / 4
9,467
676
8,349
19,026
14,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Discordia
marrom14
Discordia
12
1 / 6 / 3
8,920
637
7,222
9,034
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
21
Kills
5
5
Deaths
21
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
8
1
0.44
W
Cupid
Crankedd
Cupid
13
2
7
8.25
W
Janus
MikeTower
Janus
5
1
14
12
L
Cerberus
aTrickleOfPre
Cerberus
1
7
4
0.43
L
Discordia
marrom14
Discordia
1
6
3
0.42
W
Serqet
renzo666
Serqet
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,702
Damage
23,951
39,365
Taken
40,358
18,042
Mitigated
21,324
14,488
Healing
5,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,380
3,473
0
1,357
12,298
4,224
56
3,387
8,373
0
47,051
W
Cupid
Crankedd
Cupid
14,757
9,099
1,215
5,526
12,455
4,390
1,878
6,085
6,370
0
59,450
W
Janus
MikeTower
Janus
12,487
1,173
110
532
9,363
3,002
1,134
5,331
4,032
53,022
0
L
Cerberus
aTrickleOfPre
Cerberus
8,349
306
0
3,410
19,026
14,238
0
6,745
11,522
22,624
0
L
Discordia
marrom14
Discordia
7,222
461
0
1,003
9,034
2,862
48
2,432
6,333
30,974
0
W
Serqet
renzo666
Serqet
7,458
1,806
0
7,105
17,547
10,650
67
4,297
13,250
0
19,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,914
Gold Earned
28,088
175
Minions Killed
163
0
Camps Cleared
0
797,938
Distance Traveled
693,065
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,701
693
83
6
0
226,914
2
W
Cupid
11,579
827
88
6
0
246,478
3
W
Janus
10,326
738
70
5
0
270,156
3
L
Cerberus
9,467
676
39
3
0
223,469
1
L
Discordia
8,920
637
41
3
0
242,682
5
W
Serqet
10,009
715
17
1
0
281,304
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role