Player Matchup

Danzaburou
Danzaburou
Hobo in Sams
Danzaburou
Level 90
God Stats
2W - 7L
1,382 SR
Queue Stats
8W - 11L
1,476 Elo+
Party 1
Eset
Eset
NoFuture01
Eset
Level 40
God Stats
22W - 15L
1,601 SR
Queue Stats
336W - 333L
1,508 Elo+
Solo
Susano
Susano
QuickSilver1978
Susano
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Xx-tomascrack
King Arthur
Level 82
God Stats
16W - 16L
1,560 SR
Queue Stats
426W - 426L
1,466 Elo+
Party 3
Ymir
Ymir
iRaider007
Ymir
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,464 Elo+
Party 1
Team Averages
Level 70
1,509 SR
1,483 Elo+

VS

Team Averages
Level 105
1,593 SR
1,705 Elo+
Freya
Freya
MaiCakes
Freya
Level 160
God Stats
2W - 0L
1,563 SR
Queue Stats
212W - 191L
1,643 Elo+
Party 2
Baba Yaga
Baba Yaga
Perìl
Baba Yaga
Level 148
God Stats
6W - 1L
1,641 SR
Queue Stats
1,004W - 623L
1,729 Elo+
Party 2
Hercules
Hercules
PossiblyDraiden
Hercules
Level 29
God Stats
3W - 1L
1,790 SR
Queue Stats
128W - 43L
1,811 Elo+
Party 2
Skadi
Skadi
Wardaddy712
Skadi
Level 65
God Stats
24W - 15L
1,350 SR
Queue Stats
402W - 399L
1,441 Elo+
Solo
Kali
Kali
Weak3nisWash3d
Kali
Level 125
God Stats
12W - 4L
1,620 SR
Queue Stats
695W - 338L
1,898 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hobo in Sams
Danzaburou
8
0 / 3 / 1
4,733
473
1,711
5,094
1,160
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 5 / 0
4,840
484
2,526
4,304
1,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 3 / 2
4,612
461
3,180
6,486
1,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

King Arthur
Xx-tomascrack
King Arthur
8
1 / 6 / 0
5,182
518
4,331
10,063
3,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
1 / 3 / 2
4,949
495
2,443
7,170
3,289
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
MaiCakes
Freya
12
5 / 1 / 1
6,703
670
6,932
7,625
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baba Yaga
Perìl
Baba Yaga
10
5 / 1 / 3
6,426
643
4,680
3,648
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hercules
10
3 / 0 / 9
6,419
642
5,581
6,397
2,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 1 / 5
5,724
572
2,790
4,339
1,096
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
5 / 1 / 5
6,443
644
4,167
6,494
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
20
20
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Hobo in Sams
Danzaburou
0
3
1
0.17
W
Freya
MaiCakes
Freya
5
1
1
5.5
L
1
5
0
0.2
W
Baba Yaga
Perìl
Baba Yaga
5
1
3
6.5
W
Hercules
3
0
9
7.5
L
0
3
2
0.33
W
2
1
5
4.5
W
5
1
5
7.5
L
King Arthur
Xx-tomascrack
King Arthur
1
6
0
0.17
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,191
Damage
24,150
33,117
Taken
28,503
11,034
Mitigated
9,840
6,351
Healing
14,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Hobo in Sams
Danzaburou
1,711
508
0
1,581
5,094
1,160
0
725
4,315
0
23,001
W
Freya
MaiCakes
Freya
6,932
2,746
0
5,903
7,625
2,619
448
0
7,625
32,663
0
L
2,526
192
0
120
4,304
1,213
0
1,229
2,979
15,647
0
W
Baba Yaga
Perìl
Baba Yaga
4,680
114
0
1,064
3,648
1,152
53
1,293
2,207
39,179
0
W
Hercules
5,581
1,867
0
2,987
6,397
2,751
0
1,341
4,992
0
19,745
L
3,180
282
0
1,872
6,486
1,735
0
463
6,006
0
18,900
W
2,790
1,501
0
1,694
4,339
1,096
0
732
3,567
0
26,791
W
4,167
2,632
0
3,136
6,494
2,222
269
1,295
5,143
0
27,208
L
King Arthur
Xx-tomascrack
King Arthur
4,331
563
0
703
10,063
3,637
0
6,658
3,405
0
23,703
L
2,443
505
492
1,583
7,170
3,289
0
2,275
4,800
8,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,316
Gold Earned
31,715
188
Minions Killed
307
0
Camps Cleared
0
902,334
Distance Traveled
949,047
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,733
473
49
5
0
173,168
2
W
Freya
6,703
670
75
8
0
160,538
2
L
Eset
4,840
484
33
3
0
158,330
0
W
Baba Yaga
6,426
643
80
8
0
183,960
4
W
Hercules
6,419
642
37
4
0
219,068
1
L
Susano
4,612
461
40
4
0
196,063
0
W
Skadi
5,724
572
54
5
0
177,144
0
W
Kali
6,443
644
61
6
0
208,337
0
L
King Arthur
5,182
518
49
5
0
184,528
0
L
Ymir
4,949
495
17
2
0
190,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role