Player Matchup

Thanatos
Thanatos
Crazy_Tomahawk66
Thanatos
Level 11
God Stats
2W - 0L
1,709 SR
Queue Stats
7W - 13L
1,269 Elo+
Party 3
Fenrir
Fenrir
FatalitYSpinCola
Fenrir
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 67L
1,023 Elo+
Party 2
Chronos
Chronos
GALAX-EDGAR2004
Chronos
Level 6
God Stats
5W - 3L
1,548 SR
Queue Stats
6W - 9L
1,244 Elo+
Party 3
Heimdallr
Heimdallr
Nyraak
Heimdallr
Level 23
God Stats
22W - 21L
1,353 SR
Queue Stats
167W - 197L
1,265 Elo+
Party 2
Olorun
Olorun
jess_Fatality
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Team Averages
Level 11
1,522 SR
1,260 Elo+

VS

Team Averages
Level 12
1,431 SR
1,199 Elo+
Ne Zha
Ne Zha
NanaKyuu
Ne Zha
Level 26
God Stats
21W - 23L
1,318 SR
Queue Stats
86W - 132L
1,257 Elo+
Solo
Medusa
Medusa
chrisdragon0512
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,011 Elo+
Party 1
Jormungandr
Jormungandr
jdrich10
Jormungandr
Level 14
God Stats
7W - 12L
1,336 SR
Queue Stats
40W - 57L
1,109 Elo+
Party 1
Nemesis
Nemesis
om1dkhan
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Vamana
Vamana
sampodd05
Vamana
Level 13
God Stats
5W - 6L
1,500 SR
Queue Stats
154W - 189L
1,118 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 6
11,884
457
12,015
17,217
12,342
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
11 / 6 / 6
12,803
492
14,418
19,273
11,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
7 / 6 / 8
11,721
451
18,155
16,164
6,744
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Nyraak
Heimdallr
19
10 / 2 / 6
13,969
537
16,360
14,532
6,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 9 / 8
11,527
443
7,756
16,637
6,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
NanaKyuu
Ne Zha
17
6 / 9 / 6
11,151
429
12,040
22,186
8,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 14 / 7
10,766
414
11,242
20,574
7,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
jdrich10
Jormungandr
20
8 / 3 / 7
12,830
493
14,134
26,131
28,752
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
om1dkhan
Nemesis
8
0 / 10 / 1
7,426
286
1,987
10,864
2,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vamana
sampodd05
Vamana
16
6 / 5 / 6
10,688
411
10,514
23,007
12,349
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
53
41
Kills
26
30
Deaths
41
34
Assists
27
Player
Kills
Deaths
Assists
KDA
W
7
7
6
1.43
W
11
6
6
2.33
W
7
6
8
1.83
L
Ne Zha
NanaKyuu
Ne Zha
6
9
6
1
W
Heimdallr
Nyraak
Heimdallr
10
2
6
6.5
L
6
14
7
0.68
L
Jormungandr
jdrich10
Jormungandr
8
3
7
3.83
W
6
9
8
1.11
L
Nemesis
om1dkhan
Nemesis
0
10
1
0.05
L
Vamana
sampodd05
Vamana
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,704
Damage
49,917
83,823
Taken
102,762
43,526
Mitigated
60,008
24,449
Healing
18,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,015
5,643
0
6,552
17,217
12,342
1,917
4,929
12,288
0
39,435
W
14,418
6,084
799
3,823
19,273
11,890
1,719
4,649
14,624
0
57,356
W
18,155
6,502
0
4,300
16,164
6,744
1,384
2,816
13,348
51,417
0
L
Ne Zha
NanaKyuu
Ne Zha
12,040
3,703
0
4,930
22,186
8,606
0
3,439
18,747
0
55,794
W
Heimdallr
Nyraak
Heimdallr
16,360
8,690
303
3,330
14,532
6,355
5,876
3,503
11,029
0
85,042
L
11,242
5,969
0
0
20,574
7,338
416
6,636
13,935
0
31,294
L
Jormungandr
jdrich10
Jormungandr
14,134
2,586
762
4,008
26,131
28,752
267
8,148
17,983
86,754
0
W
7,756
4,570
2,097
3,245
16,637
6,195
4,872
2,244
14,393
33,845
0
L
Nemesis
om1dkhan
Nemesis
1,987
564
0
1,287
10,864
2,963
0
3,291
7,573
0
13,591
L
Vamana
sampodd05
Vamana
10,514
6,259
270
7,254
23,007
12,349
516
4,397
18,610
0
29,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,904
Gold Earned
52,861
352
Minions Killed
287
0
Camps Cleared
0
2,033,725
Distance Traveled
2,003,047
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,884
457
52
2
0
419,894
0
W
Fenrir
12,803
492
71
3
0
461,747
0
W
Chronos
11,721
451
62
2
0
368,150
0
L
Ne Zha
11,151
429
76
3
0
460,866
0
W
Heimdallr
13,969
537
124
5
0
394,148
0
L
Medusa
10,766
414
29
1
0
423,065
0
L
Jormungandr
12,830
493
124
5
0
427,273
0
W
Olorun
11,527
443
43
2
0
389,786
0
L
Nemesis
7,426
286
25
1
0
218,463
1
L
Vamana
10,688
411
33
1
0
473,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role