Player Matchup

Zhong Kui
Zhong Kui
Ashmourne
Zhong Kui
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 89L
1,519 Elo+
Party 1
Bakasura
Bakasura
Cthathluzos
Bakasura
Level 46
God Stats
24W - 22L
1,460 SR
Queue Stats
56W - 74L
1,519 Elo+
Party 1
Artio
Artio
Murkless
Artio
Level 59
God Stats
4W - 1L
1,500 SR
Queue Stats
22W - 21L
1,489 Elo+
Solo
Fafnir
Fafnir
ORRKUS
Fafnir
Level 64
God Stats
2W - 3L
1,644 SR
Queue Stats
78W - 81L
1,458 Elo+
Party 1
Tiamat
Tiamat
pizdsuhami
Tiamat
Level 110
God Stats
18W - 16L
1,517 SR
Queue Stats
468W - 477L
1,501 Elo+
Solo
Team Averages
Level 69
1,524 SR
1,497 Elo+

VS

Team Averages
Level 60
1,467 SR
1,476 Elo+
The Morrigan
The Morrigan
Spuddds
The Morrigan
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SteamyHanzo
Cthulhu
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 91L
1,555 Elo+
Party 2
Hun Batz
Hun Batz
Tranchedebacon
Hun Batz
Level 26
God Stats
0W - 3L
1,373 SR
Queue Stats
122W - 118L
1,457 Elo+
Party 3
King Arthur
King Arthur
ZyNe_Killers
King Arthur
Level 81
God Stats
0W - 2L
1,324 SR
Queue Stats
154W - 157L
1,427 Elo+
Party 3
Izanami
Izanami
jcaylo
Izanami
Level 65
God Stats
57W - 52L
1,641 SR
Queue Stats
114W - 135L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ashmourne
Zhong Kui
20
8 / 3 / 8
13,542
484
16,993
16,129
13,582
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Cthathluzos
Bakasura
20
12 / 4 / 8
15,304
547
18,962
25,066
14,456
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Murkless
Artio
20
4 / 3 / 10
14,397
514
18,242
38,370
37,936
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
ORRKUS
Fafnir
19
0 / 2 / 21
13,425
479
7,048
27,615
44,426
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tiamat
pizdsuhami
Tiamat
20
7 / 6 / 12
15,883
567
14,653
23,826
19,077
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Spuddds
The Morrigan
20
6 / 8 / 7
14,207
507
24,037
12,817
5,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
SteamyHanzo
Cthulhu
17
2 / 5 / 3
10,573
378
13,929
18,657
11,012
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hun Batz
19
5 / 8 / 6
12,799
457
15,706
23,461
8,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ZyNe_Killers
King Arthur
18
1 / 4 / 7
12,000
429
12,259
24,728
29,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
jcaylo
Izanami
19
4 / 6 / 5
12,512
447
22,905
19,279
7,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
46
31
Kills
18
18
Deaths
31
59
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Ashmourne
Zhong Kui
8
3
8
4
W
Bakasura
Cthathluzos
Bakasura
12
4
8
4
W
Artio
Murkless
Artio
4
3
10
3
W
Fafnir
ORRKUS
Fafnir
0
2
21
5.25
L
The Morrigan
Spuddds
The Morrigan
6
8
7
1.19
L
Cthulhu
SteamyHanzo
Cthulhu
2
5
3
0.7
L
Hun Batz
5
8
6
1
L
King Arthur
ZyNe_Killers
King Arthur
1
4
7
1.13
L
Izanami
jcaylo
Izanami
4
6
5
1.08
W
Tiamat
pizdsuhami
Tiamat
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,898
Damage
88,836
131,006
Taken
98,942
129,477
Mitigated
61,599
64,786
Healing
16,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Ashmourne
Zhong Kui
16,993
1,277
1,477
6,606
16,129
13,582
1,360
2,645
13,484
100,941
0
W
Bakasura
Cthathluzos
Bakasura
18,962
14,450
0
12,528
25,066
14,456
4,180
5,878
19,188
0
91,566
W
Artio
Murkless
Artio
18,242
1,861
1,228
21,329
38,370
37,936
1,271
5,171
33,199
103,433
0
W
Fafnir
ORRKUS
Fafnir
7,048
2,405
538
11,686
27,615
44,426
786
7,506
19,749
32,065
0
L
The Morrigan
Spuddds
The Morrigan
24,037
2,638
0
2,923
12,817
5,019
61
6,888
5,324
90,249
12,552
L
Cthulhu
SteamyHanzo
Cthulhu
13,929
218
1,521
1,720
18,657
11,012
0
12,078
5,864
51,715
0
L
Hun Batz
15,706
6,101
0
2,620
23,461
8,985
0
11,377
10,970
0
88,204
L
King Arthur
ZyNe_Killers
King Arthur
12,259
1,965
0
3,878
24,728
29,571
0
15,816
8,067
0
58,076
L
Izanami
jcaylo
Izanami
22,905
12,441
0
3,479
19,279
7,012
691
10,592
7,679
0
104,411
W
Tiamat
pizdsuhami
Tiamat
14,653
1,480
179
9,215
23,826
19,077
611
10,234
13,592
118,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,551
Gold Earned
62,091
681
Minions Killed
668
0
Camps Cleared
0
2,586,801
Distance Traveled
2,358,715
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,542
484
153
5
0
485,487
3
W
Bakasura
15,304
547
154
6
0
585,879
4
W
Artio
14,397
514
164
6
0
530,205
0
W
Fafnir
13,425
479
21
1
0
513,783
1
L
The Morrigan
14,207
507
179
6
0
471,638
8
L
Cthulhu
10,573
378
87
3
0
456,295
2
L
Hun Batz
12,799
457
130
5
0
535,077
3
L
King Arthur
12,000
429
97
3
0
434,413
7
L
Izanami
12,512
447
175
6
0
461,292
5
W
Tiamat
15,883
567
189
7
0
471,447
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role