Player Matchup

Jormungandr
Jormungandr
EndoBYTE73
Jormungandr
Level 20
God Stats
0W - 1L
1,545 SR
Queue Stats
5W - 5L
1,473 Elo+
Party 2
Janus
Janus
Microsieste
Janus
Level 24
God Stats
20W - 24L
1,432 SR
Queue Stats
251W - 294L
1,376 Elo+
Solo
Hachiman
Hachiman
No1Swiftie
Hachiman
Level 38
God Stats
0W - 2L
1,572 SR
Queue Stats
3W - 7L
1,323 Elo+
Party 2
Sun Wukong
Sun Wukong
VEDRANA
Sun Wukong
Level 22
God Stats
22W - 19L
1,562 SR
Queue Stats
65W - 58L
1,493 Elo+
Solo
Pele
Pele
danymaxxi
Pele
Level 28
God Stats
7W - 12L
1,395 SR
Queue Stats
73W - 95L
1,380 Elo+
Solo
Team Averages
Level 26
1,501 SR
1,409 Elo+

VS

Team Averages
Level 21
1,556 SR
1,413 Elo+
Nemesis
Nemesis
Darkjonas2458
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,217 Elo+
Solo
Cerberus
Cerberus
Gnoerk
Cerberus
Level 22
God Stats
7W - 0L
1,896 SR
Queue Stats
50W - 51L
1,391 Elo+
Party 1
Izanami
Izanami
Khillyamba
Izanami
Level 24
God Stats
9W - 5L
1,592 SR
Queue Stats
31W - 25L
1,507 Elo+
Party 1
Nu Wa
Nu Wa
ceplmma
Nu Wa
Level 24
God Stats
2W - 1L
1,320 SR
Queue Stats
11W - 4L
1,584 Elo+
Solo
Sun Wukong
Sun Wukong
seeunexttime
Sun Wukong
Level 26
God Stats
3W - 1L
1,470 SR
Queue Stats
10W - 12L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EndoBYTE73
Jormungandr
15
4 / 9 / 5
9,870
366
9,869
19,906
14,663
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
2 / 9 / 6
10,861
402
10,766
18,255
5,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
No1Swiftie
Hachiman
16
4 / 10 / 2
11,005
408
5,728
20,450
6,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
VEDRANA
Sun Wukong
20
7 / 8 / 4
13,395
496
20,517
29,864
31,707
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pele
17
5 / 11 / 9
12,101
448
17,997
29,359
13,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
18
1 / 12 / 7
12,917
478
5,750
21,689
8,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Gnoerk
Cerberus
20
6 / 1 / 30
15,817
586
15,074
20,175
24,163
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Izanami
Khillyamba
Izanami
20
26 / 4 / 7
17,921
664
35,468
29,343
14,921
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
ceplmma
Nu Wa
20
3 / 4 / 13
16,033
594
22,350
15,707
6,340
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
seeunexttime
Sun Wukong
20
11 / 3 / 16
15,378
570
16,062
18,805
21,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
120
22
Kills
47
47
Deaths
24
26
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Nemesis
1
12
7
0.38
L
Jormungandr
EndoBYTE73
Jormungandr
4
9
5
0.72
W
Cerberus
Gnoerk
Cerberus
6
1
30
21
W
Izanami
Khillyamba
Izanami
26
4
7
7.38
L
2
9
6
0.56
L
Hachiman
No1Swiftie
Hachiman
4
10
2
0.5
L
Sun Wukong
VEDRANA
Sun Wukong
7
8
4
1.13
W
Nu Wa
ceplmma
Nu Wa
3
4
13
2.38
L
Pele
5
11
9
0.86
W
Sun Wukong
seeunexttime
Sun Wukong
11
3
16
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,877
Damage
94,704
117,834
Taken
105,719
71,659
Mitigated
76,116
20,233
Healing
25,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
5,750
2,836
813
3,774
21,689
8,976
4,990
4,937
16,562
0
58,545
L
Jormungandr
EndoBYTE73
Jormungandr
9,869
1,184
457
1,816
19,906
14,663
0
8,506
11,153
28,907
0
W
Cerberus
Gnoerk
Cerberus
15,074
590
0
4,393
20,175
24,163
482
6,118
12,914
41,857
0
W
Izanami
Khillyamba
Izanami
35,468
27,690
0
11,284
29,343
14,921
2,603
5,166
23,999
0
179,847
L
10,766
777
0
3,146
18,255
5,568
602
9,056
8,939
66,075
0
L
Hachiman
No1Swiftie
Hachiman
5,728
3,722
0
5,246
20,450
6,665
614
6,998
13,224
0
39,943
L
Sun Wukong
VEDRANA
Sun Wukong
20,517
3,215
0
4,669
29,864
31,707
0
6,178
23,420
882
103,822
W
Nu Wa
ceplmma
Nu Wa
22,350
1,499
0
3,786
15,707
6,340
2,890
2,330
13,343
137,773
0
L
Pele
17,997
3,498
0
4,899
29,359
13,056
0
5,425
23,674
0
73,494
W
Sun Wukong
seeunexttime
Sun Wukong
16,062
2,158
0
1,481
18,805
21,716
65
3,328
15,211
0
70,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,232
Gold Earned
78,066
491
Minions Killed
640
0
Camps Cleared
0
2,209,008
Distance Traveled
2,336,669
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,917
478
98
4
0
451,278
0
L
Jormungandr
9,870
366
39
1
0
456,772
11
W
Cerberus
15,817
586
46
2
0
546,581
0
W
Izanami
17,921
664
175
6
0
426,255
0
L
Janus
10,861
402
115
4
0
419,678
2
L
Hachiman
11,005
408
61
2
0
446,938
3
L
Sun Wukong
13,395
496
164
6
0
445,209
3
W
Nu Wa
16,033
594
199
7
0
425,475
3
L
Pele
12,101
448
112
4
0
440,411
0
W
Sun Wukong
15,378
570
122
5
0
487,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role