Player Matchup

Cernunnos
Cernunnos
Avatorss
Cernunnos
Level 24
God Stats
24W - 21L
1,484 SR
Queue Stats
85W - 100L
1,355 Elo+
Party 2
Hou Yi
Hou Yi
JeniaBiceps
Hou Yi
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
RiverSundew94
Neith
Level 7
God Stats
1W - 3L
1,175 SR
Queue Stats
2W - 5L
1,213 Elo+
Solo
Ao Kuang
Ao Kuang
edoroto
Ao Kuang
Level 25
God Stats
4W - 3L
1,565 SR
Queue Stats
92W - 103L
1,373 Elo+
Party 2
Ymir
Ymir
xanderrona
Ymir
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,325 Elo+
Solo
Team Averages
Level 19
1,445 SR
1,353 Elo+

VS

Team Averages
Level 20
1,516 SR
1,372 Elo+
Nox
Nox
BionoricaJen
Nox
Level 24
God Stats
20W - 24L
1,716 SR
Queue Stats
116W - 128L
1,430 Elo+
Solo
Cabrakan
Cabrakan
Hugabletiger
Cabrakan
Level 26
God Stats
10W - 2L
1,710 SR
Queue Stats
214W - 194L
1,406 Elo+
Solo
Rama
Rama
Inozar
Rama
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Konkrett
Fenrir
Level 19
God Stats
0W - 1L
1,156 SR
Queue Stats
6W - 9L
1,263 Elo+
Party 1
Guan Yu
Guan Yu
Maelinka
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Avatorss
Cernunnos
20
23 / 7 / 6
18,584
599
37,089
33,802
15,501
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
20
6 / 5 / 10
16,061
518
15,945
15,287
6,901
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
3 / 5 / 10
14,723
475
9,138
12,890
5,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
edoroto
Ao Kuang
20
8 / 6 / 8
15,924
514
25,589
38,583
20,033
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 0
9,822
317
1,437
3,223
1,320
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 3
11,941
385
7,134
14,450
5,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Hugabletiger
Cabrakan
20
7 / 8 / 10
15,968
515
14,023
26,983
50,849
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
Inozar
Rama
20
8 / 5 / 4
15,375
496
13,556
21,710
10,577
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Konkrett
Fenrir
19
6 / 11 / 9
13,215
426
16,067
29,407
15,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
Maelinka
Guan Yu
20
4 / 9 / 4
13,890
448
6,746
28,680
31,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
55
40
Kills
25
25
Deaths
41
34
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Avatorss
Cernunnos
23
7
6
3.71
L
0
8
3
0.19
L
Cabrakan
Hugabletiger
Cabrakan
7
8
10
1.5
L
Rama
Inozar
Rama
8
5
4
2
W
Hou Yi
6
5
10
2.2
L
Fenrir
Konkrett
Fenrir
6
11
9
0.95
L
Guan Yu
Maelinka
Guan Yu
4
9
4
0.67
W
3
5
10
1.6
W
Ao Kuang
edoroto
Ao Kuang
8
6
8
2
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,198
Damage
57,526
103,785
Taken
121,230
49,580
Mitigated
114,372
41,043
Healing
18,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Avatorss
Cernunnos
37,089
17,538
0
12,497
33,802
15,501
3,891
7,443
26,284
0
176,698
L
7,134
304
0
2,289
14,450
5,760
2,287
1,331
13,119
61,093
0
L
Cabrakan
Hugabletiger
Cabrakan
14,023
1,609
0
4,860
26,983
50,849
1,583
3,101
23,882
61,412
0
L
Rama
Inozar
Rama
13,556
10,465
0
6,036
21,710
10,577
437
1,248
20,462
0
120,987
W
Hou Yi
15,945
7,525
0
1,917
15,287
6,901
3,742
4,960
10,302
0
105,129
L
Fenrir
Konkrett
Fenrir
16,067
4,328
0
3,324
29,407
15,963
0
8,911
20,496
0
46,642
L
Guan Yu
Maelinka
Guan Yu
6,746
1,708
340
2,136
28,680
31,223
1,501
12,435
16,245
0
62,276
W
9,138
5,429
0
2,492
12,890
5,825
2,157
3,186
9,679
0
68,733
W
Ao Kuang
edoroto
Ao Kuang
25,589
10,783
1,082
23,009
38,583
20,033
1,887
6,793
31,465
111,384
0
W
1,437
277
0
46
3,223
1,320
0
1,101
2,122
8,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,114
Gold Earned
70,389
647
Minions Killed
508
0
Camps Cleared
0
2,190,084
Distance Traveled
2,329,864
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
18,584
599
218
7
0
523,139
0
L
Nox
11,941
385
103
3
0
332,269
3
L
Cabrakan
15,968
515
108
3
0
472,316
3
L
Rama
15,375
496
164
5
0
444,734
5
W
Hou Yi
16,061
518
159
5
0
467,163
1
L
Fenrir
13,215
426
55
2
0
560,974
3
L
Guan Yu
13,890
448
78
3
0
519,571
2
W
Neith
14,723
475
122
4
0
509,431
0
W
Ao Kuang
15,924
514
129
4
0
528,239
0
W
Ymir
9,822
317
19
1
0
162,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role