Player Matchup

Cthulhu
Cthulhu
Barnd00r5
Cthulhu
Level 22
God Stats
81W - 49L
1,715 SR
Queue Stats
195W - 181L
1,431 Elo+
Party 1
Horus
Horus
LancerDied
Horus
Level 29
God Stats
4W - 3L
1,419 SR
Queue Stats
246W - 203L
1,534 Elo+
Solo
Medusa
Medusa
Mombot3100
Medusa
Level 25
God Stats
43W - 28L
1,715 SR
Queue Stats
151W - 143L
1,468 Elo+
Party 1
Da Ji
Da Ji
leandroandrres
Da Ji
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,823 Elo+
Solo
Anubis
Anubis
xITZxTUNAxTIM3x
Anubis
Level 27
God Stats
21W - 17L
1,503 SR
Queue Stats
57W - 56L
1,452 Elo+
Solo
Team Averages
Level 26
1,571 SR
1,542 Elo+

VS

Team Averages
Level 15
1,460 SR
1,474 Elo+
Cerberus
Cerberus
ColumnedNine
Cerberus
Level 6
God Stats
7W - 7L
1,458 SR
Queue Stats
8W - 7L
1,562 Elo+
Solo
Fenrir
Fenrir
IamSkittlezz
Fenrir
Level 26
God Stats
20W - 22L
1,131 SR
Queue Stats
29W - 30L
1,287 Elo+
Solo
Poseidon
Poseidon
Paksukainen7441
Poseidon
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 58L
1,449 Elo+
Solo
Hun Batz
Hun Batz
SnipperQueen773
Hun Batz
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
374W - 456L
1,389 Elo+
Solo
Pele
Pele
sh4dow524-
Pele
Level 4
God Stats
1W - 2L
1,712 SR
Queue Stats
1W - 2L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Barnd00r5
Cthulhu
19
2 / 1 / 11
12,291
945
12,908
12,579
12,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Horus
18
0 / 5 / 13
11,659
897
14,134
24,903
12,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
Mombot3100
Medusa
19
2 / 1 / 13
12,720
978
15,337
8,607
2,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
10 / 4 / 6
13,765
1,059
12,055
13,505
5,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
8 / 3 / 9
13,490
1,038
11,192
9,934
4,410
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

188

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ColumnedNine
Cerberus
17
0 / 4 / 4
11,081
852
10,036
18,629
12,469
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
19
11 / 5 / 2
14,315
1,101
18,131
19,209
7,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
19
2 / 1 / 6
13,191
1,015
19,637
7,697
2,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
19
1 / 11 / 7
12,302
946
12,516
29,521
11,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 1 / 0
9,830
756
543
783
196
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
33
22
Kills
14
14
Deaths
22
52
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Barnd00r5
Cthulhu
2
1
11
7.5
L
Cerberus
ColumnedNine
Cerberus
0
4
4
0.5
L
Fenrir
11
5
2
2.4
W
Horus
0
5
13
1.3
W
Medusa
Mombot3100
Medusa
2
1
13
8.5
L
Poseidon
2
1
6
5
L
Hun Batz
1
11
7
0.41
W
10
4
6
3.25
L
0
1
0
0
W
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,626
Damage
60,863
69,528
Taken
75,839
38,537
Mitigated
33,981
16,117
Healing
9,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Barnd00r5
Cthulhu
12,908
603
682
11
12,579
12,286
0
6,784
5,566
36,735
0
L
Cerberus
ColumnedNine
Cerberus
10,036
357
0
2,660
18,629
12,469
0
4,968
13,661
22,298
0
L
Fenrir
18,131
5,763
717
5,159
19,209
7,650
0
6,981
12,228
0
28,928
W
Horus
14,134
7,892
3,086
7,772
24,903
12,949
0
9,422
13,157
165
24,989
W
Medusa
Mombot3100
Medusa
15,337
8,044
0
1,538
8,607
2,976
0
4,232
4,189
0
54,440
L
Poseidon
19,637
1,303
0
126
7,697
2,454
0
2,087
5,610
68,596
0
L
Hun Batz
12,516
1,762
0
440
29,521
11,212
0
9,975
19,546
0
36,503
W
12,055
4,533
0
213
13,505
5,916
0
3,392
9,899
0
27,474
L
543
145
0
44
783
196
0
254
529
0
543
W
11,192
1,916
0
2,815
9,934
4,410
0
4,682
5,112
32,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,925
Gold Earned
60,719
257
Minions Killed
254
9
Camps Cleared
7
1,298,280
Distance Traveled
923,928
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,291
945
48
4
0
287,607
0
L
Cerberus
11,081
852
36
3
1
156,000
1
L
Fenrir
14,315
1,101
19
1
3
260,096
0
W
Horus
11,659
897
14
1
0
256,523
1
W
Medusa
12,720
978
102
8
2
263,437
1
L
Poseidon
13,191
1,015
145
11
0
230,509
0
L
Hun Batz
12,302
946
54
4
3
258,732
0
W
Da Ji
13,765
1,059
30
2
6
257,786
1
L
Pele
9,830
756
0
0
0
18,591
0
W
Anubis
13,490
1,038
63
5
1
232,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role