Player Matchup

Zhong Kui
Zhong Kui
Alan-rvl_BS
Zhong Kui
Level 29
God Stats
5W - 4L
1,070 SR
Queue Stats
97W - 124L
1,299 Elo+
Solo
Izanami
Izanami
CRAZYCAHTEXHIK
Izanami
Level 11
God Stats
11W - 17L
1,426 SR
Queue Stats
67W - 78L
1,276 Elo+
Party 1
Persephone
Persephone
Desuadmiral
Persephone
Level 28
God Stats
11W - 6L
1,551 SR
Queue Stats
105W - 103L
1,469 Elo+
Party 1
Arachne
Arachne
GrognarE_N1
Arachne
Level 29
God Stats
32W - 37L
1,494 SR
Queue Stats
115W - 122L
1,474 Elo+
Party 1
Bellona
Bellona
chelyafl
Bellona
Level 29
God Stats
4W - 8L
1,290 SR
Queue Stats
25W - 46L
1,306 Elo+
Solo
Team Averages
Level 25
1,366 SR
1,365 Elo+

VS

Team Averages
Level 18
1,525 SR
1,381 Elo+
Bellona
Bellona
DeadNight-68
Bellona
Level 25
God Stats
41W - 36L
1,625 SR
Queue Stats
462W - 502L
1,416 Elo+
Solo
Danzaburou
Danzaburou
Ryan7802
Danzaburou
Level 23
God Stats
24W - 17L
1,556 SR
Queue Stats
49W - 53L
1,454 Elo+
Solo
Neith
Neith
bigwildpig5
Neith
Level 17
God Stats
9W - 5L
1,606 SR
Queue Stats
49W - 53L
1,294 Elo+
Solo
Tsukuyomi
Tsukuyomi
eqskovator
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
hellosmiley
Kukulkan
Level 23
God Stats
31W - 50L
1,335 SR
Queue Stats
124W - 190L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alan-rvl_BS
Zhong Kui
18
4 / 8 / 9
12,597
525
12,752
18,291
11,225
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 6 / 5
12,062
503
6,969
15,840
5,218
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Desuadmiral
Persephone
20
12 / 3 / 8
14,668
611
25,349
14,079
6,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
GrognarE_N1
Arachne
20
10 / 4 / 7
14,462
603
19,712
21,668
9,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
chelyafl
Bellona
18
5 / 4 / 11
12,492
521
5,182
17,074
14,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DeadNight-68
Bellona
16
4 / 6 / 8
10,524
439
10,817
24,075
14,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Ryan7802
Danzaburou
19
15 / 5 / 4
13,841
577
24,365
17,797
7,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 8 / 2
11,222
468
11,297
18,422
6,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
eqskovator
Tsukuyomi
13
0 / 11 / 2
8,528
355
1,861
17,025
6,335
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
hellosmiley
Kukulkan
15
1 / 8 / 4
10,077
420
7,243
14,449
5,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
45
36
Kills
25
25
Deaths
38
40
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Alan-rvl_BS
Zhong Kui
4
8
9
1.06
W
5
6
5
1.25
L
Bellona
DeadNight-68
Bellona
4
6
8
1.33
W
Persephone
Desuadmiral
Persephone
12
3
8
5.33
W
Arachne
GrognarE_N1
Arachne
10
4
7
3.38
L
Danzaburou
Ryan7802
Danzaburou
15
5
4
3.4
L
5
8
2
0.75
W
Bellona
chelyafl
Bellona
5
4
11
2.63
L
Tsukuyomi
eqskovator
Tsukuyomi
0
11
2
0.09
L
Kukulkan
hellosmiley
Kukulkan
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,964
Damage
55,583
86,952
Taken
91,768
46,497
Mitigated
40,708
24,542
Healing
13,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Alan-rvl_BS
Zhong Kui
12,752
2,440
0
3,524
18,291
11,225
1,578
537
17,754
54,933
0
W
6,969
4,667
0
2,478
15,840
5,218
4,527
1,378
14,462
0
53,716
L
Bellona
DeadNight-68
Bellona
10,817
3,857
0
4,352
24,075
14,431
765
12,763
11,312
0
45,397
W
Persephone
Desuadmiral
Persephone
25,349
434
167
4,505
14,079
6,104
1,853
204
13,872
86,616
0
W
Arachne
GrognarE_N1
Arachne
19,712
16,363
0
9,378
21,668
9,380
0
1,638
20,030
0
123,882
L
Danzaburou
Ryan7802
Danzaburou
24,365
10,711
0
4,183
17,797
7,494
779
6,465
11,332
0
68,384
L
11,297
5,205
0
2,258
18,422
6,939
2,192
7,375
11,047
0
54,844
W
Bellona
chelyafl
Bellona
5,182
1,648
243
4,247
17,074
14,570
2,882
3,486
13,588
0
39,830
L
Tsukuyomi
eqskovator
Tsukuyomi
1,861
426
0
1,545
17,025
6,335
0
4,628
12,397
0
34,760
L
Kukulkan
hellosmiley
Kukulkan
7,243
707
0
750
14,449
5,509
1,371
6,870
7,579
44,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,281
Gold Earned
54,192
532
Minions Killed
398
0
Camps Cleared
0
2,075,107
Distance Traveled
1,870,912
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,597
525
92
4
0
371,461
1
W
Izanami
12,062
503
108
5
0
379,315
6
L
Bellona
10,524
439
62
3
0
476,627
0
W
Persephone
14,668
611
131
5
0
473,039
1
W
Arachne
14,462
603
135
6
0
451,764
0
L
Danzaburou
13,841
577
96
4
0
385,754
2
L
Neith
11,222
468
83
3
0
351,195
3
W
Bellona
12,492
521
66
3
0
399,528
4
L
Tsukuyomi
8,528
355
56
2
0
316,950
1
L
Kukulkan
10,077
420
101
4
0
340,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role