Player Matchup

Sun Wukong
Sun Wukong
Fabelxyz
Sun Wukong
Level 105
God Stats
0W - 1L
1,802 SR
Queue Stats
87W - 99L
1,536 Elo+
Solo
Heimdallr
Heimdallr
Hondsbrozn
Heimdallr
Level 83
God Stats
5W - 3L
1,704 SR
Queue Stats
184W - 171L
1,539 Elo+
Solo
Guan Yu
Guan Yu
KKbandit
Guan Yu
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
KaioKenjamin
Baba Yaga
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 93L
1,534 Elo+
Solo
Cthulhu
Cthulhu
sipilicious
Cthulhu
Level 128
God Stats
0W - 2L
1,283 SR
Queue Stats
25W - 32L
1,540 Elo+
Solo
Team Averages
Level 110
1,558 SR
1,530 Elo+

VS

Team Averages
Level 82
1,546 SR
1,524 Elo+
Cernunnos
Cernunnos
DJEddyB
Cernunnos
Level 65
God Stats
11W - 11L
1,525 SR
Queue Stats
121W - 117L
1,364 Elo+
Party 1
Guan Yu
Guan Yu
Dragonair5
Guan Yu
Level 85
God Stats
5W - 1L
1,356 SR
Queue Stats
687W - 670L
1,610 Elo+
Party 1
Baron Samedi
Baron Samedi
Gahaeris
Baron Samedi
Level 69
God Stats
28W - 20L
1,749 SR
Queue Stats
56W - 51L
1,655 Elo+
Solo
Kukulkan
Kukulkan
SSeidzi
Kukulkan
Level 89
God Stats
13W - 12L
1,600 SR
Queue Stats
404W - 437L
1,493 Elo+
Solo
Awilix
Awilix
VortiCo
Awilix
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fabelxyz
Sun Wukong
18
2 / 3 / 1
10,374
494
10,091
18,953
18,329
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heimdallr
Hondsbrozn
Heimdallr
15
5 / 10 / 2
9,603
457
12,444
22,981
8,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
KKbandit
Guan Yu
12
3 / 7 / 2
8,315
396
6,761
16,331
12,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
KaioKenjamin
Baba Yaga
18
4 / 5 / 3
10,717
510
14,124
14,016
5,600
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
sipilicious
Cthulhu
5
1 / 1 / 1
6,185
295
718
3,177
1,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DJEddyB
Cernunnos
16
4 / 5 / 6
10,598
505
8,713
18,387
6,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Dragonair5
Guan Yu
20
4 / 0 / 5
12,344
588
9,383
19,478
26,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Gahaeris
Baron Samedi
18
7 / 3 / 7
12,413
591
15,948
16,355
9,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
SSeidzi
Kukulkan
18
7 / 3 / 5
12,074
575
12,112
12,191
5,042
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
VortiCo
Awilix
17
4 / 4 / 9
11,504
548
10,299
16,882
6,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
15
Kills
26
26
Deaths
15
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DJEddyB
Cernunnos
4
5
6
1.4
W
Guan Yu
Dragonair5
Guan Yu
4
0
5
6.5
L
Sun Wukong
Fabelxyz
Sun Wukong
2
3
1
0.83
W
Baron Samedi
Gahaeris
Baron Samedi
7
3
7
3.5
L
Heimdallr
Hondsbrozn
Heimdallr
5
10
2
0.6
L
Guan Yu
KKbandit
Guan Yu
3
7
2
0.57
L
Baba Yaga
KaioKenjamin
Baba Yaga
4
5
3
1.1
W
Kukulkan
SSeidzi
Kukulkan
7
3
5
3.17
W
Awilix
VortiCo
Awilix
4
4
9
2.13
L
Cthulhu
sipilicious
Cthulhu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,138
Damage
56,455
75,458
Taken
83,293
46,356
Mitigated
53,442
17,932
Healing
34,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DJEddyB
Cernunnos
8,713
3,990
0
8,064
18,387
6,668
2,989
1,040
17,347
0
64,425
W
Guan Yu
Dragonair5
Guan Yu
9,383
1,686
2,428
9,733
19,478
26,197
314
1,730
17,748
0
85,753
L
Sun Wukong
Fabelxyz
Sun Wukong
10,091
1,661
0
4,765
18,953
18,329
184
7,759
10,839
939
64,394
W
Baron Samedi
Gahaeris
Baron Samedi
15,948
2,872
3,550
8,875
16,355
9,235
2,621
2,790
13,565
65,626
0
L
Heimdallr
Hondsbrozn
Heimdallr
12,444
6,241
0
4,841
22,981
8,432
0
8,836
14,095
0
54,516
L
Guan Yu
KKbandit
Guan Yu
6,761
1,764
120
5,217
16,331
12,945
0
5,448
10,733
0
47,667
L
Baba Yaga
KaioKenjamin
Baba Yaga
14,124
232
0
2,122
14,016
5,600
0
5,156
8,785
73,848
0
W
Kukulkan
SSeidzi
Kukulkan
12,112
1,183
0
1,184
12,191
5,042
2,065
5,604
6,587
89,526
0
W
Awilix
VortiCo
Awilix
10,299
3,790
0
1,147
16,882
6,300
1,112
4,421
12,461
0
72,609
L
Cthulhu
sipilicious
Cthulhu
718
126
0
867
3,177
1,050
0
861
2,316
8,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,194
Gold Earned
58,933
424
Minions Killed
612
0
Camps Cleared
0
1,409,190
Distance Traveled
2,062,830
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,598
505
85
4
0
424,499
2
W
Guan Yu
12,344
588
149
7
0
445,653
5
L
Sun Wukong
10,374
494
113
5
0
349,081
4
W
Baron Samedi
12,413
591
120
6
0
386,870
6
L
Heimdallr
9,603
457
82
4
0
312,692
2
L
Guan Yu
8,315
396
85
4
0
307,815
4
L
Baba Yaga
10,717
510
134
6
0
352,524
1
W
Kukulkan
12,074
575
140
7
0
345,718
5
W
Awilix
11,504
548
118
6
0
460,090
1
L
Cthulhu
6,185
295
10
0
0
87,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role