Player Matchup

King Arthur
King Arthur
Daddyphatcod
King Arthur
Level 27
God Stats
23W - 26L
1,505 SR
Queue Stats
59W - 68L
1,409 Elo+
Solo
Cerberus
Cerberus
Enoam
Cerberus
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Idriveamazda3
Thoth
Level 29
God Stats
1W - 1L
1,849 SR
Queue Stats
17W - 17L
1,486 Elo+
Solo
Arachne
Arachne
NamesGarth
Arachne
Level 18
God Stats
7W - 9L
1,485 SR
Queue Stats
231W - 226L
1,585 Elo+
Solo
Medusa
Medusa
Rhysand1201
Medusa
Level 4
God Stats
4W - 5L
1,234 SR
Queue Stats
150W - 135L
1,239 Elo+
Solo
Team Averages
Level 19
1,514 SR
1,444 Elo+

VS

Team Averages
Level 18
1,557 SR
1,401 Elo+
Sol
Sol
CENDIT
Sol
Level 6
God Stats
3W - 1L
1,739 SR
Queue Stats
20W - 18L
1,499 Elo+
Solo
Ao Kuang
Ao Kuang
FracturedSoull
Ao Kuang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 58L
1,573 Elo+
Solo
King Arthur
King Arthur
Ozzymandeas
King Arthur
Level 26
God Stats
26W - 22L
1,531 SR
Queue Stats
69W - 70L
1,551 Elo+
Solo
Odin
Odin
Pokedas4
Odin
Level 7
God Stats
5W - 5L
1,514 SR
Queue Stats
7W - 14L
1,136 Elo+
Party 1
Artemis
Artemis
senerei_no
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Daddyphatcod
King Arthur
5
0 / 1 / 0
6,892
313
1,798
2,928
862
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
Enoam
Cerberus
17
10 / 5 / 19
12,215
555
19,645
21,468
19,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

17
5 / 7 / 6
10,890
495
12,742
14,545
5,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
NamesGarth
Arachne
18
12 / 1 / 10
12,249
557
13,912
16,107
7,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
18
7 / 4 / 14
12,500
568
12,930
15,875
6,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
CENDIT
Sol
8
1 / 5 / 0
7,712
351
3,683
6,506
911
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ao Kuang
20
9 / 1 / 2
13,111
596
12,593
21,169
9,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Ozzymandeas
King Arthur
16
5 / 5 / 2
11,248
511
14,305
21,185
15,218
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
14
2 / 10 / 2
9,588
436
6,505
19,842
6,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
senerei_no
Artemis
15
1 / 13 / 5
9,505
432
10,447
18,402
4,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
29
34
Kills
18
18
Deaths
34
49
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sol
CENDIT
Sol
1
5
0
0.2
W
King Arthur
Daddyphatcod
King Arthur
0
1
0
0
W
Cerberus
Enoam
Cerberus
10
5
19
3.9
L
Ao Kuang
9
1
2
10
W
5
7
6
1.14
W
Arachne
NamesGarth
Arachne
12
1
10
17
L
King Arthur
Ozzymandeas
King Arthur
5
5
2
1.2
L
Odin
2
10
2
0.3
W
Medusa
7
4
14
3.5
L
Artemis
senerei_no
Artemis
1
13
5
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,027
Damage
47,533
70,923
Taken
87,104
39,668
Mitigated
36,506
24,321
Healing
24,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
CENDIT
Sol
3,683
823
0
846
6,506
911
368
3,089
3,417
21,041
0
W
King Arthur
Daddyphatcod
King Arthur
1,798
220
0
709
2,928
862
0
115
2,813
0
10,490
W
Cerberus
Enoam
Cerberus
19,645
3,129
0
6,636
21,468
19,446
400
4,991
16,267
54,472
0
L
Ao Kuang
12,593
3,575
0
12,251
21,169
9,833
2,385
4,680
16,279
106,940
0
W
12,742
1,017
0
2,349
14,545
5,124
387
4,930
9,615
53,786
0
W
Arachne
NamesGarth
Arachne
13,912
8,349
0
9,209
16,107
7,925
528
1,492
14,615
0
78,501
L
King Arthur
Ozzymandeas
King Arthur
14,305
1,591
0
4,726
21,185
15,218
572
8,279
12,647
0
71,635
L
Odin
6,505
4,076
792
3,577
19,842
6,445
1,161
5,788
13,980
0
38,140
W
Medusa
12,930
4,900
0
5,418
15,875
6,311
3,102
4,748
11,127
0
71,467
L
Artemis
senerei_no
Artemis
10,447
4,721
243
2,487
18,402
4,099
837
9,874
8,394
0
44,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,746
Gold Earned
51,164
432
Minions Killed
459
0
Camps Cleared
0
1,741,504
Distance Traveled
1,770,359
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,712
351
36
2
0
200,536
0
W
King Arthur
6,892
313
27
1
0
65,225
0
W
Cerberus
12,215
555
103
5
0
406,911
4
L
Ao Kuang
13,111
596
160
7
0
425,610
9
W
Thoth
10,890
495
88
4
0
408,284
1
W
Arachne
12,249
557
105
5
0
452,912
1
L
King Arthur
11,248
511
116
5
0
398,940
3
L
Odin
9,588
436
77
4
0
389,146
2
W
Medusa
12,500
568
109
5
0
408,172
2
L
Artemis
9,505
432
70
3
0
356,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role