Player Matchup

Osiris
Osiris
Cruiser0829
Osiris
Level 27
God Stats
13W - 6L
1,815 SR
Queue Stats
228W - 150L
1,654 Elo+
Solo
Yemoja
Yemoja
NathalieBiden
Yemoja
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 124L
1,647 Elo+
Party 1
Ares
Ares
Remotag
Ares
Level 137
God Stats
139W - 105L
1,662 SR
Queue Stats
191W - 162L
1,614 Elo+
Party 3
Aphrodite
Aphrodite
Rigboned
Aphrodite
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
437W - 353L
1,665 Elo+
Party 1
Neith
Neith
macnae
Neith
Level 6
God Stats
0W - 1L
1,554 SR
Queue Stats
1W - 1L
1,689 Elo+
Party 3
Team Averages
Level 44
1,606 SR
1,654 Elo+

VS

Team Averages
Level 32
1,727 SR
1,642 Elo+
Ares
Ares
Gi1gafresh
Ares
Level 6
God Stats
4W - 1L
1,787 SR
Queue Stats
24W - 14L
1,701 Elo+
Party 2
Rama
Rama
TTVLAGPEX
Rama
Level 28
God Stats
16W - 10L
1,686 SR
Queue Stats
76W - 67L
1,642 Elo+
Solo
Tyr
Tyr
TeenyTortellini
Tyr
Level 10
God Stats
3W - 0L
1,865 SR
Queue Stats
73W - 42L
1,727 Elo+
Solo
Tsukuyomi
Tsukuyomi
awildsnor3lax
Tsukuyomi
Level 87
God Stats
7W - 4L
1,589 SR
Queue Stats
122W - 115L
1,565 Elo+
Party 2
Kukulkan
Kukulkan
路某在线屠杀
Kukulkan
Level 27
God Stats
57W - 39L
1,707 SR
Queue Stats
104W - 101L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
19
0 / 3 / 1
10,893
545
8,214
14,096
10,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
4 / 4 / 9
9,784
489
10,668
17,272
8,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
Remotag
Ares
13
1 / 6 / 6
8,535
427
6,703
15,182
12,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Rigboned
Aphrodite
17
7 / 3 / 4
10,553
528
13,054
18,685
14,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
macnae
Neith
14
3 / 7 / 4
9,105
455
6,369
10,595
3,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 15
11,137
557
15,196
21,217
20,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
19
8 / 3 / 5
12,902
645
9,579
16,614
6,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
1 / 1 / 6
12,124
606
8,178
16,498
15,270
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
awildsnor3lax
Tsukuyomi
18
7 / 2 / 6
11,419
571
10,561
11,147
5,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 6 / 7
10,600
530
11,277
8,817
3,432
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
61
15
Kills
22
23
Deaths
15
24
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
3
1
0.17
W
4
3
15
3.83
L
4
4
9
2.13
L
Ares
Remotag
Ares
1
6
6
0.67
L
Aphrodite
Rigboned
Aphrodite
7
3
4
3
W
Rama
8
3
5
3.5
W
1
1
6
4
W
Tsukuyomi
awildsnor3lax
Tsukuyomi
7
2
6
5
L
Neith
macnae
Neith
3
7
4
0.71
W
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,008
Damage
54,791
75,830
Taken
74,293
50,889
Mitigated
51,367
29,827
Healing
26,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
8,214
3,851
0
7,458
14,096
10,338
0
472
13,624
79
95,195
W
15,196
810
0
5,741
21,217
20,721
650
10,691
10,526
44,405
0
L
10,668
2,306
817
3,481
17,272
8,930
0
5,788
11,484
61,887
0
L
Ares
Remotag
Ares
6,703
391
0
1,323
15,182
12,989
58
7,042
8,140
21,169
0
L
Aphrodite
Rigboned
Aphrodite
13,054
768
3,912
11,313
18,685
14,755
135
8,009
10,676
80,045
0
W
Rama
9,579
6,667
0
9,480
16,614
6,913
300
5,252
11,362
0
103,989
W
8,178
1,188
0
7,157
16,498
15,270
146
3,002
13,496
0
91,469
W
Tsukuyomi
awildsnor3lax
Tsukuyomi
10,561
3,152
0
4,306
11,147
5,031
814
4,973
6,174
0
64,955
L
Neith
macnae
Neith
6,369
2,879
0
1,523
10,595
3,877
63
5,162
5,433
0
33,171
W
11,277
476
0
0
8,817
3,432
946
6,586
2,231
67,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,870
Gold Earned
58,182
518
Minions Killed
645
0
Camps Cleared
0
1,868,226
Distance Traveled
2,029,135
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,893
545
184
9
0
349,561
1
W
Ares
11,137
557
49
2
0
376,910
5
L
Yemoja
9,784
489
98
5
0
396,469
9
L
Ares
8,535
427
27
1
0
383,220
4
L
Aphrodite
10,553
528
144
7
0
361,507
3
W
Rama
12,902
645
164
8
0
315,992
0
W
Tyr
12,124
606
188
9
0
472,820
1
W
Tsukuyomi
11,419
571
101
5
0
452,300
0
L
Neith
9,105
455
65
3
0
377,469
0
W
Kukulkan
10,600
530
143
7
0
411,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role