Player Matchup

Cerberus
Cerberus
Fox258
Cerberus
Level 19
God Stats
7W - 13L
1,368 SR
Queue Stats
50W - 46L
1,288 Elo+
Solo
Ymir
Ymir
Konkrett
Ymir
Level 18
God Stats
29W - 48L
1,548 SR
Queue Stats
1,237W - 1,451L
1,390 Elo+
Party 3
Artemis
Artemis
Kre1n20
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,281 Elo+
Solo
Aphrodite
Aphrodite
Maelinka
Aphrodite
Level 15
God Stats
0W - 4L
1,086 SR
Queue Stats
18W - 30L
1,384 Elo+
Party 3
Tiamat
Tiamat
Seyfe
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Team Averages
Level 15
1,400 SR
1,369 Elo+

VS

Team Averages
Level 13
1,450 SR
1,403 Elo+
Arachne
Arachne
DemonNahak
Arachne
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,668 Elo+
Party 1
Ra
Ra
DplrKillswitch
Ra
Level 28
God Stats
9W - 13L
1,429 SR
Queue Stats
512W - 532L
1,371 Elo+
Party 2
Bellona
Bellona
avoneka
Bellona
Level 11
God Stats
3W - 12L
1,221 SR
Queue Stats
41W - 56L
1,068 Elo+
Party 2
Neith
Neith
chickenybeef
Neith
Level 3
God Stats
2W - 0L
1,710 SR
Queue Stats
3W - 0L
1,668 Elo+
Party 1
Ymir
Ymir
gh0st013
Ymir
Level 16
God Stats
7W - 10L
1,390 SR
Queue Stats
101W - 120L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fox258
Cerberus
18
7 / 4 / 10
12,312
1,119
10,734
19,527
19,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
18
5 / 8 / 14
11,496
1,045
13,258
22,365
23,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
Kre1n20
Artemis
17
2 / 9 / 10
10,175
925
11,720
14,265
4,830
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Maelinka
Aphrodite
17
3 / 5 / 15
11,032
1,003
8,770
12,999
8,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
Seyfe
Tiamat
17
5 / 5 / 12
11,693
1,063
17,605
11,749
7,905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Team 1 Tickets

126

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DemonNahak
Arachne
20
15 / 4 / 12
14,542
1,322
27,942
20,096
8,369
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
10 / 2 / 16
13,504
1,228
24,513
6,176
2,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
avoneka
Bellona
16
2 / 6 / 10
10,079
916
4,516
15,072
7,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
1 / 4 / 12
10,404
946
7,080
9,550
3,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
17
3 / 6 / 16
10,948
995
11,084
17,394
15,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
97
22
Kills
31
31
Deaths
22
61
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Arachne
DemonNahak
Arachne
15
4
12
5.25
W
10
2
16
9
L
Cerberus
Fox258
Cerberus
7
4
10
3
L
Ymir
5
8
14
1.5
L
Artemis
Kre1n20
Artemis
2
9
10
0.78
L
Aphrodite
Maelinka
Aphrodite
3
5
15
2.1
L
Tiamat
Seyfe
Tiamat
5
5
12
2.2
W
Bellona
avoneka
Bellona
2
6
10
1.17
W
1
4
12
1.75
W
Ymir
3
6
16
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,087
Damage
75,135
80,905
Taken
68,288
63,676
Mitigated
36,662
14,052
Healing
15,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DemonNahak
Arachne
27,942
20,487
0
8,740
20,096
8,369
0
13,775
6,321
0
38,926
W
24,513
1,038
3,978
857
6,176
2,121
0
4,946
1,230
60,912
0
L
Cerberus
Fox258
Cerberus
10,734
1,432
0
3,828
19,527
19,435
0
8,138
11,389
38,037
0
L
Ymir
13,258
3,488
0
0
22,365
23,454
0
10,657
11,708
25,187
0
L
Artemis
Kre1n20
Artemis
11,720
7,186
0
1,427
14,265
4,830
0
6,280
7,985
0
30,617
L
Aphrodite
Maelinka
Aphrodite
8,770
1,448
3,144
3,328
12,999
8,052
0
7,679
5,320
21,493
0
L
Tiamat
Seyfe
Tiamat
17,605
3,910
0
2,325
11,749
7,905
0
2,843
8,906
40,716
0
W
Bellona
avoneka
Bellona
4,516
1,751
0
393
15,072
7,791
0
11,873
3,199
0
10,393
W
7,080
5,762
0
1,050
9,550
3,281
0
7,832
1,718
0
24,346
W
Ymir
11,084
1,562
0
0
17,394
15,100
0
11,941
5,453
22,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,708
Gold Earned
59,477
211
Minions Killed
189
3
Camps Cleared
8
905,940
Distance Traveled
999,180
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,542
1,322
20
2
4
219,361
0
W
Ra
13,504
1,228
102
9
2
240,276
1
L
Cerberus
12,312
1,119
56
5
1
207,632
2
L
Ymir
11,496
1,045
32
3
1
173,827
0
L
Artemis
10,175
925
37
3
0
143,175
0
L
Aphrodite
11,032
1,003
35
3
1
189,820
1
L
Tiamat
11,693
1,063
51
5
0
191,486
0
W
Bellona
10,079
916
17
2
1
187,033
0
W
Neith
10,404
946
23
2
1
161,990
1
W
Ymir
10,948
995
27
2
0
190,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role