Player Matchup

Chaac
Chaac
BriTTovsky97
Chaac
Level 23
God Stats
33W - 27L
1,601 SR
Queue Stats
72W - 88L
1,496 Elo+
Solo
Fenrir
Fenrir
Kumo_S1
Fenrir
Level 4
God Stats
12W - 12L
1,500 SR
Queue Stats
17W - 16L
1,500 Elo+
Party 1
Achilles
Achilles
Tirony
Achilles
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Thanatos
Thanatos
Westerlund
Thanatos
Level 24
God Stats
34W - 49L
1,436 SR
Queue Stats
63W - 90L
1,342 Elo+
Solo
Cerberus
Cerberus
lukeslayer
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,671 Elo+
Solo
Team Averages
Level 12
1,507 SR
1,502 Elo+

VS

Team Averages
Level 17
1,534 SR
1,477 Elo+
Thanatos
Thanatos
DirewolfAegon
Thanatos
Level 22
God Stats
13W - 23L
1,376 SR
Queue Stats
112W - 134L
1,380 Elo+
Solo
Erlang Shen
Erlang Shen
HIdehj
Erlang Shen
Level 7
God Stats
3W - 0L
1,846 SR
Queue Stats
10W - 10L
1,592 Elo+
Solo
Ymir
Ymir
JadedJohnny
Ymir
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 100L
1,500 Elo+
Solo
Neith
Neith
LegacyAffix
Neith
Level 27
God Stats
7W - 9L
1,447 SR
Queue Stats
37W - 35L
1,412 Elo+
Solo
Nox
Nox
Tideflow
Nox
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
8,666
510
13,005
13,614
14,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Kumo_S1
Fenrir
12
3 / 7 / 1
8,109
477
4,164
11,335
4,114
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Tirony
Achilles
12
2 / 0 / 2
7,124
419
3,035
4,902
4,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
Westerlund
Thanatos
11
0 / 3 / 2
6,509
383
1,269
6,617
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
lukeslayer
Cerberus
12
1 / 4 / 5
7,858
462
5,241
10,708
5,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DirewolfAegon
Thanatos
13
5 / 2 / 2
8,233
484
3,519
11,024
3,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
HIdehj
Erlang Shen
15
1 / 1 / 4
8,605
506
8,266
15,031
9,413
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 3 / 5
7,914
466
6,328
9,412
6,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
7 / 2 / 4
9,399
553
8,943
9,825
3,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 0 / 3
9,338
549
2,831
3,222
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
7
Kills
17
17
Deaths
8
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Thanatos
DirewolfAegon
Thanatos
5
2
2
3
W
Erlang Shen
HIdehj
Erlang Shen
1
1
4
3
W
4
3
5
2.17
L
Fenrir
Kumo_S1
Fenrir
3
7
1
0.5
W
7
2
4
4.5
W
0
0
3
1.5
L
Achilles
Tirony
Achilles
2
0
2
3
L
Thanatos
Westerlund
Thanatos
0
3
2
0.33
L
Cerberus
lukeslayer
Cerberus
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,714
Damage
29,887
47,176
Taken
48,514
30,612
Mitigated
24,816
11,160
Healing
21,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,005
3,062
0
6,448
13,614
14,991
105
543
12,997
0
58,527
W
Thanatos
DirewolfAegon
Thanatos
3,519
900
0
7,110
11,024
3,825
0
771
10,028
0
44,089
W
Erlang Shen
HIdehj
Erlang Shen
8,266
3,989
0
7,826
15,031
9,413
0
129
14,179
258
46,918
W
6,328
1,799
0
1,729
9,412
6,675
0
2,526
6,840
35,177
2,526
L
Fenrir
Kumo_S1
Fenrir
4,164
770
0
1,361
11,335
4,114
570
3,682
7,619
0
34,378
W
8,943
5,399
0
3,778
9,825
3,596
789
1,762
8,013
0
54,620
W
2,831
271
0
1,449
3,222
1,307
0
53
3,119
64,978
0
L
Achilles
Tirony
Achilles
3,035
1,566
0
261
4,902
4,290
0
1,316
3,548
0
28,749
L
Thanatos
Westerlund
Thanatos
1,269
509
0
1,860
6,617
1,967
0
1,458
5,123
0
14,219
L
Cerberus
lukeslayer
Cerberus
5,241
503
0
1,230
10,708
5,250
0
1,982
8,726
29,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,266
Gold Earned
43,489
331
Minions Killed
464
0
Camps Cleared
0
1,555,276
Distance Traveled
1,522,878
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,666
510
109
6
0
319,605
5
W
Thanatos
8,233
484
82
5
0
324,125
2
W
Erlang Shen
8,605
506
103
6
0
318,287
2
W
Ymir
7,914
466
52
3
0
251,929
3
L
Fenrir
8,109
477
62
4
0
308,925
1
W
Neith
9,399
553
77
5
0
299,819
2
W
Nox
9,338
549
150
9
0
328,718
7
L
Achilles
7,124
419
63
4
0
367,357
4
L
Thanatos
6,509
383
40
2
0
219,763
0
L
Cerberus
7,858
462
57
3
0
339,626
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role