Player Matchup

Khepri
Khepri
Alfader
Khepri
Level 22
God Stats
2W - 1L
1,742 SR
Queue Stats
38W - 34L
1,462 Elo+
Party 2
Thor
Thor
Lucosmucos
Thor
Level 29
God Stats
4W - 2L
1,691 SR
Queue Stats
51W - 44L
1,447 Elo+
Party 2
Ra
Ra
MrTTVship
Ra
Level 8
God Stats
0W - 2L
1,311 SR
Queue Stats
7W - 19L
1,347 Elo+
Solo
Bellona
Bellona
tataeRO
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,281 Elo+
Solo
Hou Yi
Hou Yi
zitzpirri
Hou Yi
Level 28
God Stats
3W - 5L
1,659 SR
Queue Stats
36W - 38L
1,540 Elo+
Solo
Team Averages
Level 18
1,581 SR
1,415 Elo+

VS

Team Averages
Level 20
1,567 SR
1,448 Elo+
Artemis
Artemis
crazypeter20
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,421 Elo+
Party 3
Fenrir
Fenrir
stephehIE
Fenrir
Level 16
God Stats
17W - 23L
1,513 SR
Queue Stats
114W - 153L
1,387 Elo+
Solo
Ganesha
Ganesha
warzimi99
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,658 Elo+
Party 3
Ra
Ra
yMeZzo69
Ra
Level 25
God Stats
1W - 0L
1,637 SR
Queue Stats
4W - 6L
1,275 Elo+
Party 1
Bakasura
Bakasura
yPepzi69
Bakasura
Level 25
God Stats
1W - 0L
1,688 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Alfader
Khepri
13
0 / 6 / 6
8,741
364
7,276
15,389
13,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
7 / 7 / 5
12,277
512
14,473
20,312
7,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 13 / 2
10,144
423
4,095
20,899
6,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
tataeRO
Bellona
15
5 / 8 / 4
10,131
422
13,184
23,028
17,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
zitzpirri
Hou Yi
19
6 / 6 / 3
12,458
519
14,938
19,204
9,649
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
crazypeter20
Artemis
17
6 / 5 / 10
12,074
503
17,028
13,771
8,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
stephehIE
Fenrir
17
8 / 3 / 6
11,821
493
8,111
16,552
8,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
warzimi99
Ganesha
17
0 / 3 / 19
11,678
487
7,819
19,600
23,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
11 / 5 / 10
13,548
565
18,999
18,132
9,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
yPepzi69
Bakasura
20
14 / 4 / 3
15,487
645
26,170
19,873
12,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
87
20
Kills
39
40
Deaths
20
20
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Khepri
Alfader
Khepri
0
6
6
0.5
L
7
7
5
1.36
L
2
13
2
0.23
W
Artemis
crazypeter20
Artemis
6
5
10
2.2
W
Fenrir
stephehIE
Fenrir
8
3
6
3.67
L
Bellona
tataeRO
Bellona
5
8
4
0.88
W
Ganesha
warzimi99
Ganesha
0
3
19
3.17
W
11
5
10
3.2
W
Bakasura
yPepzi69
Bakasura
14
4
3
3.88
L
Hou Yi
zitzpirri
Hou Yi
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,966
Damage
78,127
98,832
Taken
87,928
55,397
Mitigated
62,567
14,588
Healing
25,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Alfader
Khepri
7,276
427
0
1,274
15,389
13,456
0
5,861
8,964
26,354
0
L
14,473
3,503
0
4,978
20,312
7,693
110
4,451
14,534
0
85,510
L
4,095
1,276
152
2,124
20,899
6,855
560
3,825
16,082
45,434
0
W
Artemis
crazypeter20
Artemis
17,028
9,878
0
2,855
13,771
8,117
3,372
4,248
9,523
0
69,734
W
Fenrir
stephehIE
Fenrir
8,111
1,887
0
4,182
16,552
8,977
1,704
726
15,826
0
59,312
L
Bellona
tataeRO
Bellona
13,184
3,046
255
2,305
23,028
17,744
69
7,318
14,482
0
45,992
W
Ganesha
warzimi99
Ganesha
7,819
1,712
0
1,557
19,600
23,408
1,083
4,364
15,236
30,790
0
W
18,999
3,881
2,741
7,609
18,132
9,503
2,512
1,331
16,801
100,564
0
W
Bakasura
yPepzi69
Bakasura
26,170
19,049
0
6,524
19,873
12,562
3,903
702
19,171
0
102,912
L
Hou Yi
zitzpirri
Hou Yi
14,938
8,115
0
3,500
19,204
9,649
322
4,569
12,434
0
97,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,751
Gold Earned
64,608
483
Minions Killed
578
0
Camps Cleared
0
1,819,881
Distance Traveled
2,141,541
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,741
364
31
1
0
391,047
7
L
Thor
12,277
512
159
7
0
353,665
5
L
Ra
10,144
423
54
2
0
298,729
0
W
Artemis
12,074
503
148
6
0
333,025
0
W
Fenrir
11,821
493
81
3
0
451,157
0
L
Bellona
10,131
422
72
3
0
380,074
5
W
Ganesha
11,678
487
2
0
0
405,658
5
W
Ra
13,548
565
173
7
0
442,436
2
W
Bakasura
15,487
645
174
7
0
509,265
1
L
Hou Yi
12,458
519
167
7
0
396,366
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role