Player Matchup

Kumbhakarna
Kumbhakarna
AnubisIsBest
Kumbhakarna
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,606 Elo+
Solo
Cthulhu
Cthulhu
Jerrystom
Cthulhu
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Miguel10XD
Persephone
Level 75
God Stats
3W - 3L
1,288 SR
Queue Stats
168W - 169L
1,502 Elo+
Solo
Cerberus
Cerberus
Nova Shock x
Cerberus
Level 125
God Stats
10W - 13L
1,512 SR
Queue Stats
319W - 342L
1,477 Elo+
Solo
Chang'e
Chang'e
XXXGhost03
Chang'e
Level 145
God Stats
1W - 2L
1,727 SR
Queue Stats
197W - 145L
1,585 Elo+
Solo
Team Averages
Level 101
1,505 SR
1,534 Elo+

VS

Team Averages
Level 98
1,531 SR
1,462 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
AnimaDaniel
Ullr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 90L
1,557 Elo+
Solo
Sol
Sol
DukeofDeities
Sol
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,253 Elo+
Party 1
Chang'e
Chang'e
Tiki Freeky
Chang'e
Level 103
God Stats
5W - 8L
1,711 SR
Queue Stats
345W - 326L
1,470 Elo+
Party 2
Chaac
Chaac
l Convulse l
Chaac
Level 146
God Stats
0W - 3L
1,442 SR
Queue Stats
126W - 115L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AnubisIsBest
Kumbhakarna
17
5 / 4 / 18
11,163
744
9,255
20,543
22,560
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Jerrystom
Cthulhu
19
4 / 1 / 19
10,951
730
23,576
25,331
32,019
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
Miguel10XD
Persephone
17
1 / 4 / 18
10,388
693
11,262
10,653
4,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Nova Shock x
Cerberus
17
3 / 4 / 18
10,280
685
11,477
21,016
24,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
XXXGhost03
Chang'e
20
19 / 3 / 10
13,410
894
23,829
21,529
12,938
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
7 / 6 / 3
11,882
792
17,580
13,642
4,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 10 / 5
8,716
581
6,318
17,304
5,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 7 / 4
9,070
605
10,412
15,323
4,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Tiki Freeky
Chang'e
16
0 / 7 / 8
8,900
593
11,181
16,082
7,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 2 / 5
12,617
841
23,509
20,912
17,922
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
41
32
Kills
16
16
Deaths
32
83
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
7
6
3
1.42
L
1
10
5
0.35
W
Kumbhakarna
AnubisIsBest
Kumbhakarna
5
4
18
3.5
L
2
7
4
0.57
W
Cthulhu
Jerrystom
Cthulhu
4
1
19
13.5
W
Persephone
Miguel10XD
Persephone
1
4
18
2.5
W
Cerberus
Nova Shock x
Cerberus
3
4
18
3
L
Chang'e
Tiki Freeky
Chang'e
0
7
8
0.57
W
Chang'e
XXXGhost03
Chang'e
19
3
10
8
L
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,399
Damage
69,000
99,072
Taken
83,263
96,962
Mitigated
40,527
56,377
Healing
31,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
17,580
1,754
1,500
1,473
13,642
4,793
0
13,288
354
33,539
0
L
6,318
2,326
780
1,658
17,304
5,434
0
16,442
862
0
13,387
W
Kumbhakarna
AnubisIsBest
Kumbhakarna
9,255
2,154
2,523
2,676
20,543
22,560
710
9,191
11,352
20,791
0
L
10,412
2,488
970
3,295
15,323
4,789
0
15,204
119
17,568
0
W
Cthulhu
Jerrystom
Cthulhu
23,576
549
3,876
7,410
25,331
32,019
0
8,950
16,381
38,391
0
W
Persephone
Miguel10XD
Persephone
11,262
512
860
2,308
10,653
4,898
374
4,206
6,444
21,401
0
W
Cerberus
Nova Shock x
Cerberus
11,477
51
2,605
5,637
21,016
24,547
1,233
7,752
13,264
30,028
0
L
Chang'e
Tiki Freeky
Chang'e
11,181
914
6,486
3,974
16,082
7,589
0
15,277
805
25,631
0
W
Chang'e
XXXGhost03
Chang'e
23,829
2,315
17,962
10,520
21,529
12,938
787
9,073
12,456
43,003
0
L
23,509
3,176
1,614
10,050
20,912
17,922
0
19,188
1,724
0
48,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,192
Gold Earned
51,185
178
Minions Killed
159
0
Camps Cleared
0
1,373,753
Distance Traveled
1,196,101
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,882
792
41
3
0
237,837
0
L
Ullr
8,716
581
15
1
0
213,592
2
W
Kumbhakarna
11,163
744
25
2
0
260,817
0
L
Sol
9,070
605
12
1
0
217,780
1
W
Cthulhu
10,951
730
40
3
0
313,592
6
W
Persephone
10,388
693
27
2
0
252,172
0
W
Cerberus
10,280
685
41
3
0
266,648
0
L
Chang'e
8,900
593
35
2
0
242,223
0
W
Chang'e
13,410
894
45
3
0
280,524
1
L
Chaac
12,617
841
56
4
0
284,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role