Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Blue_Gelato_T_HC
Hun Batz
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
262W - 299L
1,210 Elo+
Party 1
Bellona
Bellona
Karadayi1982
Bellona
Level 18
God Stats
19W - 22L
1,433 SR
Queue Stats
93W - 138L
1,332 Elo+
Party 1
Ymir
Ymir
Zimba2005_
Ymir
Level 87
God Stats
129W - 114L
1,568 SR
Queue Stats
534W - 467L
1,520 Elo+
Solo
Danzaburou
Danzaburou
ad24556
Danzaburou
Level 7
God Stats
3W - 4L
1,699 SR
Queue Stats
9W - 21L
1,698 Elo+
Party 1
Team Averages
Level 62
1,540 SR
1,452 Elo+

VS

Team Averages
Level 91
1,572 SR
1,505 Elo+
Heimdallr
Heimdallr
Britlz
Heimdallr
Level 119
God Stats
32W - 21L
1,538 SR
Queue Stats
333W - 322L
1,519 Elo+
Party 3
Vulcan
Vulcan
Cosmos6844
Vulcan
Level 104
God Stats
1W - 0L
1,315 SR
Queue Stats
214W - 189L
1,541 Elo+
Party 3
Chaac
Chaac
I YviNXx I
Chaac
Level 16
God Stats
2W - 1L
1,865 SR
Queue Stats
29W - 23L
1,527 Elo+
Party 3
Fafnir
Fafnir
Kabel_Haspel
Fafnir
Level 107
God Stats
7W - 2L
1,936 SR
Queue Stats
473W - 441L
1,423 Elo+
Party 2
Ymir
Ymir
MartijnR03
Ymir
Level 109
God Stats
2W - 3L
1,203 SR
Queue Stats
364W - 341L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 6 / 2
8,568
476
11,016
11,826
4,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 6 / 1
6,701
372
2,420
12,291
4,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Karadayi1982
Bellona
15
1 / 5 / 0
8,408
467
6,222
12,304
9,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 3 / 2
7,768
432
5,100
10,897
5,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
ad24556
Danzaburou
9
0 / 11 / 2
6,406
356
3,212
14,770
4,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Britlz
Heimdallr
18
13 / 0 / 4
11,717
651
14,172
9,537
3,856
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Cosmos6844
Vulcan
16
7 / 5 / 5
10,439
580
9,039
7,029
2,372
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
15
1 / 1 / 6
9,476
526
7,594
10,110
8,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
14
4 / 0 / 10
9,578
532
3,918
13,468
14,897
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 1 / 5
11,472
637
6,778
11,208
5,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
7
Kills
30
31
Deaths
7
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
6
2
0.67
L
0
6
1
0.08
W
Heimdallr
Britlz
Heimdallr
13
0
4
15
W
Vulcan
Cosmos6844
Vulcan
7
5
5
1.9
W
Chaac
1
1
6
4
W
Fafnir
4
0
10
9
L
Bellona
Karadayi1982
Bellona
1
5
0
0.2
W
5
1
5
7.5
L
3
3
2
1.33
L
Danzaburou
ad24556
Danzaburou
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,970
Damage
41,501
62,088
Taken
51,352
27,947
Mitigated
34,628
8,379
Healing
21,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,016
1,869
0
2,467
11,826
4,339
54
5,254
6,572
55,824
0
L
2,420
718
0
2,594
12,291
4,029
0
4,434
7,807
0
28,638
W
Heimdallr
Britlz
Heimdallr
14,172
7,239
0
5,442
9,537
3,856
1,459
3,683
5,694
0
98,371
W
Vulcan
Cosmos6844
Vulcan
9,039
1,828
0
518
7,029
2,372
846
4,532
2,246
53,438
0
W
Chaac
7,594
1,101
0
4,103
10,110
8,036
1,094
807
9,207
3,410
37,306
W
Fafnir
3,918
681
518
4,373
13,468
14,897
474
3,022
10,244
26,701
0
L
Bellona
Karadayi1982
Bellona
6,222
1,910
0
485
12,304
9,778
324
3,365
8,439
0
46,208
W
6,778
1,319
0
6,744
11,208
5,467
365
3,186
7,845
88,076
0
L
5,100
1,313
0
1,518
10,897
5,682
0
3,593
7,304
35,204
0
L
Danzaburou
ad24556
Danzaburou
3,212
1,519
0
1,315
14,770
4,119
11
3,912
10,833
0
29,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,851
Gold Earned
52,682
360
Minions Killed
512
0
Camps Cleared
0
1,580,319
Distance Traveled
1,828,747
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,568
476
95
5
0
323,805
3
L
Hun Batz
6,701
372
73
4
0
347,311
1
W
Heimdallr
11,717
651
154
9
0
359,578
3
W
Vulcan
10,439
580
104
6
0
369,186
1
W
Chaac
9,476
526
62
3
0
369,084
0
W
Fafnir
9,578
532
36
2
0
375,012
1
L
Bellona
8,408
467
98
5
0
315,687
2
W
Ymir
11,472
637
156
9
0
355,887
3
L
Ymir
7,768
432
52
3
0
275,113
3
L
Danzaburou
6,406
356
42
2
0
318,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role