Player Matchup

Yemoja
Yemoja
Dangerq
Yemoja
Level 20
God Stats
0W - 2L
1,831 SR
Queue Stats
74W - 78L
1,057 Elo+
Solo
Amaterasu
Amaterasu
NuuskaPeikko
Amaterasu
Level 17
God Stats
6W - 10L
1,423 SR
Queue Stats
138W - 145L
1,480 Elo+
Solo
Tsukuyomi
Tsukuyomi
RockSalty69
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,363 Elo+
Solo
Rama
Rama
anthony4n7
Rama
Level 26
God Stats
14W - 16L
1,530 SR
Queue Stats
84W - 74L
1,401 Elo+
Solo
Ao Kuang
Ao Kuang
swedenboi69
Ao Kuang
Level 29
God Stats
1W - 3L
1,187 SR
Queue Stats
47W - 51L
1,521 Elo+
Solo
Team Averages
Level 24
1,494 SR
1,364 Elo+

VS

Team Averages
Level 26
1,476 SR
1,431 Elo+
Raijin
Raijin
DrippyBalls
Raijin
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Primetaunt
Fenrir
Level 26
God Stats
8W - 11L
1,343 SR
Queue Stats
35W - 30L
1,506 Elo+
Party 1
Ares
Ares
Wpawkevich
Ares
Level 19
God Stats
1W - 0L
1,496 SR
Queue Stats
26W - 20L
1,345 Elo+
Party 2
Rama
Rama
jopakonia
Rama
Level 41
God Stats
7W - 5L
1,482 SR
Queue Stats
209W - 227L
1,314 Elo+
Party 2
Cu Chulainn
Cu Chulainn
theweedaboo
Cu Chulainn
Level 29
God Stats
9W - 3L
1,557 SR
Queue Stats
13W - 10L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dangerq
Yemoja
16
1 / 4 / 3
9,907
450
6,554
15,100
12,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
NuuskaPeikko
Amaterasu
13
1 / 4 / 3
8,268
376
10,243
21,469
15,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
RockSalty69
Tsukuyomi
11
2 / 2 / 4
8,158
371
6,285
9,085
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
2 / 4 / 2
8,458
384
8,212
15,733
5,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Ao Kuang
swedenboi69
Ao Kuang
18
7 / 5 / 3
11,343
516
13,617
22,180
10,310
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
1 / 3 / 6
10,560
480
15,713
12,200
4,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Primetaunt
Fenrir
18
4 / 3 / 4
11,153
507
9,210
17,444
8,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
4 / 0 / 11
10,875
494
11,553
19,446
22,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
18
6 / 4 / 5
11,867
539
14,981
15,724
7,034
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
theweedaboo
Cu Chulainn
17
4 / 3 / 7
11,157
507
14,307
13,888
14,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
13
Kills
19
19
Deaths
13
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Dangerq
Yemoja
1
4
3
0.63
W
Raijin
1
3
6
1.33
L
Amaterasu
NuuskaPeikko
Amaterasu
1
4
3
0.63
W
Fenrir
Primetaunt
Fenrir
4
3
4
2
L
Tsukuyomi
RockSalty69
Tsukuyomi
2
2
4
2
W
4
0
11
9.5
L
2
4
2
0.75
W
Rama
6
4
5
2.13
L
Ao Kuang
swedenboi69
Ao Kuang
7
5
3
1.7
W
Cu Chulainn
theweedaboo
Cu Chulainn
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,911
Damage
65,764
83,567
Taken
78,702
46,613
Mitigated
57,362
27,461
Healing
29,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Dangerq
Yemoja
6,554
1,718
4,210
2,583
15,100
12,599
120
5,598
9,201
25,623
0
W
Raijin
15,713
1,489
274
3,519
12,200
4,867
1,151
5,191
7,009
73,717
0
L
Amaterasu
NuuskaPeikko
Amaterasu
10,243
4,369
0
4,033
21,469
15,222
0
6,792
14,030
0
41,054
W
Fenrir
Primetaunt
Fenrir
9,210
2,425
810
7,663
17,444
8,918
1,106
2,621
14,823
0
79,907
L
Tsukuyomi
RockSalty69
Tsukuyomi
6,285
1,845
0
3,964
9,085
2,967
0
1,674
7,294
0
30,880
W
11,553
1,403
0
4,800
19,446
22,285
906
6,106
13,340
23,966
0
L
8,212
6,103
0
3,388
15,733
5,515
0
4,681
10,924
0
49,563
W
Rama
14,981
12,625
0
8,239
15,724
7,034
7,529
3,873
11,851
0
86,127
L
Ao Kuang
swedenboi69
Ao Kuang
13,617
4,820
0
9,283
22,180
10,310
858
8,309
13,209
53,399
0
W
Cu Chulainn
theweedaboo
Cu Chulainn
14,307
2,947
0
4,192
13,888
14,258
590
2,380
11,508
901
62,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,134
Gold Earned
55,612
333
Minions Killed
495
0
Camps Cleared
0
1,772,554
Distance Traveled
2,070,453
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,907
450
35
2
0
414,089
5
W
Raijin
10,560
480
111
5
0
382,203
6
L
Amaterasu
8,268
376
68
3
0
409,285
5
W
Fenrir
11,153
507
127
6
0
424,614
4
L
Tsukuyomi
8,158
371
55
3
0
263,007
4
W
Ares
10,875
494
22
1
0
438,624
5
L
Rama
8,458
384
81
4
0
328,116
6
W
Rama
11,867
539
136
6
0
395,425
5
L
Ao Kuang
11,343
516
94
4
0
358,057
5
W
Cu Chulainn
11,157
507
99
5
0
429,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role