Player Matchup

Bacchus
Bacchus
Avalon Azazel
Bacchus
Level 14
God Stats
7W - 7L
1,875 SR
Queue Stats
59W - 58L
1,393 Elo+
Solo
Izanami
Izanami
DJDeviL205
Izanami
Level 29
God Stats
25W - 25L
1,410 SR
Queue Stats
790W - 915L
1,432 Elo+
Solo
Medusa
Medusa
Hmoob_Storm
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,353 Elo+
Solo
Horus
Horus
going-chamber2
Horus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,184 Elo+
Solo
Heimdallr
Heimdallr
lando0789
Heimdallr
Level 27
God Stats
0W - 2L
1,480 SR
Queue Stats
49W - 70L
1,284 Elo+
Solo
Team Averages
Level 18
1,553 SR
1,329 Elo+

VS

Team Averages
Level 23
1,421 SR
1,276 Elo+
Skadi
Skadi
F丶lamingo
Skadi
Level 23
God Stats
2W - 1L
1,468 SR
Queue Stats
43W - 50L
1,458 Elo+
Solo
Pele
Pele
Nayarakii
Pele
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,190 Elo+
Party 1
Thor
Thor
Rasticeth
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 133L
1,177 Elo+
Solo
Neith
Neith
SpecialsMental
Neith
Level 13
God Stats
2W - 1L
1,204 SR
Queue Stats
2W - 1L
1,255 Elo+
Party 1
Bacchus
Bacchus
cuatescr7
Bacchus
Level 29
God Stats
15W - 22L
1,431 SR
Queue Stats
463W - 534L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
17
12 / 2 / 3
11,520
549
10,429
19,774
26,155
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
DJDeviL205
Izanami
14
3 / 9 / 3
9,384
447
10,240
21,334
7,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
11
2 / 15 / 1
8,136
387
8,721
18,219
5,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

7
0 / 12 / 1
6,487
309
1,084
11,923
3,482
Heimdallr
lando0789
Heimdallr
12
1 / 10 / 6
8,415
401
5,742
14,389
4,607
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 4 / 4
11,303
538
18,822
16,756
6,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
17
9 / 1 / 3
11,669
556
10,859
15,837
5,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thor
14
1 / 8 / 8
9,503
453
4,110
11,877
4,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
19 / 1 / 8
12,550
598
26,704
12,708
5,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
cuatescr7
Bacchus
15
6 / 5 / 8
10,542
502
10,195
11,719
14,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
78
18
Kills
47
48
Deaths
19
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bacchus
12
2
3
6.75
L
Izanami
DJDeviL205
Izanami
3
9
3
0.5
W
12
4
4
3.5
L
Medusa
2
15
1
0.17
W
Pele
9
1
3
10.5
W
Thor
1
8
8
0.63
W
19
1
8
23
W
Bacchus
cuatescr7
Bacchus
6
5
8
2
L
0
12
1
0.04
L
Heimdallr
lando0789
Heimdallr
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,216
Damage
70,690
85,639
Taken
68,897
46,872
Mitigated
35,966
7,408
Healing
20,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
10,429
1,447
0
1,736
19,774
26,155
0
751
19,023
27,069
0
L
Izanami
DJDeviL205
Izanami
10,240
7,822
0
4,481
21,334
7,390
1,816
4,105
17,229
0
62,540
W
18,822
10,136
0
8,321
16,756
6,941
2,002
3,808
12,948
0
79,438
L
Medusa
8,721
4,609
0
0
18,219
5,238
69
2,303
15,916
0
30,702
W
Pele
10,859
2,925
0
6,292
15,837
5,599
2,839
1,163
14,674
0
94,113
W
Thor
4,110
821
0
1,008
11,877
4,121
2,394
3,116
8,761
0
27,908
W
26,704
16,406
0
3,958
12,708
5,151
2,657
1,714
10,994
0
71,455
W
Bacchus
cuatescr7
Bacchus
10,195
1,728
0
824
11,719
14,154
1,187
628
11,091
31,702
0
L
1,084
661
0
173
11,923
3,482
0
1,583
10,340
0
4,764
L
Heimdallr
lando0789
Heimdallr
5,742
2,219
333
685
14,389
4,607
1,112
1,811
12,578
0
21,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,942
Gold Earned
55,567
227
Minions Killed
444
0
Camps Cleared
0
1,676,475
Distance Traveled
1,938,274
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,520
549
23
1
0
412,608
5
L
Izanami
9,384
447
114
5
0
273,330
0
W
Skadi
11,303
538
117
6
0
381,149
1
L
Medusa
8,136
387
44
2
0
325,043
1
W
Pele
11,669
556
134
6
0
396,668
2
W
Thor
9,503
453
57
3
0
399,252
1
W
Neith
12,550
598
95
5
0
355,161
0
W
Bacchus
10,542
502
41
2
0
406,044
0
L
Horus
6,487
309
5
0
0
327,754
3
L
Heimdallr
8,415
401
41
2
0
337,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role