Player Matchup

Ares
Ares
ApoloTheAce
Ares
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 86L
1,654 Elo+
Solo
Raijin
Raijin
CUKRY
Raijin
Level 109
God Stats
9W - 8L
1,520 SR
Queue Stats
331W - 314L
1,580 Elo+
Solo
Sol
Sol
Daniha8
Sol
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 56L
1,435 Elo+
Solo
Zeus
Zeus
yoyoel
Zeus
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 88L
1,506 Elo+
Solo
Ravana
Ravana
丿耗子尾汁丶
Ravana
Level 153
God Stats
2W - 1L
1,381 SR
Queue Stats
170W - 144L
1,598 Elo+
Solo
Team Averages
Level 140
1,480 SR
1,555 Elo+

VS

Team Averages
Level 127
1,566 SR
1,633 Elo+
Camazotz
Camazotz
CeJota
Camazotz
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 175L
1,536 Elo+
Solo
Merlin
Merlin
Exosision03
Merlin
Level 59
God Stats
2W - 3L
1,488 SR
Queue Stats
149W - 133L
1,593 Elo+
Solo
Bacchus
Bacchus
Ox_Char_Ox
Bacchus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 170L
1,649 Elo+
Solo
Ganesha
Ganesha
TepsiHapsi
Ganesha
Level 109
God Stats
6W - 3L
1,840 SR
Queue Stats
523W - 484L
1,648 Elo+
Solo
Chaac
Chaac
kripipasto
Chaac
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,740 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 15
8,369
837
5,316
13,352
12,445
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
CUKRY
Raijin
16
5 / 2 / 17
9,099
910
9,104
8,523
4,429
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
16
4 / 2 / 18
9,072
907
11,872
9,752
4,083
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
yoyoel
Zeus
16
9 / 3 / 15
9,812
981
16,854
5,862
2,573
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
5 / 1 / 18
8,983
898
9,788
10,807
8,073
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CeJota
Camazotz
16
8 / 4 / 3
10,053
1,005
7,721
12,054
11,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
14
2 / 7 / 4
7,851
785
12,470
8,305
3,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Ox_Char_Ox
Bacchus
12
1 / 6 / 7
7,717
772
4,898
12,393
15,931
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
TepsiHapsi
Ganesha
14
0 / 5 / 8
8,225
823
7,398
12,016
13,580
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
14
1 / 4 / 9
7,823
782
8,126
15,467
14,825
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
43
26
Kills
12
12
Deaths
26
83
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
4
15
2.63
W
Raijin
CUKRY
Raijin
5
2
17
6.75
L
Camazotz
CeJota
Camazotz
8
4
3
2.38
W
Sol
4
2
18
6.5
L
Merlin
2
7
4
0.57
L
Bacchus
Ox_Char_Ox
Bacchus
1
6
7
0.75
L
Ganesha
TepsiHapsi
Ganesha
0
5
8
0.8
L
Chaac
1
4
9
1.38
W
Zeus
yoyoel
Zeus
9
3
15
5.5
W
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,934
Damage
40,613
48,296
Taken
60,235
31,603
Mitigated
59,774
16,676
Healing
15,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,316
349
409
600
13,352
12,445
0
7,763
5,589
6,661
0
W
Raijin
CUKRY
Raijin
9,104
584
2,274
1,013
8,523
4,429
732
3,647
4,876
26,247
0
L
Camazotz
CeJota
Camazotz
7,721
2,438
905
4,148
12,054
11,651
585
9,453
2,601
0
12,854
W
Sol
11,872
3,214
1,455
2,583
9,752
4,083
2,714
6,253
3,499
26,429
0
L
Merlin
12,470
525
0
615
8,305
3,787
0
6,316
1,989
27,322
0
L
Bacchus
Ox_Char_Ox
Bacchus
4,898
380
1,043
1,435
12,393
15,931
421
7,527
4,866
7,594
0
L
Ganesha
TepsiHapsi
Ganesha
7,398
396
807
2,284
12,016
13,580
316
8,873
3,143
21,441
0
L
Chaac
8,126
680
0
4,124
15,467
14,825
143
10,977
4,490
0
17,275
W
Zeus
yoyoel
Zeus
16,854
1,985
1,751
195
5,862
2,573
877
2,314
3,548
28,664
0
W
9,788
2,441
2,144
4,252
10,807
8,073
868
4,789
6,018
0
16,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,335
Gold Earned
41,669
114
Minions Killed
87
0
Camps Cleared
0
889,713
Distance Traveled
789,792
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,369
837
0
0
0
182,514
1
W
Raijin
9,099
910
35
4
0
162,366
2
L
Camazotz
10,053
1,005
27
3
0
160,382
0
W
Sol
9,072
907
26
3
0
173,692
0
L
Merlin
7,851
785
30
3
0
141,481
0
L
Bacchus
7,717
772
14
1
0
145,045
3
L
Ganesha
8,225
823
0
0
0
171,547
0
L
Chaac
7,823
782
16
2
0
171,337
0
W
Zeus
9,812
981
31
3
0
167,565
0
W
Ravana
8,983
898
22
2
0
203,576
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role