Player Matchup

Achilles
Achilles
Dondodasupamida
Achilles
Level 98
God Stats
4W - 2L
1,820 SR
Queue Stats
208W - 212L
1,588 Elo+
Solo
Ah Puch
Ah Puch
Okurrrrr
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ShaneZell
Ganesha
Level 157
God Stats
8W - 13L
1,571 SR
Queue Stats
919W - 734L
1,642 Elo+
Party 1
Thor
Thor
TipsyTortoise
Thor
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
728W - 576L
1,645 Elo+
Party 1
Athena
Athena
TrainerCharlie
Athena
Level 160
God Stats
13W - 7L
1,849 SR
Queue Stats
242W - 175L
1,592 Elo+
Party 1
Team Averages
Level 140
1,648 SR
1,593 Elo+

VS

Team Averages
Level 126
1,661 SR
1,647 Elo+
Baron Samedi
Baron Samedi
AuraLike
Baron Samedi
Level 160
God Stats
4W - 2L
1,493 SR
Queue Stats
138W - 127L
1,560 Elo+
Solo
Nu Wa
Nu Wa
JoystickFFQ
Nu Wa
Level 129
God Stats
45W - 42L
1,575 SR
Queue Stats
819W - 616L
1,642 Elo+
Solo
Izanami
Izanami
NerdBloc
Izanami
Level 74
God Stats
58W - 37L
1,722 SR
Queue Stats
575W - 477L
1,657 Elo+
Solo
Ganesha
Ganesha
Zuho
Ganesha
Level 108
God Stats
3W - 6L
1,923 SR
Queue Stats
203W - 223L
1,694 Elo+
Solo
Hachiman
Hachiman
ÐiamondКing
Hachiman
Level 158
God Stats
12W - 4L
1,592 SR
Queue Stats
57W - 53L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
6 / 3 / 20
11,398
1,140
8,976
16,480
24,774
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Okurrrrr
Ah Puch
19
15 / 0 / 13
13,212
1,321
31,899
5,643
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
ShaneZell
Ganesha
17
0 / 2 / 20
10,666
1,067
14,448
14,466
14,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 7 / 11
11,140
1,114
14,169
14,594
6,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 1 / 21
9,813
981
10,318
16,816
13,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

231

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AuraLike
Baron Samedi
15
2 / 6 / 5
9,311
931
10,397
14,749
12,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 3 / 7
10,272
1,027
15,279
12,287
4,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
NerdBloc
Izanami
16
3 / 7 / 7
10,031
1,003
10,120
21,868
10,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Zuho
Ganesha
15
0 / 9 / 8
8,945
895
6,180
18,936
13,645
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
ÐiamondКing
Hachiman
16
4 / 5 / 7
10,703
1,070
16,902
14,740
5,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
46
30
Kills
12
13
Deaths
30
85
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AuraLike
Baron Samedi
2
6
5
0.75
W
Achilles
6
3
20
5.33
L
3
3
7
2.17
L
Izanami
NerdBloc
Izanami
3
7
7
0.93
W
Ah Puch
Okurrrrr
Ah Puch
15
0
13
21.5
W
Ganesha
ShaneZell
Ganesha
0
2
20
5
W
8
7
11
1.93
W
1
1
21
11.5
L
Ganesha
Zuho
Ganesha
0
9
8
0.44
L
Hachiman
ÐiamondКing
Hachiman
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,810
Damage
58,878
67,999
Taken
82,580
61,342
Mitigated
46,227
11,681
Healing
7,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AuraLike
Baron Samedi
10,397
627
2,835
2,574
14,749
12,850
0
9,247
5,502
25,173
0
W
Achilles
8,976
1,972
0
1,087
16,480
24,774
0
6,122
8,865
0
14,167
L
15,279
4,552
0
841
12,287
4,419
0
8,428
3,859
31,627
0
L
Izanami
NerdBloc
Izanami
10,120
7,688
0
903
21,868
10,260
0
14,811
7,057
0
31,818
W
Ah Puch
Okurrrrr
Ah Puch
31,899
288
0
1,944
5,643
2,520
0
2,295
3,242
78,709
0
W
Ganesha
ShaneZell
Ganesha
14,448
1,021
0
5,060
14,466
14,442
0
7,162
6,974
31,049
0
W
14,169
3,684
0
0
14,594
6,182
0
7,591
6,755
0
24,981
W
10,318
2,027
870
2,720
16,816
13,424
0
7,465
9,060
27,503
0
L
Ganesha
Zuho
Ganesha
6,180
242
0
0
18,936
13,645
0
15,014
3,922
13,032
0
L
Hachiman
ÐiamondКing
Hachiman
16,902
7,266
0
0
14,740
5,053
0
9,165
5,575
0
46,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,229
Gold Earned
49,262
204
Minions Killed
205
8
Camps Cleared
7
1,053,962
Distance Traveled
851,727
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,311
931
26
3
0
195,448
1
W
Achilles
11,398
1,140
14
1
0
198,713
1
L
Nu Wa
10,272
1,027
50
5
4
180,195
3
L
Izanami
10,031
1,003
58
6
1
160,267
0
W
Ah Puch
13,212
1,321
112
11
6
228,409
3
W
Ganesha
10,666
1,067
0
0
0
199,707
4
W
Thor
11,140
1,114
30
3
1
184,530
0
W
Athena
9,813
981
48
5
1
242,603
3
L
Ganesha
8,945
895
0
0
0
135,199
2
L
Hachiman
10,703
1,070
71
7
2
180,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role