Player Matchup

Fenrir
Fenrir
Chatos
Fenrir
Level 26
God Stats
3W - 3L
1,398 SR
Queue Stats
28W - 19L
1,617 Elo+
Solo
Cthulhu
Cthulhu
FROSTOWLMAN
Cthulhu
Level 17
God Stats
2W - 2L
1,438 SR
Queue Stats
37W - 28L
1,640 Elo+
Solo
Ra
Ra
Infectious19
Ra
Level 29
God Stats
8W - 10L
1,431 SR
Queue Stats
50W - 42L
1,458 Elo+
Solo
Artemis
Artemis
PhilsBoy
Artemis
Level 7
God Stats
7W - 9L
1,565 SR
Queue Stats
31W - 27L
1,544 Elo+
Party 2
Hel
Hel
Whakjobtwink
Hel
Level 17
God Stats
3W - 6L
1,284 SR
Queue Stats
29W - 27L
1,513 Elo+
Party 2
Team Averages
Level 19
1,423 SR
1,554 Elo+

VS

Team Averages
Level 12
1,614 SR
1,346 Elo+
Ganesha
Ganesha
Anaisz
Ganesha
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,272 Elo+
Party 1
Ares
Ares
FFahz
Ares
Level 15
God Stats
14W - 7L
1,655 SR
Queue Stats
29W - 34L
1,341 Elo+
Party 1
Kukulkan
Kukulkan
GreatPipe
Kukulkan
Level 7
God Stats
6W - 4L
1,773 SR
Queue Stats
20W - 21L
1,355 Elo+
Party 1
Skadi
Skadi
Mojimamu
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,406 Elo+
Party 1
Vulcan
Vulcan
SangeScofield
Vulcan
Level 7
God Stats
16W - 13L
1,642 SR
Queue Stats
20W - 19L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chatos
Fenrir
16
11 / 0 / 13
11,696
1,170
11,862
5,387
4,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
FROSTOWLMAN
Cthulhu
17
3 / 1 / 25
10,929
1,093
10,628
13,486
12,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 2 / 22
10,119
1,012
13,261
9,703
3,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
PhilsBoy
Artemis
17
9 / 0 / 16
10,520
1,052
14,365
3,774
1,713
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 0 / 21
10,683
1,068
8,493
8,057
5,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

320

VS

Team 2 Tickets

57

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Anaisz
Ganesha
15
0 / 8 / 3
9,603
960
6,556
18,902
15,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
FFahz
Ares
14
0 / 10 / 3
8,522
852
3,911
16,318
12,632
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
GreatPipe
Kukulkan
14
3 / 3 / 0
9,405
941
12,738
7,180
3,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Mojimamu
Skadi
14
0 / 9 / 2
8,245
825
4,793
13,237
4,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 3 / 3
8,427
843
7,145
7,670
2,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
14
33
Kills
3
3
Deaths
33
97
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Anaisz
Ganesha
0
8
3
0.19
W
Fenrir
Chatos
Fenrir
11
0
13
17.5
L
Ares
FFahz
Ares
0
10
3
0.15
W
Cthulhu
FROSTOWLMAN
Cthulhu
3
1
25
15.5
L
Kukulkan
GreatPipe
Kukulkan
3
3
0
1
W
5
2
22
8
L
Skadi
Mojimamu
Skadi
0
9
2
0.11
W
Artemis
PhilsBoy
Artemis
9
0
16
17
L
0
3
3
0.5
W
5
0
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,609
Damage
35,143
40,407
Taken
63,307
28,259
Mitigated
38,549
22,918
Healing
1,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Anaisz
Ganesha
6,556
440
0
950
18,902
15,012
0
11,711
7,141
21,338
0
W
Fenrir
Chatos
Fenrir
11,862
3,076
0
754
5,387
4,136
0
2,412
2,975
0
21,881
L
Ares
FFahz
Ares
3,911
117
0
0
16,318
12,632
0
8,612
7,531
19,408
0
W
Cthulhu
FROSTOWLMAN
Cthulhu
10,628
933
639
1,358
13,486
12,892
0
11,104
2,382
22,603
0
L
Kukulkan
GreatPipe
Kukulkan
12,738
348
0
0
7,180
3,097
0
1,651
5,479
38,553
0
W
13,261
881
2,305
2,690
9,703
3,859
0
7,988
1,715
31,819
0
L
Skadi
Mojimamu
Skadi
4,793
2,364
0
414
13,237
4,937
0
6,012
7,150
0
14,791
W
Artemis
PhilsBoy
Artemis
14,365
9,828
0
801
3,774
1,713
0
2,461
1,313
0
34,026
L
7,145
1,225
0
155
7,670
2,871
0
4,396
3,249
17,785
0
W
8,493
874
8,647
5,724
8,057
5,659
0
6,385
1,672
30,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,947
Gold Earned
44,202
207
Minions Killed
153
11
Camps Cleared
3
979,496
Distance Traveled
823,761
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,603
960
0
0
0
185,165
1
W
Fenrir
11,696
1,170
27
3
7
220,924
2
L
Ares
8,522
852
30
3
1
162,143
0
W
Cthulhu
10,929
1,093
24
2
1
194,501
2
L
Kukulkan
9,405
941
58
6
1
177,675
0
W
Ra
10,119
1,012
46
5
0
183,577
0
L
Skadi
8,245
825
29
3
0
118,196
2
W
Artemis
10,520
1,052
56
6
1
181,492
0
L
Vulcan
8,427
843
36
4
1
180,582
0
W
Hel
10,683
1,068
54
5
2
199,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role