Player Matchup

Anhur
Anhur
Drako-67d
Anhur
Level 106
God Stats
9W - 9L
1,567 SR
Queue Stats
444W - 430L
1,500 Elo+
Party 3
Vulcan
Vulcan
FreeRP
Vulcan
Level 59
God Stats
6W - 5L
1,266 SR
Queue Stats
114W - 104L
1,483 Elo+
Party 3
Tsukuyomi
Tsukuyomi
I RhUm MaN
Tsukuyomi
Level 147
God Stats
15W - 15L
1,746 SR
Queue Stats
714W - 617L
1,552 Elo+
Solo
Ao Kuang
Ao Kuang
Markmihaila72572
Ao Kuang
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
483W - 416L
1,548 Elo+
Party 3
Ra
Ra
iMich-8
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 96
1,516 SR
1,516 Elo+

VS

Team Averages
Level 125
1,520 SR
1,487 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Abelpc98
Cu Chulainn
Level 145
God Stats
3W - 1L
1,516 SR
Queue Stats
257W - 233L
1,525 Elo+
Party 2
Arachne
Arachne
ReaAssaultGaming
Arachne
Level 85
God Stats
42W - 32L
1,739 SR
Queue Stats
364W - 356L
1,481 Elo+
Solo
Zeus
Zeus
RoTem_348
Zeus
Level 109
God Stats
6W - 6L
1,333 SR
Queue Stats
291W - 269L
1,475 Elo+
Party 1
Bacchus
Bacchus
sayonarazorrita
Bacchus
Level 127
God Stats
11W - 8L
1,511 SR
Queue Stats
219W - 211L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Drako-67d
Anhur
12
0 / 2 / 1
6,809
486
1,566
8,468
2,367
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
FreeRP
Vulcan
9
0 / 6 / 3
5,888
421
4,021
8,359
2,882
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
I RhUm MaN
Tsukuyomi
14
5 / 5 / 0
7,692
549
9,093
14,491
7,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
6 / 2 / 0
7,518
537
7,991
11,430
4,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 5 / 2
6,739
481
2,054
7,999
3,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
1 / 0 / 2
8,504
607
3,867
5,979
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Abelpc98
Cu Chulainn
14
4 / 3 / 2
8,355
597
8,390
11,590
6,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
3 / 3 / 6
7,946
568
8,124
11,903
4,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zeus
13
7 / 4 / 1
8,402
600
12,780
8,336
2,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
5 / 2 / 2
7,626
545
4,264
7,755
5,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
12
Kills
20
20
Deaths
12
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
2
2
W
Cu Chulainn
Abelpc98
Cu Chulainn
4
3
2
1.67
L
Anhur
Drako-67d
Anhur
0
2
1
0.25
L
Vulcan
FreeRP
Vulcan
0
6
3
0.25
L
Tsukuyomi
I RhUm MaN
Tsukuyomi
5
5
0
1
L
6
2
0
3
W
3
3
6
2
W
Zeus
7
4
1
1.88
L
1
5
2
0.4
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,725
Damage
37,425
50,747
Taken
45,563
20,844
Mitigated
22,013
14,177
Healing
16,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,867
1,389
0
4,563
5,979
2,071
2,298
321
5,658
0
65,262
W
Cu Chulainn
Abelpc98
Cu Chulainn
8,390
1,366
0
3,629
11,590
6,923
282
65
11,525
421
54,502
L
Anhur
Drako-67d
Anhur
1,566
378
0
3,215
8,468
2,367
0
752
7,716
0
43,206
L
Vulcan
FreeRP
Vulcan
4,021
1,478
0
734
8,359
2,882
0
5,013
3,346
29,242
0
L
Tsukuyomi
I RhUm MaN
Tsukuyomi
9,093
1,736
0
3,760
14,491
7,968
0
1,513
12,978
0
41,816
L
7,991
1,501
0
3,964
11,430
4,301
0
5,559
5,871
37,867
0
W
8,124
5,487
126
3,983
11,903
4,196
102
4,124
7,779
0
46,362
W
Zeus
12,780
760
0
2,151
8,336
2,964
304
6,151
2,185
52,908
0
L
2,054
242
218
2,286
7,999
3,326
198
4,537
3,462
33,327
0
W
4,264
97
0
1,887
7,755
5,859
114
3,405
4,350
18,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,646
Gold Earned
40,833
363
Minions Killed
428
0
Camps Cleared
0
1,310,839
Distance Traveled
1,328,980
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,504
607
125
9
0
246,892
0
W
Cu Chulainn
8,355
597
107
8
0
261,882
4
L
Anhur
6,809
486
101
7
0
233,218
0
L
Vulcan
5,888
421
54
4
0
246,979
2
L
Tsukuyomi
7,692
549
68
5
0
265,783
0
L
Ao Kuang
7,518
537
78
6
0
299,349
3
W
Arachne
7,946
568
70
5
0
283,084
0
W
Zeus
8,402
600
105
8
0
248,530
0
L
Ra
6,739
481
62
4
0
265,510
2
W
Bacchus
7,626
545
21
2
0
288,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role