Player Matchup

Chaac
Chaac
Book3rDeWitt
Chaac
Level 29
God Stats
10W - 11L
1,464 SR
Queue Stats
28W - 28L
1,496 Elo+
Solo
Heimdallr
Heimdallr
Oktav1an
Heimdallr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,412 Elo+
Party 2
Chang'e
Chang'e
Oniqus
Chang'e
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,223 Elo+
Party 2
Nu Wa
Nu Wa
Quar1sance
Nu Wa
Level 7
God Stats
5W - 5L
1,572 SR
Queue Stats
10W - 9L
1,537 Elo+
Solo
Bakasura
Bakasura
toprat
Bakasura
Level 13
God Stats
1W - 1L
1,674 SR
Queue Stats
17W - 17L
1,392 Elo+
Party 2
Team Averages
Level 14
1,542 SR
1,412 Elo+

VS

Team Averages
Level 21
1,651 SR
1,411 Elo+
Chaac
Chaac
Avenain
Chaac
Level 28
God Stats
7W - 4L
1,430 SR
Queue Stats
203W - 222L
1,383 Elo+
Solo
Bacchus
Bacchus
Baziklet
Bacchus
Level 22
God Stats
3W - 3L
1,751 SR
Queue Stats
59W - 67L
1,310 Elo+
Party 1
Discordia
Discordia
MishkaZy
Discordia
Level 18
God Stats
2W - 0L
1,715 SR
Queue Stats
59W - 67L
1,310 Elo+
Party 1
Thanatos
Thanatos
Stoormycookie
Thanatos
Level 14
God Stats
8W - 2L
1,746 SR
Queue Stats
93W - 93L
1,536 Elo+
Solo
Medusa
Medusa
XiftyLV
Medusa
Level 24
God Stats
7W - 4L
1,611 SR
Queue Stats
56W - 47L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 7
12,954
418
20,073
33,188
43,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
Oktav1an
Heimdallr
20
2 / 12 / 6
13,339
430
11,251
25,951
14,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Chang'e
Oniqus
Chang'e
16
0 / 14 / 5
10,405
336
7,866
27,902
9,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nu Wa
20
7 / 12 / 7
14,582
470
39,871
26,218
9,300
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
toprat
Bakasura
18
5 / 17 / 5
13,263
428
9,415
31,574
17,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Avenain
Chaac
20
14 / 4 / 6
18,925
610
23,022
38,819
54,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
Baziklet
Bacchus
16
1 / 5 / 19
13,172
425
9,903
25,366
25,094
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
MishkaZy
Discordia
20
3 / 4 / 19
15,407
497
23,239
18,737
6,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Stoormycookie
Thanatos
20
22 / 3 / 7
16,932
546
30,625
33,855
15,474
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Medusa
XiftyLV
Medusa
20
19 / 2 / 7
18,058
583
37,481
35,594
15,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
117
16
Kills
59
59
Deaths
18
30
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Chaac
Avenain
Chaac
14
4
6
4.25
W
Bacchus
Baziklet
Bacchus
1
5
19
2.1
L
2
4
7
1.38
W
Discordia
MishkaZy
Discordia
3
4
19
3.13
L
Heimdallr
Oktav1an
Heimdallr
2
12
6
0.42
L
Chang'e
Oniqus
Chang'e
0
14
5
0.18
L
Nu Wa
7
12
7
0.88
W
Thanatos
Stoormycookie
Thanatos
22
3
7
8.5
W
Medusa
XiftyLV
Medusa
19
2
7
11.25
L
Bakasura
toprat
Bakasura
5
17
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,476
Damage
124,270
144,833
Taken
152,371
94,486
Mitigated
116,535
31,694
Healing
73,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Avenain
Chaac
23,022
3,708
0
16,726
38,819
54,594
3,346
9,110
28,436
0
161,462
W
Bacchus
Baziklet
Bacchus
9,903
1,311
0
3,195
25,366
25,094
1,516
12,466
11,794
26,921
0
L
20,073
3,368
99
11,161
33,188
43,987
165
6,516
26,176
0
94,567
W
Discordia
MishkaZy
Discordia
23,239
858
0
2,958
18,737
6,284
2,582
8,842
9,237
105,614
0
L
Heimdallr
Oktav1an
Heimdallr
11,251
4,964
859
5,199
25,951
14,592
553
5,410
20,257
0
67,256
L
Chang'e
Oniqus
Chang'e
7,866
1,083
3,019
5,617
27,902
9,102
468
6,700
20,758
40,565
0
L
Nu Wa
39,871
8,075
0
2,774
26,218
9,300
721
6,809
18,763
79,326
0
W
Thanatos
Stoormycookie
Thanatos
30,625
10,347
0
30,579
33,855
15,474
1,382
11,653
21,350
0
114,161
W
Medusa
XiftyLV
Medusa
37,481
27,535
0
20,143
35,594
15,089
4,429
13,414
21,188
0
189,592
L
Bakasura
toprat
Bakasura
9,415
5,380
0
2,966
31,574
17,505
0
5,919
25,469
627
44,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,543
Gold Earned
82,494
512
Minions Killed
776
0
Camps Cleared
0
2,611,833
Distance Traveled
2,992,814
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
18,925
610
232
7
0
544,856
3
W
Bacchus
13,172
425
25
1
0
604,463
0
L
Chaac
12,954
418
118
4
0
602,302
4
W
Discordia
15,407
497
146
5
0
564,304
4
L
Heimdallr
13,339
430
141
5
0
479,034
3
L
Chang'e
10,405
336
65
2
0
493,149
0
L
Nu Wa
14,582
470
108
3
0
466,797
3
W
Thanatos
16,932
546
140
5
0
672,144
5
W
Medusa
18,058
583
233
8
0
607,047
2
L
Bakasura
13,263
428
80
3
0
570,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role