Player Matchup

Geb
Geb
Get_FleSk
Geb
Level 29
God Stats
1W - 1L
1,283 SR
Queue Stats
176W - 147L
1,507 Elo+
Party 1
Hercules
Hercules
Stupelael
Hercules
Level 29
God Stats
4W - 1L
1,334 SR
Queue Stats
153W - 96L
1,578 Elo+
Party 1
Ra
Ra
TheSimski
Ra
Level 23
God Stats
58W - 46L
1,594 SR
Queue Stats
58W - 49L
1,557 Elo+
Party 1
Awilix
Awilix
knackige_Schelle
Awilix
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 58L
1,499 Elo+
Solo
Freya
Freya
yagavan
Freya
Level 19
God Stats
28W - 18L
1,502 SR
Queue Stats
56W - 46L
1,516 Elo+
Party 1
Team Averages
Level 23
1,442 SR
1,531 Elo+

VS

Team Averages
Level 24
1,445 SR
1,474 Elo+
Ah Muzen Cab
Ah Muzen Cab
Freddolf
Ah Muzen Cab
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,476 Elo+
Solo
Cu Chulainn
Cu Chulainn
Reoxit
Cu Chulainn
Level 18
God Stats
4W - 6L
1,204 SR
Queue Stats
156W - 131L
1,487 Elo+
Solo
Kukulkan
Kukulkan
Yújiro
Kukulkan
Level 12
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 2L
1,285 Elo+
Solo
Ao Kuang
Ao Kuang
bubu27180
Ao Kuang
Level 29
God Stats
18W - 11L
1,643 SR
Queue Stats
127W - 96L
1,580 Elo+
Solo
Sylvanus
Sylvanus
jokervalent
Sylvanus
Level 28
God Stats
2W - 1L
1,579 SR
Queue Stats
21W - 12L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 6
8,716
436
6,734
12,492
10,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Stupelael
Hercules
15
2 / 4 / 2
9,095
455
9,180
17,183
11,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 2 / 6
11,321
566
11,461
9,355
4,250
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
9 / 6 / 7
10,910
546
16,677
14,764
5,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Freya
yagavan
Freya
17
7 / 3 / 0
10,093
505
8,320
13,489
4,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Freddolf
Ah Muzen Cab
14
1 / 4 / 6
8,637
432
6,624
10,932
4,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
Reoxit
Cu Chulainn
18
4 / 1 / 6
11,239
562
15,435
17,960
15,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Yújiro
Kukulkan
14
1 / 9 / 1
8,517
426
3,931
11,403
4,751
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
bubu27180
Ao Kuang
18
9 / 4 / 4
11,258
563
16,038
20,230
8,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
jokervalent
Sylvanus
13
2 / 8 / 4
8,238
412
6,309
17,551
9,272
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
38
25
Kills
17
17
Deaths
26
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Freddolf
Ah Muzen Cab
1
4
6
1
W
1
2
6
2
L
Cu Chulainn
Reoxit
Cu Chulainn
4
1
6
7
W
Hercules
Stupelael
Hercules
2
4
2
0.75
W
6
2
6
4.5
L
Kukulkan
Yújiro
Kukulkan
1
9
1
0.17
L
Ao Kuang
bubu27180
Ao Kuang
9
4
4
2.75
L
Sylvanus
jokervalent
Sylvanus
2
8
4
0.5
W
9
6
7
2.08
W
Freya
yagavan
Freya
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,372
Damage
48,337
67,283
Taken
78,076
37,095
Mitigated
42,575
21,594
Healing
26,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Freddolf
Ah Muzen Cab
6,624
2,821
0
2,506
10,932
4,987
395
4,241
6,691
0
42,604
W
6,734
729
0
2,467
12,492
10,802
0
5,160
7,157
33,207
0
L
Cu Chulainn
Reoxit
Cu Chulainn
15,435
2,021
0
8,080
17,960
15,313
28
2,960
15,000
5,760
76,807
W
Hercules
Stupelael
Hercules
9,180
2,518
0
6,457
17,183
11,658
0
6,348
10,210
0
52,601
W
11,461
1,524
458
2,723
9,355
4,250
676
3,628
5,602
74,959
0
L
Kukulkan
Yújiro
Kukulkan
3,931
122
0
250
11,403
4,751
114
2,934
8,469
44,981
0
L
Ao Kuang
bubu27180
Ao Kuang
16,038
4,609
0
10,119
20,230
8,252
146
6,323
13,907
79,467
0
L
Sylvanus
jokervalent
Sylvanus
6,309
1,330
1,524
3,981
17,551
9,272
1,193
10,057
7,494
30,004
0
W
16,677
6,566
0
3,125
14,764
5,557
0
7,242
7,447
0
49,032
W
Freya
yagavan
Freya
8,320
2,574
0
6,364
13,489
4,828
291
5,851
7,613
63,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,135
Gold Earned
47,889
487
Minions Killed
478
0
Camps Cleared
0
1,942,712
Distance Traveled
1,805,832
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,637
432
78
4
0
364,982
4
W
Geb
8,716
436
55
3
0
416,534
2
L
Cu Chulainn
11,239
562
136
7
0
397,112
0
W
Hercules
9,095
455
104
5
0
394,035
5
W
Ra
11,321
566
139
7
0
404,757
1
L
Kukulkan
8,517
426
93
5
0
326,584
1
L
Ao Kuang
11,258
563
121
6
0
384,944
3
L
Sylvanus
8,238
412
50
3
0
332,210
0
W
Awilix
10,910
546
74
4
0
392,312
2
W
Freya
10,093
505
115
6
0
335,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role