Player Matchup

Hachiman
Hachiman
D4rkPhen1x2003
Hachiman
Level 108
God Stats
1W - 2L
1,680 SR
Queue Stats
256W - 260L
1,452 Elo+
Party 3
Loki
Loki
Dr_RiDeJong
Loki
Level 48
God Stats
10W - 14L
1,357 SR
Queue Stats
184W - 176L
1,442 Elo+
Party 1
Hades
Hades
Gangster00710
Hades
Level 49
God Stats
63W - 47L
1,595 SR
Queue Stats
374W - 384L
1,483 Elo+
Party 1
Sol
Sol
N3mes15
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,506 Elo+
Party 3
Set
Set
XAktiver3BeinerX
Set
Level 81
God Stats
4W - 7L
1,484 SR
Queue Stats
582W - 595L
1,462 Elo+
Party 3
Team Averages
Level 61
1,523 SR
1,469 Elo+

VS

Team Averages
Level 68
1,424 SR
1,461 Elo+
Neith
Neith
IFRANKENSTEIN97
Neith
Level 108
God Stats
2W - 8L
1,389 SR
Queue Stats
268W - 265L
1,516 Elo+
Party 4
Anhur
Anhur
KuroOkami108
Anhur
Level 80
God Stats
15W - 12L
1,510 SR
Queue Stats
200W - 201L
1,441 Elo+
Party 2
Ares
Ares
SL246
Ares
Level 28
God Stats
5W - 5L
1,281 SR
Queue Stats
77W - 89L
1,415 Elo+
Party 2
Chang'e
Chang'e
Yokai_Twin
Chang'e
Level 78
God Stats
5W - 6L
1,440 SR
Queue Stats
187W - 187L
1,445 Elo+
Party 2
Hades
Hades
theGiantCobra
Hades
Level 44
God Stats
4W - 3L
1,500 SR
Queue Stats
81W - 71L
1,487 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
1 / 4 / 2
7,291
429
7,860
11,294
3,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
3 / 4 / 3
8,397
494
4,668
11,225
3,875
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 5 / 2
8,370
492
7,621
12,316
5,076
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sol
12
1 / 6 / 3
7,681
452
4,837
10,477
3,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 5 / 2
10,376
610
12,413
13,687
8,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 8
9,985
587
10,161
10,053
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
7 / 1 / 5
9,338
549
10,477
10,320
3,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
SL246
Ares
13
0 / 3 / 7
7,360
433
5,476
10,751
7,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
Yokai_Twin
Chang'e
16
2 / 3 / 6
9,669
569
5,131
12,713
4,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
10 / 3 / 4
10,196
600
9,467
15,179
9,003
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
13
Kills
24
24
Deaths
13
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
4
2
0.5
L
3
4
3
1.13
L
3
5
2
0.8
W
5
3
8
3
W
7
1
5
9.5
L
Sol
1
6
3
0.42
W
Ares
SL246
Ares
0
3
7
1.17
L
5
5
2
1.2
W
Chang'e
Yokai_Twin
Chang'e
2
3
6
1.67
W
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,399
Damage
40,712
58,999
Taken
59,016
24,181
Mitigated
28,570
12,249
Healing
27,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
7,860
3,566
0
3,608
11,294
3,365
228
2,558
8,661
0
42,902
L
4,668
1,615
0
0
11,225
3,875
68
2,851
8,349
0
48,568
L
7,621
464
384
4,047
12,316
5,076
0
5,124
6,944
43,532
0
W
10,161
3,530
0
4,229
10,053
4,116
285
2,510
7,543
0
65,525
W
10,477
5,563
0
4,317
10,320
3,399
2,350
1,938
8,382
0
55,050
L
Sol
4,837
986
0
2,801
10,477
3,705
924
3,725
6,752
36,479
3,368
W
Ares
SL246
Ares
5,476
237
161
926
10,751
7,114
580
4,092
6,659
26,675
0
L
12,413
5,664
0
1,409
13,687
8,160
718
5,443
8,219
0
70,706
W
Chang'e
Yokai_Twin
Chang'e
5,131
496
1,180
7,358
12,713
4,938
1,156
713
12,000
59,948
0
W
9,467
253
132
9,017
15,179
9,003
330
3,098
12,081
59,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,115
Gold Earned
46,548
441
Minions Killed
475
0
Camps Cleared
0
1,486,400
Distance Traveled
1,616,391
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,291
429
61
4
0
290,346
4
L
Loki
8,397
494
78
5
0
355,175
0
L
Hades
8,370
492
93
5
0
301,678
3
W
Neith
9,985
587
118
7
0
324,295
4
W
Anhur
9,338
549
90
5
0
314,114
4
L
Sol
7,681
452
69
4
0
243,071
1
W
Ares
7,360
433
36
2
0
330,941
6
L
Set
10,376
610
140
8
0
296,130
1
W
Chang'e
9,669
569
129
8
0
318,100
4
W
Hades
10,196
600
102
6
0
328,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role