Player Matchup

Ares
Ares
Acnologia132
Ares
Level 25
God Stats
7W - 12L
1,465 SR
Queue Stats
137W - 168L
1,311 Elo+
Party 1
Cupid
Cupid
Darkplayer394
Cupid
Level 29
God Stats
9W - 6L
1,607 SR
Queue Stats
215W - 273L
1,375 Elo+
Party 1
Fenrir
Fenrir
Mimidp
Fenrir
Level 27
God Stats
2W - 3L
1,651 SR
Queue Stats
63W - 86L
1,409 Elo+
Solo
Osiris
Osiris
Residentmaster
Osiris
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,077 Elo+
Solo
Baron Samedi
Baron Samedi
akribakoss1998
Baron Samedi
Level 15
God Stats
1W - 4L
1,265 SR
Queue Stats
13W - 29L
1,201 Elo+
Solo
Team Averages
Level 20
1,498 SR
1,274 Elo+

VS

Team Averages
Level 23
1,458 SR
1,343 Elo+
Anhur
Anhur
DMT_Daithi
Anhur
Level 23
God Stats
13W - 20L
1,513 SR
Queue Stats
224W - 245L
1,361 Elo+
Solo
Yemoja
Yemoja
Kvothe678
Yemoja
Level 15
God Stats
4W - 2L
1,469 SR
Queue Stats
17W - 24L
1,259 Elo+
Solo
Cu Chulainn
Cu Chulainn
Obeed17
Cu Chulainn
Level 29
God Stats
20W - 18L
1,572 SR
Queue Stats
306W - 309L
1,388 Elo+
Solo
Da Ji
Da Ji
popski12345
Da Ji
Level 21
God Stats
23W - 12L
1,237 SR
Queue Stats
110W - 114L
1,226 Elo+
Solo
Arachne
Arachne
rudy16ème
Arachne
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,198
533
375
2,983
621
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes

Shoes

+6%
Movement Speed

4
0 / 2 / 0
3,162
527
848
2,878
521
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Mimidp
Fenrir
3
0 / 2 / 0
3,032
505
314
2,914
626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 3 / 0
3,179
530
249
3,148
1,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
akribakoss1998
Baron Samedi
5
1 / 3 / 0
3,677
613
372
1,931
580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
6
1 / 0 / 5
3,692
615
1,600
1,569
294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
Kvothe678
Yemoja
6
1 / 0 / 4
3,931
655
571
451
130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Obeed17
Cu Chulainn
8
1 / 0 / 0
4,502
750
354
2,376
760
7
6 / 0 / 1
4,911
819
1,921
2,524
677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Arachne
rudy16ème
Arachne
6
2 / 1 / 3
4,072
679
3,069
4,064
950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
11
12
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Anhur
1
0
5
3.5
L
0
2
0
0
W
Yemoja
Kvothe678
Yemoja
1
0
4
3
L
Fenrir
Mimidp
Fenrir
0
2
0
0
W
Cu Chulainn
Obeed17
Cu Chulainn
1
0
0
1
L
0
3
0
0
L
Baron Samedi
akribakoss1998
Baron Samedi
1
3
0
0.33
W
6
0
1
6.5
W
Arachne
rudy16ème
Arachne
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,158
Damage
7,515
13,854
Taken
10,984
3,559
Mitigated
2,811
3,354
Healing
2,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
375
0
98
489
2,983
621
148
319
2,664
5,320
0
W
Anhur
1,600
725
0
367
1,569
294
418
159
1,410
0
8,334
L
848
581
375
939
2,878
521
390
67
2,811
0
10,703
W
Yemoja
Kvothe678
Yemoja
571
259
760
307
451
130
224
159
292
4,486
0
L
Fenrir
Mimidp
Fenrir
314
35
0
1,303
2,914
626
0
0
2,914
0
5,189
W
Cu Chulainn
Obeed17
Cu Chulainn
354
63
0
400
2,376
760
979
0
2,376
0
22,091
L
249
29
0
150
3,148
1,211
0
185
2,963
0
10,138
L
Baron Samedi
akribakoss1998
Baron Samedi
372
73
0
0
1,931
580
176
0
1,931
8,932
0
W
1,921
720
0
204
2,524
677
624
38
2,486
0
16,777
W
Arachne
rudy16ème
Arachne
3,069
2,552
0
754
4,064
950
0
357
3,673
0
16,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,248
Gold Earned
21,108
102
Minions Killed
132
0
Camps Cleared
0
448,530
Distance Traveled
568,935
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,198
533
10
2
0
104,553
1
W
Anhur
3,692
615
15
3
0
100,650
0
L
Cupid
3,162
527
34
6
0
101,589
2
W
Yemoja
3,931
655
10
2
0
114,803
1
L
Fenrir
3,032
505
20
3
0
49,257
0
W
Cu Chulainn
4,502
750
50
8
0
97,364
0
L
Osiris
3,179
530
19
3
0
105,832
0
L
Baron Samedi
3,677
613
19
3
0
87,299
0
W
Da Ji
4,911
819
33
6
0
131,516
1
W
Arachne
4,072
679
24
4
0
124,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role