Player Matchup

Chang'e
Chang'e
Agusch05
Chang'e
Level 17
God Stats
2W - 3L
1,147 SR
Queue Stats
10W - 11L
1,493 Elo+
Party 1
Tyr
Tyr
FranZX767
Tyr
Level 6
God Stats
2W - 3L
1,544 SR
Queue Stats
5W - 5L
1,528 Elo+
Party 1
Medusa
Medusa
NachoCamposs
Medusa
Level 18
God Stats
8W - 15L
1,035 SR
Queue Stats
41W - 56L
1,040 Elo+
Solo
Kali
Kali
THEJKILLER
Kali
Level 24
God Stats
10W - 8L
1,484 SR
Queue Stats
119W - 114L
1,422 Elo+
Solo
Athena
Athena
marcelo20031
Athena
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,218 Elo+
Solo
Team Averages
Level 15
1,342 SR
1,340 Elo+

VS

Team Averages
Level 4
1,428 SR
1,288 Elo+
Scylla
Scylla
LDx1577
Scylla
Level 2
God Stats
0W - 3L
1,259 SR
Queue Stats
1W - 4L
1,203 Elo+
Party 2
Cerberus
Cerberus
RamGal77
Cerberus
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
279W - 287L
1,412 Elo+
Solo
Cupid
Cupid
SuperDroide23
Cupid
Level 4
God Stats
1W - 3L
1,383 SR
Queue Stats
1W - 3L
1,334 Elo+
Party 2
Thor
Thor
coolzinhoguloso
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,160 Elo+
Solo
Cthulhu
Cthulhu
dp_ban_a_raposa2
Cthulhu
Level 5
God Stats
4W - 4L
1,500 SR
Queue Stats
15W - 27L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Agusch05
Chang'e
12
4 / 0 / 1
6,922
577
5,603
5,474
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 2 / 1
6,195
516
3,839
6,443
3,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
7
2 / 1 / 0
5,306
442
1,870
2,456
797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
8 / 3 / 6
7,810
651
7,965
11,323
3,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
11
7 / 0 / 3
7,150
596
4,719
5,998
3,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LDx1577
Scylla
9
1 / 4 / 1
5,473
456
5,274
6,249
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
RamGal77
Cerberus
8
1 / 4 / 0
5,406
451
2,502
8,252
4,648
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
3 / 3 / 0
6,002
500
6,542
5,842
1,942
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 9 / 2
4,790
399
1,526
8,067
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 5 / 0
4,821
402
1,818
8,333
5,605
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
23
Kills
5
6
Deaths
25
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Agusch05
Chang'e
4
0
1
4.5
W
2
2
1
1.25
L
Scylla
LDx1577
Scylla
1
4
1
0.38
W
Medusa
2
1
0
2
L
Cerberus
RamGal77
Cerberus
1
4
0
0.25
L
3
3
0
1
W
8
3
6
3.67
L
0
9
2
0.11
L
0
5
0
0
W
Athena
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,996
Damage
17,662
31,694
Taken
36,743
13,346
Mitigated
16,271
9,731
Healing
3,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Agusch05
Chang'e
5,603
846
473
2,528
5,474
1,752
686
2,925
2,267
32,399
0
W
3,839
1,542
0
563
6,443
3,466
728
623
5,820
0
24,785
L
Scylla
LDx1577
Scylla
5,274
1,013
0
0
6,249
1,832
44
3,380
2,629
22,072
0
W
Medusa
1,870
1,199
147
502
2,456
797
242
1,039
1,353
0
9,948
L
Cerberus
RamGal77
Cerberus
2,502
583
0
2,694
8,252
4,648
55
1,167
7,035
16,462
0
L
6,542
3,922
0
1,145
5,842
1,942
810
1,542
4,280
0
26,308
W
7,965
5,460
0
4,151
11,323
3,864
37
3,412
7,840
0
33,729
L
1,526
1,392
0
0
8,067
2,244
0
1,770
6,297
0
8,530
L
1,818
633
0
0
8,333
5,605
0
2,091
6,180
16,193
0
W
Athena
4,719
1,614
0
1,367
5,998
3,467
267
1,166
4,820
22,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,383
Gold Earned
26,492
214
Minions Killed
178
0
Camps Cleared
0
1,006,812
Distance Traveled
1,025,190
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,922
577
57
5
0
215,972
2
W
Tyr
6,195
516
44
4
0
245,581
1
L
Scylla
5,473
456
38
3
0
216,844
0
W
Medusa
5,306
442
15
1
0
117,614
0
L
Cerberus
5,406
451
40
3
0
208,509
1
L
Cupid
6,002
500
53
4
0
185,319
1
W
Kali
7,810
651
52
4
0
206,550
0
L
Thor
4,790
399
13
1
0
198,236
4
L
Cthulhu
4,821
402
34
3
0
216,282
0
W
Athena
7,150
596
46
4
0
221,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role