Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
PERRRRRRODELMAL
Sol
Level 15
God Stats
2W - 0L
1,827 SR
Queue Stats
33W - 31L
1,553 Elo+
Solo
Izanami
Izanami
Shagretor
Izanami
Level 29
God Stats
35W - 36L
1,426 SR
Queue Stats
76W - 87L
1,343 Elo+
Solo
Yemoja
Yemoja
in0mac
Yemoja
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
sSilencePleasee
Erlang Shen
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 67L
1,667 Elo+
Solo
Team Averages
Level 23
1,551 SR
1,513 Elo+

VS

Team Averages
Level 17
1,469 SR
1,496 Elo+
Chernobog
Chernobog
PrimeMediator
Chernobog
Level 29
God Stats
1W - 4L
1,312 SR
Queue Stats
84W - 91L
1,468 Elo+
Solo
Horus
Horus
RaidenTameemon
Horus
Level 26
God Stats
3W - 3L
1,553 SR
Queue Stats
36W - 44L
1,563 Elo+
Solo
Amaterasu
Amaterasu
RevengeRaider
Amaterasu
Level 17
God Stats
4W - 7L
1,481 SR
Queue Stats
19W - 26L
1,434 Elo+
Solo
Nemesis
Nemesis
Zephyrus22
Nemesis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,474 Elo+
Solo
Thor
Thor
poppy酱
Thor
Level 6
God Stats
1W - 2L
1,498 SR
Queue Stats
10W - 10L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
1 / 3 / 3
7,863
491
3,406
10,671
6,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
9 / 2 / 3
10,129
633
10,692
8,434
3,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Shagretor
Izanami
13
2 / 3 / 4
8,506
532
5,839
8,607
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
in0mac
Yemoja
12
2 / 2 / 8
8,545
534
5,131
8,814
6,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
sSilencePleasee
Erlang Shen
18
12 / 2 / 3
11,331
708
13,285
12,033
8,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
PrimeMediator
Chernobog
13
3 / 3 / 3
7,840
490
4,880
10,259
4,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
2 / 6 / 4
8,118
507
10,434
12,447
6,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
RevengeRaider
Amaterasu
11
1 / 6 / 3
7,521
470
4,322
13,004
4,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Zephyrus22
Nemesis
11
3 / 5 / 0
7,206
450
3,124
10,400
3,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thor
12
2 / 6 / 4
7,882
493
4,561
10,582
3,837
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
26
Kills
11
12
Deaths
26
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
3
3
0.83
W
9
2
3
5.25
L
Chernobog
PrimeMediator
Chernobog
3
3
3
1.5
L
2
6
4
0.67
L
Amaterasu
RevengeRaider
Amaterasu
1
6
3
0.42
W
Izanami
Shagretor
Izanami
2
3
4
1.33
L
Nemesis
Zephyrus22
Nemesis
3
5
0
0.6
W
Yemoja
in0mac
Yemoja
2
2
8
3
L
Thor
2
6
4
0.67
W
Erlang Shen
sSilencePleasee
Erlang Shen
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,353
Damage
27,321
48,559
Taken
56,692
27,639
Mitigated
23,126
14,998
Healing
10,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
3,406
968
0
3,560
10,671
6,145
340
0
10,427
0
28,225
W
10,692
2,814
0
3,349
8,434
3,498
5,872
0
8,384
55,531
2,285
L
Chernobog
PrimeMediator
Chernobog
4,880
2,814
330
4,161
10,259
4,309
0
1,319
8,917
0
45,138
L
10,434
5,523
943
2,611
12,447
6,558
0
1,369
10,925
0
35,110
L
Amaterasu
RevengeRaider
Amaterasu
4,322
2,094
0
277
13,004
4,663
0
4,464
8,490
0
20,269
W
Izanami
Shagretor
Izanami
5,839
3,661
0
2,237
8,607
2,682
1,831
0
8,557
0
47,171
L
Nemesis
Zephyrus22
Nemesis
3,124
1,085
0
657
10,400
3,759
0
3,270
7,105
0
15,173
W
Yemoja
in0mac
Yemoja
5,131
968
1,805
1,248
8,814
6,926
314
0
8,689
25,550
0
L
Thor
4,561
1,020
0
1,430
10,582
3,837
0
5,169
5,413
0
32,894
W
Erlang Shen
sSilencePleasee
Erlang Shen
13,285
7,465
0
2,799
12,033
8,388
0
0
11,911
0
86,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,374
Gold Earned
38,567
404
Minions Killed
245
0
Camps Cleared
0
1,415,797
Distance Traveled
1,361,571
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,863
491
59
4
0
248,021
0
W
Sol
10,129
633
108
7
0
287,486
1
L
Chernobog
7,840
490
76
5
0
297,902
6
L
Horus
8,118
507
55
3
0
236,788
5
L
Amaterasu
7,521
470
29
2
0
271,082
2
W
Izanami
8,506
532
90
6
0
253,138
0
L
Nemesis
7,206
450
21
1
0
291,620
1
W
Yemoja
8,545
534
31
2
0
307,056
4
L
Thor
7,882
493
64
4
0
264,179
1
W
Erlang Shen
11,331
708
116
7
0
320,096
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role