Player Matchup

Ares
Ares
CyprixDE
Ares
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 90L
1,354 Elo+
Party 3
Skadi
Skadi
Infected_X92
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,301 Elo+
Party 3
Nemesis
Nemesis
JarlYama
Nemesis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,409 Elo+
Party 1
Neith
Neith
PHINEAZ720
Neith
Level 26
God Stats
4W - 7L
1,578 SR
Queue Stats
101W - 121L
1,389 Elo+
Party 3
Persephone
Persephone
cursedcookiie
Persephone
Level 18
God Stats
2W - 3L
1,343 SR
Queue Stats
4W - 11L
1,396 Elo+
Party 1
Team Averages
Level 45
1,484 SR
1,370 Elo+

VS

Team Averages
Level 58
1,457 SR
1,366 Elo+
Ares
Ares
ToXiC4IDS
Ares
Level 26
God Stats
8W - 6L
1,470 SR
Queue Stats
19W - 26L
1,368 Elo+
Party 4
Eset
Eset
destroyer89
Eset
Level 122
God Stats
4W - 1L
1,526 SR
Queue Stats
522W - 534L
1,507 Elo+
Party 4
Awilix
Awilix
iTzZzzBrunoC137
Awilix
Level 33
God Stats
1W - 1L
1,273 SR
Queue Stats
2W - 4L
1,124 Elo+
Party 2
Nike
Nike
simasupremoW
Nike
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,359 Elo+
Party 2
Izanami
Izanami
zikutomoto
Izanami
Level 60
God Stats
16W - 17L
1,519 SR
Queue Stats
365W - 388L
1,472 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
0 / 3 / 0
5,031
457
4,175
8,569
4,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 3 / 0
4,374
398
2,106
4,721
1,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Nemesis
JarlYama
Nemesis
9
0 / 2 / 0
5,436
494
2,829
6,657
2,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
11
4 / 2 / 0
6,824
620
6,245
7,158
2,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Persephone
cursedcookiie
Persephone
9
0 / 5 / 0
4,893
445
1,089
6,036
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
1 / 0 / 4
5,979
544
2,438
5,245
2,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
7 / 0 / 3
7,352
668
8,555
4,256
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 1
5,681
516
1,533
6,666
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 3 / 1
5,650
514
5,012
7,978
5,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
zikutomoto
Izanami
11
4 / 0 / 3
6,093
554
5,675
4,974
1,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
4
Kills
14
15
Deaths
4
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
0
3
0
0
L
0
3
0
0
L
Nemesis
JarlYama
Nemesis
0
2
0
0
L
Neith
4
2
0
2
W
Ares
1
0
4
3
L
Persephone
cursedcookiie
Persephone
0
5
0
0
W
7
0
3
8.5
W
1
1
1
1.5
W
1
3
1
0.5
W
Izanami
zikutomoto
Izanami
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,444
Damage
23,213
33,141
Taken
29,119
11,948
Mitigated
13,723
6,620
Healing
10,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,175
383
270
2,110
8,569
4,802
0
3,241
5,316
14,855
0
L
2,106
699
0
500
4,721
1,205
0
1,632
3,007
0
11,828
L
Nemesis
JarlYama
Nemesis
2,829
1,185
0
530
6,657
2,069
0
2,205
4,314
0
33,413
L
Neith
6,245
2,576
0
1,850
7,158
2,153
818
786
5,972
0
35,946
W
Ares
2,438
204
0
1,986
5,245
2,961
168
1,572
3,673
15,833
0
L
Persephone
cursedcookiie
Persephone
1,089
0
0
1,360
6,036
1,719
0
3,427
2,353
20,201
0
W
8,555
794
0
2,412
4,256
1,362
211
1,264
2,992
42,799
0
W
1,533
448
0
2,558
6,666
1,912
0
117
6,549
0
20,471
W
5,012
399
0
1,195
7,978
5,853
0
0
7,978
2,300
18,120
W
Izanami
zikutomoto
Izanami
5,675
3,580
0
2,674
4,974
1,635
510
2,311
2,663
0
40,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,558
Gold Earned
30,755
204
Minions Killed
278
0
Camps Cleared
0
995,812
Distance Traveled
1,050,849
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,031
457
8
1
0
200,946
1
L
Skadi
4,374
398
28
3
0
194,321
0
L
Nemesis
5,436
494
66
6
0
247,442
5
L
Neith
6,824
620
72
7
0
177,737
2
W
Ares
5,979
544
25
2
0
232,436
2
L
Persephone
4,893
445
30
3
0
175,366
0
W
Eset
7,352
668
95
9
0
223,842
1
W
Awilix
5,681
516
43
4
0
220,941
1
W
Nike
5,650
514
36
3
0
189,282
1
W
Izanami
6,093
554
79
7
0
184,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role