Player Matchup

Fenrir
Fenrir
Haverstad
Fenrir
Level 17
God Stats
18W - 18L
1,453 SR
Queue Stats
316W - 359L
1,371 Elo+
Solo
Yemoja
Yemoja
Ilitur
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,181 Elo+
Solo
Loki
Loki
V4R3Kx
Loki
Level 18
God Stats
8W - 10L
1,425 SR
Queue Stats
10W - 12L
1,404 Elo+
Solo
Fafnir
Fafnir
neshaaaaa
Fafnir
Level 29
God Stats
0W - 1L
1,331 SR
Queue Stats
3W - 3L
1,415 Elo+
Party 1
Artemis
Artemis
nubic03rus
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,427 Elo+
Party 1
Team Averages
Level 17
1,442 SR
1,360 Elo+

VS

Team Averages
Level 42
1,527 SR
1,409 Elo+
Apollo
Apollo
Krevet6561
Apollo
Level 17
God Stats
11W - 6L
1,500 SR
Queue Stats
166W - 129L
1,509 Elo+
Solo
Cerberus
Cerberus
LILNACA
Cerberus
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,217 Elo+
Party 2
Sun Wukong
Sun Wukong
Sproowd
Sun Wukong
Level 28
God Stats
3W - 0L
1,791 SR
Queue Stats
88W - 71L
1,554 Elo+
Solo
Janus
Janus
Stizzyrl
Janus
Level 8
God Stats
1W - 3L
1,342 SR
Queue Stats
11W - 17L
1,398 Elo+
Party 2
Arachne
Arachne
xTerazzz_
Arachne
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Haverstad
Fenrir
13
2 / 5 / 3
8,585
452
5,688
11,769
4,588
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Ilitur
Yemoja
12
1 / 12 / 2
7,842
413
3,350
16,481
11,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
V4R3Kx
Loki
14
6 / 7 / 4
9,545
502
14,715
15,677
5,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
neshaaaaa
Fafnir
14
3 / 4 / 3
9,060
477
12,105
15,253
16,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
nubic03rus
Artemis
9
1 / 14 / 1
6,553
345
7,850
15,089
6,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Krevet6561
Apollo
18
18 / 2 / 7
12,837
676
26,520
21,029
10,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
LILNACA
Cerberus
13
5 / 3 / 10
10,028
528
5,704
11,888
9,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Sproowd
Sun Wukong
18
9 / 1 / 1
11,707
616
13,159
15,517
10,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
Stizzyrl
Janus
16
5 / 4 / 5
10,908
574
5,911
8,350
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
xTerazzz_
Arachne
15
5 / 4 / 2
10,622
559
5,026
14,605
5,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
13
Kills
42
42
Deaths
14
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Haverstad
Fenrir
2
5
3
0.7
L
Yemoja
Ilitur
Yemoja
1
12
2
0.17
W
Apollo
Krevet6561
Apollo
18
2
7
10.75
W
Cerberus
LILNACA
Cerberus
5
3
10
3.33
W
Sun Wukong
Sproowd
Sun Wukong
9
1
1
9.5
W
Janus
Stizzyrl
Janus
5
4
5
1.88
L
Loki
V4R3Kx
Loki
6
7
4
1.14
L
Fafnir
neshaaaaa
Fafnir
3
4
3
1.13
L
Artemis
nubic03rus
Artemis
1
14
1
0.11
W
Arachne
xTerazzz_
Arachne
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,708
Damage
56,320
74,269
Taken
71,389
43,948
Mitigated
39,543
6,230
Healing
23,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Haverstad
Fenrir
5,688
2,000
0
1,944
11,769
4,588
0
1,436
10,245
0
32,928
L
Yemoja
Ilitur
Yemoja
3,350
2,315
471
185
16,481
11,233
0
4,132
12,290
26,231
0
W
Apollo
Krevet6561
Apollo
26,520
19,958
0
14,277
21,029
10,949
8,882
3,261
17,643
0
106,235
W
Cerberus
LILNACA
Cerberus
5,704
1,056
0
1,497
11,888
9,063
588
2,781
9,082
22,793
0
W
Sun Wukong
Sproowd
Sun Wukong
13,159
3,442
0
2,677
15,517
10,983
3,354
4,280
10,887
91
63,933
W
Janus
Stizzyrl
Janus
5,911
1,237
0
75
8,350
2,711
1,924
1,673
6,602
52,563
0
L
Loki
V4R3Kx
Loki
14,715
4,038
0
2,058
15,677
5,631
238
466
15,211
0
49,253
L
Fafnir
neshaaaaa
Fafnir
12,105
2,074
0
1,527
15,253
16,368
0
2,649
12,544
32,978
0
L
Artemis
nubic03rus
Artemis
7,850
4,303
0
45
15,089
6,128
156
2,720
12,319
0
24,378
W
Arachne
xTerazzz_
Arachne
5,026
3,448
0
4,993
14,605
5,837
0
2,785
11,720
0
58,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,585
Gold Earned
56,102
264
Minions Killed
533
0
Camps Cleared
0
1,571,833
Distance Traveled
1,714,934
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,585
452
70
4
0
327,615
0
L
Yemoja
7,842
413
40
2
0
278,691
0
W
Apollo
12,837
676
135
7
0
300,867
4
W
Cerberus
10,028
528
39
2
0
351,080
0
W
Sun Wukong
11,707
616
130
7
0
362,442
3
W
Janus
10,908
574
124
7
0
354,405
1
L
Loki
9,545
502
76
4
0
344,965
0
L
Fafnir
9,060
477
46
2
0
338,767
1
L
Artemis
6,553
345
32
2
0
281,795
0
W
Arachne
10,622
559
105
6
0
346,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role