Player Matchup

Baron Samedi
Baron Samedi
Charcon2967
Baron Samedi
Level 89
God Stats
27W - 17L
1,599 SR
Queue Stats
655W - 606L
1,565 Elo+
Solo
Sol
Sol
Dodomore22
Sol
Level 62
God Stats
14W - 18L
1,388 SR
Queue Stats
705W - 832L
1,354 Elo+
Solo
Tiamat
Tiamat
GeoJi
Tiamat
Level 84
God Stats
34W - 30L
1,574 SR
Queue Stats
420W - 379L
1,473 Elo+
Party 2
Set
Set
Myks8
Set
Level 98
God Stats
2W - 0L
1,717 SR
Queue Stats
457W - 414L
1,480 Elo+
Party 2
Sylvanus
Sylvanus
ahbgver853486
Sylvanus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 91
1,556 SR
1,475 Elo+

VS

Team Averages
Level 94
1,544 SR
1,416 Elo+
Heimdallr
Heimdallr
Adoomka
Heimdallr
Level 89
God Stats
0W - 4L
1,245 SR
Queue Stats
344W - 352L
1,444 Elo+
Party 1
Fafnir
Fafnir
ElevatedSelf
Fafnir
Level 68
God Stats
8W - 7L
1,598 SR
Queue Stats
555W - 531L
1,540 Elo+
Solo
Neith
Neith
TCakes
Neith
Level 107
God Stats
11W - 10L
1,737 SR
Queue Stats
654W - 642L
1,457 Elo+
Party 1
Cupid
Cupid
akwoodno
Cupid
Level 51
God Stats
1W - 3L
1,514 SR
Queue Stats
43W - 66L
1,266 Elo+
Solo
Zeus
Zeus
城市船夫
Zeus
Level 153
God Stats
3W - 1L
1,629 SR
Queue Stats
354W - 405L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Charcon2967
Baron Samedi
18
8 / 2 / 4
10,682
593
14,865
13,939
6,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
3 / 3 / 4
9,186
510
8,443
10,255
3,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
GeoJi
Tiamat
18
3 / 1 / 6
10,351
575
8,003
9,037
6,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
Myks8
Set
17
7 / 1 / 4
10,364
576
7,480
11,561
5,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
ahbgver853486
Sylvanus
13
4 / 2 / 5
9,277
515
5,006
10,586
8,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Adoomka
Heimdallr
13
1 / 7 / 0
7,966
443
5,741
13,769
3,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
11
1 / 2 / 2
7,479
416
4,873
11,084
8,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
TCakes
Neith
16
5 / 3 / 3
9,463
526
11,969
11,912
5,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
akwoodno
Cupid
11
0 / 7 / 1
7,114
395
2,878
11,983
4,464
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 3
8,498
472
4,697
10,011
3,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
25
Kills
9
9
Deaths
25
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Adoomka
Heimdallr
1
7
0
0.14
W
Baron Samedi
Charcon2967
Baron Samedi
8
2
4
5
W
3
3
4
1.67
L
Fafnir
1
2
2
1
W
Tiamat
GeoJi
Tiamat
3
1
6
6
W
Set
Myks8
Set
7
1
4
9
L
Neith
TCakes
Neith
5
3
3
2.17
W
Sylvanus
ahbgver853486
Sylvanus
4
2
5
3.25
L
Cupid
akwoodno
Cupid
0
7
1
0.07
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,797
Damage
30,158
55,378
Taken
58,759
31,048
Mitigated
25,377
29,975
Healing
13,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Adoomka
Heimdallr
5,741
2,091
0
2,212
13,769
3,702
0
9,777
3,980
0
43,285
W
Baron Samedi
Charcon2967
Baron Samedi
14,865
2,076
730
8,637
13,939
6,997
0
1,790
12,123
72,221
0
W
8,443
2,977
0
4,631
10,255
3,321
2,032
1,588
8,601
65,868
0
L
Fafnir
4,873
962
0
2,277
11,084
8,700
0
7,595
3,276
22,910
0
W
Tiamat
GeoJi
Tiamat
8,003
1,318
0
4,392
9,037
6,317
1,184
2,639
6,260
66,801
0
W
Set
Myks8
Set
7,480
2,921
0
6,128
11,561
5,747
0
1,839
9,635
0
64,419
L
Neith
TCakes
Neith
11,969
6,069
0
2,828
11,912
5,001
0
4,730
6,950
0
75,055
W
Sylvanus
ahbgver853486
Sylvanus
5,006
925
902
4,555
10,586
8,666
817
1,385
9,189
26,228
0
L
Cupid
akwoodno
Cupid
2,878
1,477
0
2,977
11,983
4,464
0
7,654
3,863
0
35,982
L
4,697
597
0
3,033
10,011
3,510
0
5,272
4,373
43,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,860
Gold Earned
40,520
527
Minions Killed
458
0
Camps Cleared
0
1,749,447
Distance Traveled
1,500,808
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,966
443
89
5
0
307,279
1
W
Baron Samedi
10,682
593
151
8
0
318,831
4
W
Sol
9,186
510
118
7
0
355,417
5
L
Fafnir
7,479
416
48
3
0
320,735
5
W
Tiamat
10,351
575
127
7
0
341,106
1
W
Set
10,364
576
107
6
0
366,896
3
L
Neith
9,463
526
135
8
0
324,875
1
W
Sylvanus
9,277
515
24
1
0
367,197
6
L
Cupid
7,114
395
72
4
0
294,605
0
L
Zeus
8,498
472
114
6
0
253,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role