Player Matchup

Kumbhakarna
Kumbhakarna
Averlinda
Kumbhakarna
Level 18
God Stats
6W - 4L
1,615 SR
Queue Stats
12W - 20L
1,319 Elo+
Solo
Mercury
Mercury
Natreuiny
Mercury
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,377 Elo+
Solo
Nike
Nike
NatureVixenx
Nike
Level 23
God Stats
39W - 21L
1,724 SR
Queue Stats
388W - 395L
1,428 Elo+
Solo
Rama
Rama
Pilzzy GK
Rama
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,570 Elo+
Solo
Tiamat
Tiamat
dafkos85
Tiamat
Level 17
God Stats
2W - 3L
1,530 SR
Queue Stats
57W - 82L
1,259 Elo+
Solo
Team Averages
Level 18
1,574 SR
1,391 Elo+

VS

Team Averages
Level 9
1,500 SR
1,494 Elo+
Hun Batz
Hun Batz
BazaryZero
Hun Batz
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 22L
1,393 Elo+
Solo
Scylla
Scylla
LiquidGaga
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,578 Elo+
Party 1
Khepri
Khepri
MrTseng
Khepri
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,422 Elo+
Solo
Apollo
Apollo
asups1
Apollo
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
45W - 31L
1,578 Elo+
Party 1
Jormungandr
Jormungandr
あんこくのあなや
Jormungandr
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Averlinda
Kumbhakarna
20
0 / 3 / 34
15,161
1,011
9,642
22,104
25,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
Natreuiny
Mercury
20
6 / 8 / 23
16,077
1,072
16,863
25,309
11,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 8 / 24
14,399
960
11,133
35,195
31,183
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rama
20
30 / 12 / 12
20,698
1,380
65,069
26,837
11,949
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
dafkos85
Tiamat
20
4 / 5 / 15
13,676
912
2,261
12,404
8,094
Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BazaryZero
Hun Batz
20
2 / 13 / 18
13,920
928
10,747
23,761
14,897
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
LiquidGaga
Scylla
20
16 / 4 / 14
18,848
1,257
41,859
15,373
10,663
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
MrTseng
Khepri
20
5 / 6 / 21
15,112
1,007
13,208
19,684
36,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
asups1
Apollo
20
10 / 6 / 18
17,654
1,177
32,895
23,197
16,881
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
3 / 14 / 23
15,667
1,044
13,670
31,191
57,714
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
130
43
Kills
36
36
Deaths
43
108
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Averlinda
Kumbhakarna
0
3
34
5.67
L
Hun Batz
BazaryZero
Hun Batz
2
13
18
0.85
L
Scylla
LiquidGaga
Scylla
16
4
14
5.75
L
Khepri
MrTseng
Khepri
5
6
21
2.58
W
Mercury
Natreuiny
Mercury
6
8
23
2.19
W
3
8
24
1.88
W
Rama
30
12
12
3
L
Apollo
asups1
Apollo
10
6
18
3.17
W
Tiamat
dafkos85
Tiamat
4
5
15
2.3
L
3
14
23
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,968
Damage
112,379
121,849
Taken
113,206
88,273
Mitigated
136,296
6,311
Healing
7,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Averlinda
Kumbhakarna
9,642
1,005
0
1,829
22,104
25,844
0
11,908
10,196
26,409
0
L
Hun Batz
BazaryZero
Hun Batz
10,747
3,622
0
560
23,761
14,897
0
3,748
20,013
0
28,632
L
Scylla
LiquidGaga
Scylla
41,859
7,341
0
2,024
15,373
10,663
0
1,258
14,115
65,702
0
L
Khepri
MrTseng
Khepri
13,208
1,402
0
0
19,684
36,141
0
2,026
17,658
29,661
0
W
Mercury
Natreuiny
Mercury
16,863
9,146
0
897
25,309
11,203
0
12,263
13,046
0
41,172
W
11,133
2,850
0
3,232
35,195
31,183
0
21,759
13,436
488
36,735
W
Rama
65,069
48,370
0
0
26,837
11,949
0
15,430
11,407
0
94,145
L
Apollo
asups1
Apollo
32,895
17,479
0
4,073
23,197
16,881
0
695
22,502
0
79,618
W
Tiamat
dafkos85
Tiamat
2,261
247
0
353
12,404
8,094
0
7,377
5,027
8,784
0
L
13,670
5,459
0
759
31,191
57,714
0
4,596
26,595
31,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,011
Gold Earned
81,201
219
Minions Killed
257
3
Camps Cleared
8
1,416,294
Distance Traveled
1,236,773
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
15,161
1,011
33
2
0
315,160
3
L
Hun Batz
13,920
928
40
3
1
211,235
0
L
Scylla
18,848
1,257
57
4
0
241,794
0
L
Khepri
15,112
1,007
24
2
0
270,737
1
W
Mercury
16,077
1,072
58
4
2
318,045
0
W
Nike
14,399
960
40
3
0
271,559
3
W
Rama
20,698
1,380
73
5
0
252,113
0
L
Apollo
17,654
1,177
84
6
7
286,104
0
W
Tiamat
13,676
912
15
1
1
259,417
0
L
Jormungandr
15,667
1,044
52
3
0
226,903
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role