Player Matchup

Neith
Neith
JllSndwch
Neith
Level 26
God Stats
4W - 4L
1,168 SR
Queue Stats
22W - 34L
1,290 Elo+
Party 1
Hun Batz
Hun Batz
MikasaSEnsei
Hun Batz
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 38L
1,336 Elo+
Solo
Kukulkan
Kukulkan
NotStoned
Kukulkan
Level 18
God Stats
12W - 11L
1,483 SR
Queue Stats
17W - 26L
1,318 Elo+
Party 1
Heimdallr
Heimdallr
longish-captain
Heimdallr
Level 17
God Stats
10W - 13L
1,399 SR
Queue Stats
12W - 20L
1,328 Elo+
Party 1
Ares
Ares
unggoyyy
Ares
Level 8
God Stats
5W - 5L
1,264 SR
Queue Stats
5W - 13L
936 Elo+
Party 1
Team Averages
Level 17
1,363 SR
1,242 Elo+

VS

Team Averages
Level 22
1,522 SR
1,354 Elo+
Athena
Athena
QCkillerxs
Athena
Level 29
God Stats
7W - 4L
1,756 SR
Queue Stats
11W - 11L
1,355 Elo+
Solo
Tiamat
Tiamat
Younq0ne
Tiamat
Level 23
God Stats
26W - 27L
1,380 SR
Queue Stats
501W - 550L
1,437 Elo+
Solo
Guan Yu
Guan Yu
andrespietski
Guan Yu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
mecty67
Jing Wei
Level 21
God Stats
5W - 18L
1,410 SR
Queue Stats
20W - 66L
1,117 Elo+
Solo
Fenrir
Fenrir
nacrosis
Fenrir
Level 25
God Stats
2W - 0L
1,565 SR
Queue Stats
18W - 23L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JllSndwch
Neith
16
5 / 7 / 5
11,290
403
12,058
17,347
6,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
MikasaSEnsei
Hun Batz
18
1 / 8 / 1
11,782
421
4,997
27,487
11,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Kukulkan
NotStoned
Kukulkan
17
5 / 6 / 5
11,659
416
17,157
21,384
9,477
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
longish-captain
Heimdallr
18
5 / 9 / 2
13,152
470
10,263
19,975
7,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
15
2 / 8 / 5
10,993
393
7,863
25,647
27,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
QCkillerxs
Athena
19
4 / 0 / 14
13,598
486
14,564
16,773
16,343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Younq0ne
Tiamat
20
2 / 4 / 7
14,673
524
9,458
18,068
12,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
8
0 / 8 / 2
8,941
319
495
7,085
2,278
Jing Wei
mecty67
Jing Wei
17
1 / 5 / 9
11,786
421
6,482
12,958
5,368
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
nacrosis
Fenrir
20
29 / 4 / 3
16,831
601
45,169
34,811
31,651
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
71
18
Kills
36
38
Deaths
21
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Neith
JllSndwch
Neith
5
7
5
1.07
L
Hun Batz
MikasaSEnsei
Hun Batz
1
8
1
0.19
L
Kukulkan
NotStoned
Kukulkan
5
6
5
1.25
W
Athena
QCkillerxs
Athena
4
0
14
11
W
Tiamat
Younq0ne
Tiamat
2
4
7
1.38
W
Guan Yu
0
8
2
0.13
L
Heimdallr
longish-captain
Heimdallr
5
9
2
0.67
W
Jing Wei
mecty67
Jing Wei
1
5
9
1.1
W
Fenrir
nacrosis
Fenrir
29
4
3
7.63
L
Ares
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,338
Damage
76,168
111,840
Taken
89,695
62,756
Mitigated
68,508
18,531
Healing
19,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
JllSndwch
Neith
12,058
3,542
0
2,560
17,347
6,891
821
3,838
13,509
0
61,778
L
Hun Batz
MikasaSEnsei
Hun Batz
4,997
1,280
0
9,762
27,487
11,047
0
4,339
23,148
0
90,228
L
Kukulkan
NotStoned
Kukulkan
17,157
548
0
631
21,384
9,477
486
4,588
16,796
71,516
0
W
Athena
QCkillerxs
Athena
14,564
2,458
0
1,214
16,773
16,343
832
4,763
12,010
69,837
0
W
Tiamat
Younq0ne
Tiamat
9,458
1,401
0
7,625
18,068
12,868
3,331
6,896
11,172
104,873
0
W
Guan Yu
495
435
0
35
7,085
2,278
0
1,095
5,990
0
5,556
L
Heimdallr
longish-captain
Heimdallr
10,263
4,648
0
2,866
19,975
7,930
2,393
3,094
16,881
0
73,305
W
Jing Wei
mecty67
Jing Wei
6,482
3,179
0
0
12,958
5,368
3,207
6,915
6,043
0
61,735
W
Fenrir
nacrosis
Fenrir
45,169
15,393
0
10,342
34,811
31,651
1,841
5,351
29,460
0
125,864
L
Ares
7,863
982
0
2,712
25,647
27,411
364
8,163
17,484
28,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,876
Gold Earned
65,829
539
Minions Killed
507
0
Camps Cleared
0
2,314,608
Distance Traveled
2,438,111
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,290
403
109
4
0
497,722
2
L
Hun Batz
11,782
421
128
5
0
395,326
0
L
Kukulkan
11,659
416
133
5
0
503,205
2
W
Athena
13,598
486
93
3
0
600,511
0
W
Tiamat
14,673
524
176
6
0
488,300
3
W
Guan Yu
8,941
319
13
0
0
240,024
0
L
Heimdallr
13,152
470
137
5
0
438,912
0
W
Jing Wei
11,786
421
90
3
0
498,017
0
W
Fenrir
16,831
601
135
5
0
611,259
1
L
Ares
10,993
393
32
1
0
479,443
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role